Hi everyone!
I really like to invest a lot of time in doing achievements, whether it was about collecting all the skyshards, doing all quests, killing all world bosses, getting all anchors, and the list goes on and on…
However i found myself forced to play one character only in order for me to get all the achievements done, it wouldn’t be bad if i had control over the things i do sometimes but as you know sometimes you go and help someone with something like a dungeon(a dungeon which you haven’t done on your main) and end up getting achievements scattered all across different characters.
Now if i want to reach my goal which is to do and get EVERY single achievement in this game then i have to play one character at all time, something which started to burn me out of the game lately. Some people won’t mind this but when you relize the scale of “grinding” you need to do in order to get to the same goal then you would understand.
A solution for this would be an account wide achievements system!
I have seen it done in other games and in this great game i don’t see a problem why not to do it.
You can give people control over it for those who don’t like this idea to just switch it off, the reason i don’t see it as a problem to implement or a short cut is:
1. You still have to go around and do those things.
2. You will still be playing the game since you are playing it on another character.
3. It will give people the incentive to finish some of the achievements.
4. People won’t burn out of this game.
5. If there was anything in this game that would make people log in for hours it would be achievements.
Iam sure some will say that this is “hard” to implement and that it would make the game even more buggy than what it is right now, first leave the technical issues and solutions to Zenimax please because iam sure neither you nor me really know what and what is not easy or hard to implement in this game. Secondly this would not take from the game but rather add to it, read the points i wrote above to understand why!
So i wonder if there is any possibality for such solutions to be implemented in the game?