Something absolutely needs to be done with crafting, but forcing players to choose between power and aesthetics is a bad move. We shouldn't hold back the aesthetics of dropped sets because crafted sets are lacking in power. They're both lacking in their respective areas, and should be brought up in the specific ways they are lacking; dropped sets need to be easier to work with aesthetically, while crafted sets need a boost in their power.Style is the only added value of crafted sets at the moment, why make them even more useless?
Style is the only added value of crafted sets at the moment, why make them even more useless?