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Disability - How to minimize or eliminate dodging?

Gromgok
Gromgok
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Hey folks,

I have a hand disability which makes dodging a very difficult mechanic for me, as well as moving and attacking at the same time. A gaming mouse doesn't help.

Is there a class and build I might be able to play that is mostly stationary for solo and maybe some light group PvE? For instance, in other MMOs, I usually go for a "turret" class which is stationary while attacking, usually ranged. Melee is OK, too, if I don't have to dodge out of the fire a ton. I prefer to go straight DPS, no healing or tanking.

I've checked into this before, but it's been quite a while, and I'm not sure how much the game mechanics have changed since then.

Thanks for any advice!
  • IcyDeadPeople
    IcyDeadPeople
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    Maybe use passive dodge chance from shuffle or hist bark etc? And there are other ways to mitigate damage beside roll dodge, like shields, high resistances, or blocking. With a lot of block cost reduction, you can block a ton of damage, but I imagine it's not the best kind of build for PVE dps

    Is this for general quests and normal dungeons, or more challenging content like veteran dungeons and trials?
    .
    Edited by IcyDeadPeople on March 23, 2017 3:13AM
  • Pepper8Jack
    Pepper8Jack
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    You'll likely want to play a magic-based class. They tend to rely on heals and damage shields to mitigate damage. Up that alley, magic sorcerer is a solid choice due to the number or strong damage shields available to them.
  • Gromgok
    Gromgok
    ✭✭
    OK, thanks for the info so far!

    This is for easy content, mostly solo PvE with maybe some normal group dungeons thrown in. I don't care about topping any DPS charts, I just want to be able to survive and have fun.
  • FriedEggSandwich
    FriedEggSandwich
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    I have no knowledge of your disability, but I use "mouse wheel up" for dodge roll. So I just nudge my mouse wheel up and I roll in the direction I was moving. It just requires a slight movement of the index finger that I assume you use for LMB. Is this something that would be possible?
    PC | EU
  • FrancisCrawford
    FrancisCrawford
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    One word: Shields.

    Play a character with great shield skills. You never have to block or dodge, really; you just have to "Break Free" if you took a hit that incapacitated you. I've soloed group dungeons with no blocking, very little dodging, and only limited amount of shooting-while-moving. (I'm an older player, and I didn't have great "twitch" skills even when I was young.) If I understand your disability level correctly, you might find it hard to quite do that, but you should find it easy to succeed at any overland PvE and playing a normal role in easier endgame groups.

    Specifically, I play a pet sorcerer. Sorcerers' class shield -- I use the Empowered Ward morph -- is even better than Harness Magicka, at least if you have pets out. I use the Twilight Matriarch pet so that I have a spot heal. I often also use the melee pet for tanking. In extreme cases you can use two shields; I sometimes slot Harness Magicka on my Overload bar.

    Threads to check out include:
    • Thelon on his elite pet sorcerer play.
    • My sorcerer leveling thread on Tamriel Foundry (but it's not entirely up to date)..
    • A thread here on how effective the Volatile Familiar is or isn't at tanking.

    Core ideas for a pet sorcerer build include:
    • Pets as discussed above.
    • Shields as discussed above.
    • Force Shock (either morph) as your main spammable kill.
    • Crystal Fragments to open fights or when it procs, unless you're totally devoted to AoE in that fight.
    • Elemental Blockade -- a great skill even in single-target fights
    • Lightning Splash (either morph) -- ditto. Liquid Lightning is the better morph for elite play, but Lightning Flood is easier to use effectively overall
    • Energy Overload. The added skill bar slots are very nice to have.

    Beyond that:
    • In dungeons I also use Elemental Ring a lot; in the open world there aren't enough enemies to fight at once for me to bother with it.
    • Power Surge is a great skill.
    • Endless Fury can be good whenever you have magicka sustain issues, and for boss fights.

    There are a few other excellent sorcerer and destruction staff skills that I happen not to rely on much. One can definitely succeed just using the ones I do.

    Lightning staffs are best for heavy attacks because of their AoE, once you get the appropriate passive skill. Also, if you have issues with your hands, the fact that their heavy attacks are channeled means you can be less precise about how long you hold the button down for. And they're generally an excellent choice for magicka sorcerers, because of their AoE buff and because of the sorcerer's buff to lightning damage.

    Back-barring a restoration staff, just for the skill Regeneration (either morph) as a pre-cast, is also a good thing to play around with.

    Edited by FrancisCrawford on March 23, 2017 3:23AM
  • IronCrystal
    IronCrystal
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    You can also bind a key to roll dodge in a direction so you don't have to double tap, if that's your issue.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

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  • Brutusmax1mus
    Brutusmax1mus
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    I have a bow build on a stam sorc that may be great for you. You can take off groups when solo easily. Basically snipe and poison injection 1 enemy to pull them to you. Select a place you plan on rooting them with bombard and cast volley on that spot. Bombard th when they get there. Poison inject them all 1 at a time and bombard again even it wears off. That will give you time to cast your volley on them again in a spot they will be at where you can bombard your then again and inject again. If they get close you just Magnum shot as needed. It's kinda boring bc its so effective for non bosses. Sounds like a great build for you. Good luck.
  • Skinzz
    Skinzz
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    Sword and board magic templar is strong
    Anybody got a group? LFG, anybody? Hello?
  • Gromgok
    Gromgok
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    You can also bind a key to roll dodge in a direction so you don't have to double tap, if that's your issue.

    Reaction time is the main problem. =(
  • IcyDeadPeople
    IcyDeadPeople
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    No idea if this would help, but in my case instead of keyboard, I use a Razer Nostromo, which has keys as well as directional pad. I use the D-pad with my thumb for jump, crouch, sprint and dodge, bottom thumb button for ultimate and the other keys for movement or abilities.

    PRN1_F8_GFPC100.jpg
  • DragonBound
    DragonBound
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    Gromgok wrote: »
    Hey folks,

    I have a hand disability which makes dodging a very difficult mechanic for me, as well as moving and attacking at the same time. A gaming mouse doesn't help.

    Is there a class and build I might be able to play that is mostly stationary for solo and maybe some light group PvE? For instance, in other MMOs, I usually go for a "turret" class which is stationary while attacking, usually ranged. Melee is OK, too, if I don't have to dodge out of the fire a ton. I prefer to go straight DPS, no healing or tanking.

    I've checked into this before, but it's been quite a while, and I'm not sure how much the game mechanics have changed since then.

    Thanks for any advice!

    Here you go!

    http://www.plusbuyer.com/usb-foot-control-keyboard-mouse-three-pedal-switch-control-your-computer-with-foot-p-6909.html?gclid=CjwKEAjwwcjGBRDj-P7TwcinyBkSJADymblTWCeLG7s3iEwYyVJIEOy9pnzQDvek8GhVG4FJCm1ZpxoCr5zw_wcB

    https://www.amazon.com/KINGMAS-USB-Control-Keyboard-Action/dp/B008YPLFF2/ref=pd_cp_147_2?_encoding=UTF8&psc=1&refRID=HJYTQ4YTRKKAA2B99TEH

    https://www.amazon.com/Programmable-Buttons-Optical-Sensor-Pixart/dp/B01DW2VQ5A/ref=sr_1_1?s=electronics&ie=UTF8&qid=1490241492&sr=1-1-spons&keywords=gaming+mouse&psc=1

    Enjoy!
  • rotaugen454
    rotaugen454
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    No idea if this would help, but in my case instead of keyboard, I use a Razer Nostromo, which has keys as well as directional pad. I use the D-pad with my thumb for jump, crouch, sprint and dodge, bottom thumb button for ultimate and the other keys for movement or abilities.

    PRN1_F8_GFPC100.jpg

    This is what I do as well. I set the thumb button to roll dodge in direction I was headed, and it keeps me from accidentally roll dodging as well.
    "Get off my lawn!"
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Mag temp, puncturing sweep. End of discussion.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • FriedEggSandwich
    FriedEggSandwich
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    Gromgok wrote: »
    You can also bind a key to roll dodge in a direction so you don't have to double tap, if that's your issue.

    Reaction time is the main problem. =(

    Unfortunately you need decent reaction time for all content, even if just to walk out of the red in time.
    PC | EU
  • SublimeSparo
    SublimeSparo
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    Magplar, just get some sustain sets and spam jabs for dps + heals, then beam things. Like a laser turret.
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
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    NA
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    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • Gromgok
    Gromgok
    ✭✭
    Gromgok wrote: »
    You can also bind a key to roll dodge in a direction so you don't have to double tap, if that's your issue.

    Reaction time is the main problem. =(

    Unfortunately you need decent reaction time for all content, even if just to walk out of the red in time.

    Hmm, probably just not the game for me, then.
  • Kamatsu
    Kamatsu
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    If all your interested in doing is open-world questing, public delvs and such... then I'd personally recommend a Templar. I have a disability which also makes it hard for me to dodge attacks properly, along with blah internet which means even if I manage to dodge I still get hit.

    My favorite character is a magicka based templar which can stand still and take the hits... regardless of whether I'm in red danger zones or not - note, this is for pve overland and doing quest's, not 4-man dungeons or such.

    My build uses the following:

    - Puncturing Sweeps: This does an AoE attack that hits foes that are in front of me for good damage, while also healing me at the same time.
    - Reflective Light: Hits up to 3 enemies in front for fire damage and puts a fire DoT on them, good for helping burn groups down
    - Restoring Focus: By standing in the area of effect that forms where you cast it I get a major boost to my physical and spell resistances, which decreases the damage I take from them. This morph also provides minor vitality & Protection - which increases the amount of healing I receive (ties in well with Puncturing Sweeps) and reduces all damage overall
    - Honor The Dead: big self-heal for those "Oh noes!" moments

    Last spot can be 2 different skills, depending on preference:

    - Inner Light (Mages Guild skill line): This skill, along with Mages Guild passives, boost's overall magicka and spell critical. More magicka = spells hit harder & heal for more, more critical = more damage and healing; or
    - Ritual of Retribution: This skill drops an area of effect that provides a heal-over-time to me (and anyone else in it) as well as damaging enemies standing in it.

    With these skills I can run into a group, or PvE quest mob, drop Restoring Focus and spam Sweeps and usually never worry about health... and if health gets low I just cast Honor the Dead and back to max health. I don't bother dodging attacks, not even the big red 'danger' attacks. 'Yellow' charged-up heavy attacks I'll block and then go back to sweeps, but thats it.

    If I know the group and/or boss is really nasty I'll switch out Honor The Dead for Ritual of Retribution. While this does mean no on-demand heal, the self-healing from sweeps & Ritual both being boosted by Restoring Focus, along with potions is enough. The extra damage it provides is helpful

    I wear all light armor, so maximize the passives which reduce spell cost's, increase crit and spell penetration. I also use +magicka enchants to boost magicka up. I can keep spamming skills non-stop...

    And advantage of this is you can get to the self-healing from Puncturing Sweeps very early. Take the 1st spear skill as your 1st skill, and by the time your out of the 'tutorial' area (or shortly after) it'll be ready to be morphed into Punct Sweep. So you can then self-heal without having to wait very long as all.

    This build might not be that group for doing 4-man dungeons... I dunno, haven't done them... but solo pve questing? solo'ing dolmens? This can do it (note solo'ing Dolmens was only done by me with 200+ champion points, don't know the point that it could be done).
    o_O
  • Gromgok
    Gromgok
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    Thanks for all the help, folks!

    Kamatsu, sent you a PM.
  • DragonBound
    DragonBound
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    Gromgok wrote: »
    Thanks for all the help, folks!

    Kamatsu, sent you a PM.

    Dude check out my links they will allow you to play any class you want.
  • hmsdragonfly
    hmsdragonfly
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    Gromgok wrote: »
    Hey folks,

    I have a hand disability which makes dodging a very difficult mechanic for me, as well as moving and attacking at the same time. A gaming mouse doesn't help.

    Is there a class and build I might be able to play that is mostly stationary for solo and maybe some light group PvE? For instance, in other MMOs, I usually go for a "turret" class which is stationary while attacking, usually ranged. Melee is OK, too, if I don't have to dodge out of the fire a ton. I prefer to go straight DPS, no healing or tanking.

    I've checked into this before, but it's been quite a while, and I'm not sure how much the game mechanics have changed since then.

    Thanks for any advice!

    All classes can play ranged. Your best bet is to build a magicka character using double staves and casting wards to protect you from incoming damage.
    Aldmeri Dominion Loyalist. For the Queen!
  • Oakmontowls_ESO
    Oakmontowls_ESO
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    CosmicSoul wrote: »
    Gromgok wrote: »
    Thanks for all the help, folks!

    Kamatsu, sent you a PM.

    Dude check out my links they will allow you to play any class you want.

    If you read the thread you would have seen that the OP's problem is they can't react quickly. It doesn't seem to have anything to do with not being able to double tap a direction key.
  • Gromgok
    Gromgok
    ✭✭
    Hey folks, gonna necro this thread because I'm finally getting a chance to play the game. Does the following build still hold true, or has the game changed, making it no longer viable?

    My build uses the following:

    - Puncturing Sweeps: This does an AoE attack that hits foes that are in front of me for good damage, while also healing me at the same time.
    - Reflective Light: Hits up to 3 enemies in front for fire damage and puts a fire DoT on them, good for helping burn groups down
    - Restoring Focus: By standing in the area of effect that forms where you cast it I get a major boost to my physical and spell resistances, which decreases the damage I take from them. This morph also provides minor vitality & Protection - which increases the amount of healing I receive (ties in well with Puncturing Sweeps) and reduces all damage overall
    - Honor The Dead: big self-heal for those "Oh noes!" moments

    Last spot can be 2 different skills, depending on preference:

    - Inner Light (Mages Guild skill line): This skill, along with Mages Guild passives, boost's overall magicka and spell critical. More magicka = spells hit harder & heal for more, more critical = more damage and healing; or
    - Ritual of Retribution: This skill drops an area of effect that provides a heal-over-time to me (and anyone else in it) as well as damaging enemies standing in it.
  • Gromgok
    Gromgok
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    Anyone know? Thanks!
  • DschiPeunt
    DschiPeunt
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    Gromgok wrote: »
    Anyone know? Thanks!
    What you described sounds good, I would say. My first character was a Templar as well and puncturing sweeps and reflective light are awesome to kill most of your enemies.
    When I played solo I also used aurora javelin (2nd skill from aedric spear) a lot to keep some enemies at range to avoid damage from them.

    For some group stuff you could also add a wall of elements (if you use a destruction staff) or radiant destruction (last skill from dawns wrath) for some extra damage. Radiant destruction also has a morph (radiant glory) that heals you for a percentage of the damage done.

    Hope this helps and maybe inspires you to try new things as well. Feel free to ask, if you have more questions :)
    Server: EU AD || Guilds: EquinoX

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  • Gromgok
    Gromgok
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    OK, thank you! What are my weapon options with this kind of build? Do I pretty much have to use a staff?
  • DschiPeunt
    DschiPeunt
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    Gromgok wrote: »
    OK, thank you! What are my weapon options with this kind of build? Do I pretty much have to use a staff?
    Since you use mostly magicka abilities, a staff simply synergizes best with that. In a group I would definitely run a destruction staff (flame or lightning, since ice staves are for tanks nowadays).

    For solo-play you could also use a healing staff to heal/shield/buff yourself or maybe a sword and a shield (1 hand and shield skill line) to have more defenses. That can be a lot of fun as well, but it's not the best for damage.
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  • Gromgok
    Gromgok
    ✭✭
    OK, staff it is! For solo PvE stuff, which is mainly what I'll do, will I be able to just block most attacks to avoid damage? Or will I have to move out of the red by walking or dodging?
  • Knootewoot
    Knootewoot
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    When I had my left hand injured I could only use my right hand. Back then i configured my 5 button mouse to do
    - move forward
    - light/heavy attack
    - skill 5 (concealed weapon)
    - cloak
    - choose radial menu items

    well that is how i played rofl. No block, no dodge roll and no walk back/sideways. I could press space bar to jump though.

    I was thinking of using my nose to press the dodge roll button which i had configured on F. But i never got the hang of it.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • DschiPeunt
    DschiPeunt
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    Gromgok wrote: »
    OK, staff it is! For solo PvE stuff, which is mainly what I'll do, will I be able to just block most attacks to avoid damage? Or will I have to move out of the red by walking or dodging?
    With your defense buffs from restoring focus and the heal from puncturing sweeps, it should be enough to block most of the attacks.

    For solo play a frost staff could be an option too, because a passive from that skill tree reduces your block cost by 30% and increases the amount of damage you block by 20%, if you have a frost staff equipped. Blocking will cost magicka instead of stamina then though (only with a frost staff).

    If that's doesn't work though, a healing staff can be really great as well, since you can counter-heal the damage, that you take. It really depends, what you get along with the best and what you like the most.
    Server: EU AD || Guilds: EquinoX

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  • max_only
    max_only
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    Gromgok wrote: »
    OK, staff it is! For solo PvE stuff, which is mainly what I'll do, will I be able to just block most attacks to avoid damage? Or will I have to move out of the red by walking or dodging?

    In solo pve you can stand in the red by healing and/or blocking with a Templar like you've set up.

    The only thing in over world that is the exception is a World Boss, everyone has to group up for those so no worries there.
    #FiteForYourRite Bosmer = Stealth
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