KleanZlate wrote: »Also look at damage vs. crit chance and crit damage. My dps went up when I stopped trying to max my damage instead of having pretty high crit chance. Try using the Shadow mundus stone for example.
My first message to you is please don't get frustrated. There is a lot you can do to increase damage. Also, while there are some big-hitters in the game, there are more important things than burning down a dummy. Lastly, don't believe everything you hear or read
So, some tips...
1. Increase your CPs
2. Ensure your CP decisions are the right ones (see guides, etc.)
3. Decent gear (purple crafted is fine and some drop sets can be better)
4. Sharpened weapons, at least your primary (the holy grail would be a vet maelstrom weapon but many play fine without them)
5. Glyph the right way (Damge on Jewelry, main attribute on armor, your call on weapons)
6. Food (always use good food; blue is fine; use whatever pumps up health and your primary skill)
7. Max out key skill lines including passives (e.g., Undaunted Unmettled; Mage Guild; etc -- whatever works for your class - -as these can add >10% to your skill pool)
8. Potions -- there are passives in this line that extend potion life and potions, esp. crafted ones, can be very helpful. It and Provisioning are also easy to level.
9. When you are richer and more confident, consider golding (gilding) your primary weapons...it's the lowest cost upgrade with the biggest bang
10. Know mechanics -- burning down a dummy is one thing. It's much more important to know how to work with your raid teams in the context of the mechanics in the dungeon. Many videos on this.
Finally, understand your class. I mean really take time to learn it. How long do your DOTs last? When should you refresh; etc. In other words, ROTATION, ROTATION, ROTATION!
Hope this helps.
Don't forget that a lot of people post their single target stats while constantly buffed by group members and others taking aggro off the boss target.
Even with the test dummy, a lot of DPS numbers still include group buffs.
Meaning, they don't actually pull those high DPS numbers when they are alone and have even worse DPS numbers when they have to dodge/move/block/heal/rebuff/sustain through an actual fight.
You need to understand how exactly those numbers are achieved before you attempt to compare yourself ...
I agree, the skeleton is a good benchmark.I think you're selling skeleton parses a bit short @SirAndy. Most of the parses I have seen posted with actual Combat Metrics pics were performed unaided. So what if an actual fight parse would be lower? It would be lower for everyone. The skeleton is just an easy benchmark.
This is the parse I mentioned above. I can't vouch for others if they're going to claim 45k dps or whatever, but 35k is certainly doable solo. Max cp, gold gear, pet mag sorc. Again, this is with no vMA staff or Minor Slayer, which would push the number higher.
One thing I also consider to be important is sustainability. I can get a 40k parse solo using BSW on the normal skeleton, but I will be running out of resources by the end. A heavy attack build is slightly lower dps, but you can literally run the rotation forever without dropping below 50% resources.