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Frost Staff Tanking Experience

Argawarga
Argawarga
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Has anyone had any success building a frost staff tank, even just for 4-man vet dungeons? If so what are your thoughts so far?

What class are you using? What gear are you running? What do your stats look like? Have you had any sustain issues? How many, if any, pieces of light armor are you using?

I've come accross threads full of theorycrafting but very few where people are actually expanding on their experiences. Thanks in advance!
Edited by Argawarga on March 20, 2017 10:10PM
  • ostrapz
    ostrapz
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    Frost staff change has some interest for me in pvp. When I ran into a 4man dungeon the other day ( on a magplar dps with random frost staff) I spent some time rebuilding my magicka heavy attacking and aggroing some mobs unintentionally. What I realized was though I wasn't a tank that taking the time to charge that long animation left my character unable to block or defend and I took way too much dmg in the timeframe it took to aggro each individual mob with a heavy. I feel even on a full specced tank you would have a lot of trouble tanking a 12man trial when you have to let go of block for so long
    Xbox 1 NA
    Stamblade: Grand overlord
    Stamsorc: Major
    Magplar: Centurion
    551k vma
  • Drazorious
    Drazorious
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    I've done a few vet dungeons with the frost staff tanking. It's pretty good as long as there is only one target. I ran all light armor. Armor master and desert rose. I use the light armor shield instead of blocking. I've also off tanked the second boss of mol on normal. I'm a dk
    Edited by Drazorious on March 21, 2017 12:25AM
    Stuff and things
  • raj72616a
    raj72616a
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    Drazorious wrote: »
    I've done a few vet dungeons with the frost staff tanking. It's pretty good as long as there is only one target. I ran all light armor. Armor master and desert rose. I use the light armor shield instead of blocking. I've also off tanked the second boss of mol on normal. I'm a dk

    i off tanked the twin boss at nMoL with a light armor mag character too, but i was using inner fire with a lightning staff, not frost staff. my magicka is for spamming hardened ward, not for blocking, so i dont see how frost staff tanking can be more convenient to mag chars
  • Cronopoly
    Cronopoly
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    I've experienced it having Agro taken from me as a DK tank as our 4 Man dungeon Templar used a Frost Stave back bar almost wiping our group. I stopped and had him read the Tri-focus passive. His response. "I didn't read it, sorry" :(

    I don't have a problem with it in general but the Taunt should have been in a Frost Skill directly not a passive so it's not hidden from noobs.
  • Argawarga
    Argawarga
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    Cronopoly wrote: »
    I don't have a problem with it in general but the Taunt should have been in a Frost Skill directly not a passive so it's not hidden from noobs.
    raj72616a wrote: »
    ... i was using inner fire with a lightning staff, not frost staff. my magicka is for spamming hardened ward, not for blocking, so i dont see how frost staff tanking can be more convenient to mag chars

    This is the kind of stuff I've been worried about, and I tend to agree. The HA taunt feels a little tacked on.

    The atttack speed is painfully slow, and the lack of Fracture/Breach makes me hesitant to give up my S/B just yet. I wasn't sure how I was supposed to charge it without dropping my guard, but I suppose using something like Desert Rose and Armor Master, with a shield up in place of block (like @Drazorious mentioned) could solve that problem. Also, as @raj72616a pointed out, this strategy doesn't seem to have a lot to do with frost staves. At this point our magicka-based ranged taunts just feel, inferior to our stamina options. Something needs a rework for sure.

    I really want sets like Winterborn, Iceheart, and Permafrost to be useful in combination with some other tankier sets, I just don't think we're there yet. Hopefully someone will prove me wrong!
  • Rev Rielle
    Rev Rielle
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    I've tried it recently, very recently. Have only done about four dungeons thus far or so.

    I like the idea of it. In practice it's hard, especially with multiple enemies. Heavy Attacks take such a long time. Single target it's fine against boss battles, but if you have to pick your time to fire up your taunt ('Spindleclutch I' fight, The Whisperer is a good example of this), as as others have said; you can't block whilst you're doing it. And you can be interrupted half way through sometimes, OR the enemy dodges your heavy attack and hence your taunt misses (The mini boss in Cyprt of Hearts I, just before the twins does this a lot).

    5 Heavy and 2 Light thus far: Desert Rose, and Magnus' Gift. I'd like to go 5,1,1, but haven't found 2 Desert Rose defending staves yet. Well I did find one at a trader, but I'm not paying 250,000 gold for it.

    I was worried about running out of magicka, but so far it hasn't happened at all. In fact it's a little crazy I finish some battles and still have 90% magicka after +2 minutes. With more practice I can see myself removing Magnus' Gift in the future perhaps, for a touch more health (Mag:23k. Health 29k, Sta 12k currently). Or replacing some regen jewellery glyphs with spell damage, that might be the next (cheaper) step. I've got my magicka spell reduction and magicka recovery at lower rates to with my CP too, and apart from one time when I was just block casting to see if I could drain my stores, It's not really been a problem. My character is a templar however, and they're always standing in the their Channeled Focus and having Elemental Drain active on the enemy, so there's likely a lot of overkill going on here in regard to magicka regeneration.

    What does worry me is the lack of any real passives or utility it brings. I can use Elemental Drain sure, but that leaves my stamina damage dealers having to come up with Major Fracture on their own. And we have no Minor Main skill, etc. I was thinking about using the Knightmare Set to compensate for this, but it doesn't work with a staff to knowledge. At the moment I use a weapon/spell reduction enchantment to lower enemy damage. Though I can't say anything beyond that as haven't really paid any attention to it in battle.

    Puncturing Sweeps is awful with it though, for some reason blocking to cancel that skill seems as unreliable as ever. Though from memory this was the case with Sword and Shield too so that's not staff specific.

    It's still enjoyable and at the end of the day functional; We can take a hit or three form bosses and keep others 'safe'. I think it ideally would need a touch more utility however. Personally I think they should have made it an entirely new staff line, but it is what it is. I'm still certainly getting use to it. It's interesting hearing what others have to say.

    If you can be anything, be kind.
  • WalksonGraves
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    Is it not meant to be used by wardens? I assumed it was designed for non dk tanks since it doesn't add anything useful to their skill set. Even with blocking based on mag light armor isn't enough to tank in, you need a game altering skill tree to make that work.
  • Argawarga
    Argawarga
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    Rev Rielle wrote: »
    It's interesting hearing what others have to say.

    I was playing around with my sap tank in vet 4-man dungeons. Granted, these are really easy regardless of your build, but my frost sap tank performed well enough. I was using 5 heavy, 2 light; Iceheart, Winterborn, and Baraha's Curse on my front S/B bar. With Sap Essence up all the time I needed almost no regen (just rings), but this isn't anything new for sap tanks. the combined CC from Winterborn, Baraha's Curse, and wall of elements worked well and looked pretty cool when they procced (important :tongue: ). Previously I would swap between Swarm Mother's and Malubeth but I really didn't didn't miss either.

    It was a lot of fun, but I can't see myself succeeding in trials with a set up like this. The frost staff mostly added flavour to my back bar and a way to proc more CC, which is something I need when I play my sap tank. Fun overall, but underwhelming. I'm sure others could build a more effective frost NB tank.

    Edited by Argawarga on March 26, 2017 7:07PM
  • Argawarga
    Argawarga
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    Is it not meant to be used by wardens? I assumed it was designed for non dk tanks since it doesn't add anything useful to their skill set. Even with blocking based on mag light armor isn't enough to tank in, you need a game altering skill tree to make that work.

    This is definitely linked to the warden, but I think the changes to frost staff would fall flat if they could only be used by one spec of one class effectively. That said, there are definitely some big changes coming down the pipe, so maybe it'll prove more usefull after Morrowind. You're right about DKs. Frost staves don't seem to offer much that they don't already have covered.
    Edited by Argawarga on March 26, 2017 6:05PM
  • Kerioko
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    I run a Magicka NB Sap Tank set-up that uses Frost Staff!

    Trial Set-up
    - 5 Dragon - Jewelry, SnB, Frost Staff (4 on staff bar)
    - 5 Ebon - All Armor
    - 2 Bloodspawn

    SnB: Pierce Armor, Funnel Health, Refreshing Path, Mirage, Heroic Slash, Warhorn
    Frost Staff: Inner Fire, Sap Essence, Blockade of Frost, Siphoning Strikes, Dark Shades, Soul Harvest

    SnB is for boss fights
    Staff is for trash pulls and range taunting (only use frost heavy to start an engagement)

    Dungeon Set-up
    - 5 Dragon - Jewelry, Belt, Sword, and Frost Staff
    - 5 Shalk's - Armor and Shield
    - 2 Monster Set(Bloodspawn, Grothdarr, Swarm Mother, Lord Warden, or Sentinel)

    SnB (Main Bar) - Pierce Armor, Funnel Health, Sap Essence, Dark Shades, Lotus Fan, Warhorn
    Frost Staff (Buff/DoT Bar) - Inner Fire, Refreshing Path, Blockade of Frost, Siphoning Strikes, Mirage, EotS

    I try to have 30K health and magicka, 15K stam, and 2K spell damage.
    Nice thing about frost staff on back bar is I can run ele drain if the healer lacks a destro staff.

    PVP Set-up
    5 Shalk's - 4 Armor, Sharpened Resto
    2 Blood Spawn
    5 Dragon - 1 Armor, Jewelry, Defending Frost Staff

    Resto - Entropy (or Sap), Funnel, Fear, Combat Prayer, Mist Form, Soul Harvest
    Frost - Cripple (or Lotus Fan), Blockade, Path, Siphoning Strikes, Mark, EotS

    Resto is used for offense, heals, and ult gen
    Destro for defense, dots, and EotS

    The set-up I am currently working on (using the same bars above) is:
    - 5 Heavy Seducer
    - 3 Willpower Jewelry
    - 2 Engine Guardian
    - vMA resto/frost

    My main problem with ice staff is it makes it so a tank can't run a 5/2/5 set-up on staff bar.
    Also, frost staff offers no way of providing both major fracture and major breach, so you are forced to run a class skill or SnB to get those debuffs.

    I have considered using Ice staff for a sorc tank (then use dark conversion to keep my magicka up), but as others have said, using your magicka for both blocking and spamming shields is to much of a resource drain.
    Edited by Kerioko on March 26, 2017 8:32PM
    Dinosaur Chicken Nuggets - Argonian mNB Tank/Heals (PVP)
    Strawberry Semifreddo - Dunmer mSorc DPS // Sunny D-Light - Breton mTemp Heals
    Peanut Butter Sandwich - Orc sDK DPS // Kellogg's Frosted Flakes - Argonian mWard Tank/Heals (PVE)
    Cor-Leonis
    friendship - integrity - perseverance
  • RavenSworn
    RavenSworn
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    I've always see it as an off weapon rather than a main weapon for tanking. Works best with my magicka pet based sorcerer tank. Elemental ring gives me a good choice for pulling in mobs. It also frees up a spot to back bar taunt a mob chasing down the heals or dps.

    I honestly think that force pulse should give minor maim debuff for the frost staff. Its that or it should do a proper taunt.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Argawarga
    Argawarga
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    @Kerioko This sounds really interesting. I like the focus on Ultimate regen.
  • WalksonGraves
    WalksonGraves
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    I'm trying it out as a backbar on my nb to replace inner fire.

    positive:
    -frees up a skill slot (mark target?)
    -only requires 1 point early in the destruction tree to operate.
    -no cost to taunt

    negative:
    -Lose 2nd set bonus while switched
    -diminished blocking ability during same
    -requires 2nd skill to apply debuffs
    Edited by WalksonGraves on March 26, 2017 7:16PM
  • Argawarga
    Argawarga
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    RavenSworn wrote: »
    Works best with my magicka pet based sorcerer tank.

    I've thought about trying this out. I've got a Necropotence sorc that I'm having a blast with ATM. What does your set up look like? How would you work a frost staff into it?
  • Kerioko
    Kerioko
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    Another build I am looking at:

    5 - Ebon : Jewelry, Chest, Legs
    2 - Lord Warden - Helm, Shoulders
    5 - Torug's Pact - Belt, Gloves, Feet, SnB, Frost Staff

    The idea would be to run defending frost staff and infused sword with crusher enchant.

    This would give more defense on frost bar (since we don't have 5 torug, we don't need the infused weapon).
    It would also give us 100% uptime on the crusher enchant as long as we use a light attack or pierce every 9-10 seconds.
    Dinosaur Chicken Nuggets - Argonian mNB Tank/Heals (PVP)
    Strawberry Semifreddo - Dunmer mSorc DPS // Sunny D-Light - Breton mTemp Heals
    Peanut Butter Sandwich - Orc sDK DPS // Kellogg's Frosted Flakes - Argonian mWard Tank/Heals (PVE)
    Cor-Leonis
    friendship - integrity - perseverance
  • RavenSworn
    RavenSworn
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    Argawarga wrote: »
    RavenSworn wrote: »
    Works best with my magicka pet based sorcerer tank.

    I've thought about trying this out. I've got a Necropotence sorc that I'm having a blast with ATM. What does your set up look like? How would you work a frost staff into it?

    It's basically sword and board on the front bar with Pierce Armor | daedric prey | Absorb magic | boundless storm | twilight matriarch, frost staff back bar with Shattering Prison | Liquid Lightning | Unstable Wall of elements | structured Entropy | twilight matriarch.

    On other runs i go for unstable familiar in conjuction with the matriarch (though at times I go for Clannfear for kicks with three dps in the team) and change up the liquid lightning with empowered ward. Still farming for the necropotence set though, hard to get the frost staff with the right traits I want.

    I've done a few vet runs and its fun to play with the Clannfear tanking the boss while ressing the guys. It's definitely something fun to do.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Lynx7386
    Lynx7386
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    RavenSworn wrote: »
    I honestly think that force pulse should give minor maim debuff for the frost staff. Its that or it should do a proper taunt.

    Not needed, minor maim is applied by chilled now, so any cold ability reduces target damage.

    I'd say elemental susceptibility should also apply fracture, elemental clench should pull targets to you with frost, and force shock should taunt with frost.

    I plan on running frost back bar for my warden tank for aoe packs, combining blockade and ice shards to get aoe dots going,both of which being frost damage will maim groups of targets, slow them, and deal damage to establish initial aggro. It's as close as a warden will be able to get to talons for aoe tanking.

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Rev Rielle
    Rev Rielle
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    Lynx7386 wrote: »
    ...
    Not needed, minor maim is applied by chilled now, so any cold ability reduces target damage.
    ...
    I've heard this said a number of times but I've yet to find it in any Destruction Staff skill/passive tooltip. I'm sure I read it once, but has it been changed in a recent Patch?

    If you can be anything, be kind.
  • Argawarga
    Argawarga
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    Rev Rielle wrote: »
    I've heard this said a number of times but I've yet to find it in any Destruction Staff skill/passive tooltip. I'm sure I read it once, but has it been changed in a recent Patch?

    It was a Homestead change.

    https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead

    "The elemental status effect Chilled now applies Minor Maim to enemies instead of snaring them.

    The elemental status effect Concussed now applies Minor Vulnerability to enemies instead of Minor Maim.
    "

  • Lynx7386
    Lynx7386
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    Rev Rielle wrote: »
    Lynx7386 wrote: »
    ...
    Not needed, minor maim is applied by chilled now, so any cold ability reduces target damage.
    ...
    I've heard this said a number of times but I've yet to find it in any Destruction Staff skill/passive tooltip. I'm sure I read it once, but has it been changed in a recent Patch?

    It's not in the passives, it was a change to the chilled status effect itself, which all ice damage can apply.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • TheStealthDude
    TheStealthDude
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    They should've added taunt to destructive clench for frost staves. This seems a lot more intuitive than heavy attacks.
  • Lynx7386
    Lynx7386
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    They should've added taunt to destructive clench for frost staves. This seems a lot more intuitive than heavy attacks.

    I don't think anyone intentionally uses the heavy attack for taunting unless they're low level. Once you unlock inner fire it isn't needed.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • WalksonGraves
    WalksonGraves
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    Lynx7386 wrote: »
    They should've added taunt to destructive clench for frost staves. This seems a lot more intuitive than heavy attacks.

    I don't think anyone intentionally uses the heavy attack for taunting unless they're low level. Once you unlock inner fire it isn't needed.

    4k per cast vs free... but that super useful synergy though. ( ')( ')
  • Rev Rielle
    Rev Rielle
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    Argawarga wrote: »
    Rev Rielle wrote: »
    I've heard this said a number of times but I've yet to find it in any Destruction Staff skill/passive tooltip. I'm sure I read it once, but has it been changed in a recent Patch?

    It was a Homestead change.

    https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead

    "The elemental status effect Chilled now applies Minor Maim to enemies instead of snaring them.

    The elemental status effect Concussed now applies Minor Vulnerability to enemies instead of Minor Maim.
    "
    Thanks! That's where I must have seen it.
    Now if I can just get it to show up in the S'rendarr , along with the Taunt, in it's own window. But for the life me I can't figure that out yet, it just doesn't want to move (Taunt), or show up at all (Chilled)

    Edit: Also Minor Maim is basically never active. Perhaps 5% of the time it seems ((according to S'rendarr)) Which is bitterly disappointing. That could really be improved.
    Lynx7386 wrote: »
    They should've added taunt to destructive clench for frost staves. This seems a lot more intuitive than heavy attacks.

    I don't think anyone intentionally uses the heavy attack for taunting unless they're low level. Once you unlock inner fire it isn't needed.
    Well at the moment I'm playing around and trying to use the Heavy Attack as the -only- taunt I have. It worked fine in Wayrest Sewers I just before. However Garron was completely immune to it, which is clearly a bug (? I don't think he's immune to other taunts) and hopefully will be addressed at some point in the future. Group battles I tended not to use any taunt at all; as long as you (the hit-taker/tank) go in first and lay down your elemental blockade, and for my character being a templar Ritual of Retribution, the enemies seem to be drawn in pretty well, so far. Lots more experience is needed to see if this holds up in the long run.
    Edited by Rev Rielle on March 27, 2017 11:51PM
    If you can be anything, be kind.
  • Xvorg
    Xvorg
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    Argawarga wrote: »
    Cronopoly wrote: »
    I don't have a problem with it in general but the Taunt should have been in a Frost Skill directly not a passive so it's not hidden from noobs.
    raj72616a wrote: »
    ... i was using inner fire with a lightning staff, not frost staff. my magicka is for spamming hardened ward, not for blocking, so i dont see how frost staff tanking can be more convenient to mag chars

    This is the kind of stuff I've been worried about, and I tend to agree. The HA taunt feels a little tacked on.

    The atttack speed is painfully slow, and the lack of Fracture/Breach makes me hesitant to give up my S/B just yet. I wasn't sure how I was supposed to charge it without dropping my guard, but I suppose using something like Desert Rose and Armor Master, with a shield up in place of block (like @Drazorious mentioned) could solve that problem. Also, as @raj72616a pointed out, this strategy doesn't seem to have a lot to do with frost staves. At this point our magicka-based ranged taunts just feel, inferior to our stamina options. Something needs a rework for sure.

    I really want sets like Winterborn, Iceheart, and Permafrost to be useful in combination with some other tankier sets, I just don't think we're there yet. Hopefully someone will prove me wrong!

    Frost staff is good for sap tanks, but even they have a better option in a lit staff and shields. You can use mark target for debuffs and WoE to get them minor vulnerability. For taunt they can use inner fire

    Permafrost can be somewhat useful with orgnums and a MS lit staff but you need to use harness as shield.

    Regarding the combo Permafrost + winterborn + Iceheart, that's a good one for a DW NB with tons of crits
    Sarcasm is something too serious to be taken lightly

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    With the wrong ascendancy
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    That led to the wrong tendencies
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    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • idk
    idk
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    It appears the Warden can tank with a frost staff just fine since it can offer the same debuf on targets Puncture does now. However, the heavy attack taunt will still be situational.
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