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New Features Desperately needed ( a long list )

Dread_Viking
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Hallo awry body lets talk the game we all love to hate


So a little back ground for this after returning to the game around 8 moths ago after i left when craglorn was initially released. i was so happy to see all the new solo content that was initially missing in the game ofc most of it was Dlc but who cares it was great after a bit i was like nothing have rly improved the UI is still bad not hopeless but clunky so i have since i returnt to the game complet a list of improvement that the game desperately need i will split the list in to several category's like basically free to this will take some work


This is Free to do and will not take much work

1,Make a new Guild Store interface With a search function like unknown motifs recopies and diagrams yes you can get this in a addon but what about the pore console plebs

2,Add new Achievement baste Furniture Hear are some free idears , when you have found all mage guild book and sky shards You can buy a book at mages Guild for 100k that a new Charecter can read the will add map markers for lore books and sky shard to the map so you dont need a addon or phone for console users

3, Change Molog ball in IC to be worth it to kill i my self have slain him more then 200 times still no skin and i dont care about the 2 key fragments he drops make him drop a good amount of tel'var and hakeijo dont have to be both but it is at the point it is a joke to kill him

4, Make Treasure Maps stakbel in Backpack and Bank

5,Make a Trial Jewelry form Vet trials Trade-bel again you have no clue what it cost to run a trial 15k for a vet trial is a joke so is 25k for hm. 15k dont even cover the cp Re specs a tank need to do in a non Hm trial the we have pots on the side and can tell you ass a DD i still lose gold on trials on pots and re specs. this will be a nice way to revard the players who acetyl do the hard content in the game i am at the point ware i spend more time trying to make gold to do trials then i actually spend playing the game and have fun FWi i play the game for more then 15 hours a day

Crown Store A Good Way to make money$$$$

1, Add a option to get a account that is under Cp 150 To Buy a Power level to Cp 160 For around 10k Crown Yes this Actually work to Combat Botting World of Worcraft did this since thy Leared the Hard way thy cant Beat the Botters By banning them that is why thy add this and you never see anyone pay for power leveling any more in that game the reason i say cp 160 and not 600 is this unlocks the game max gear lv and allow you to experience the game

2, allow us to buy more Guild slots 5 is not much when you look at you dont have a global auction house recommend 2k pr slot

This will take some work

1, Fix zerging in Cyridill No i dont want Battel Ground i want open world fun but lets bee honest not going to happen either ppl are in a 80k+ health permablock build or in a 50 man zerg. zergs= lag fix it

2, Get a new balance team thy have no clue what thy are doing sry to say this is the most unbalanced S*** i have EVER PLAYED . you have to Balance all class at the same time not just magica today and stam in 3 months

3, make more steady content not just BIG updates we need smaller updates with more content we only get new stuff to do 2-3 times a year and no a new motiff is not content it is YOU being lazy as F***

4, make a Fishing Skill line yes i am serious

5, reduce feed time on Horses you scare away new players the dont want to spend 80$ on hoers upgrade

6,reduce research time in traits takes way to long

this is it i will add more as i get more . sry if i have some spelling mistakes English is me second language


>>>>>"DISCLOSURE IF YOU TAKE THIS DOWN I WILL JUST RE POST IT ON REDDIT SO TAKE THE FEEDBACK" <<<<<

@ZOS_GinaBruno @ZOS_JasonI @ZOS_JessicaFolsom @ZOS_GaryA @ZOS_TristanK
Don't worry girl I'm a Sorcerer, i got my Hardened Ward for protection
  • ManwithBeard9
    ManwithBeard9
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    I like the ultimatum at the end. Wonder if it will get deleted off of Reddit too.
  • Dread_Viking
    Dread_Viking
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    I like the ultimatum at the end. Wonder if it will get deleted off of Reddit too.

    thy cant take it down from reddit and have over 60 reddit accounts so thy can try i will just re post and make more that simpel i am tired of DEV team living in their own little dream world
    Don't worry girl I'm a Sorcerer, i got my Hardened Ward for protection
  • IronCrystal
    IronCrystal
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    They aren't going to delete anything, but they probably aren't going to respond. No need for threats here.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Turelus
    Turelus
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    I like the ultimatum at the end. Wonder if it will get deleted off of Reddit too.

    thy cant take it down from reddit and have over 60 reddit accounts so thy can try i will just re post and make more that simpel i am tired of DEV team living in their own little dream world
    You probably would have done better over all without the passive aggressive attitude to the post and the ultimatum at the end.

    ZOS is fine with feedback, even when it's critical (they don't delete those posts) as long as you're not insulting developers, ranting without cause or trolling they welcome all feedback.

    Edit for some better feedback.

    I made a post at launch which was a quote from one of the developers of EVE Online about how he reads feedback on their forums, and way players should think about constructing feedback when posting it. It was a really insightful read into how he operated.

    The thread can be found here: https://forums.elderscrollsonline.com/en/discussion/98564/how-to-make-a-developer-listen-to-you

    However for better visibility I will repost his comment here:
    1. Here's the general guide, in approximate order of importance from my personal perspective
    • Be calm and reasonable. Angry posts are harder to process, both because the actually worthwhile bits tend to be broken up by the angry bits, and just because it takes additional effort to filter out the negative vibes while you're trying to extract the useful information.
    • "Show your working". The single most useful thing you can do in a post is to explain, in as much detail as possible, why. Simply stating things you believe to be true is somewhat unhelpful, as it's incumbent upon us as developers to be able to explain why we are making changes, and also to filter out things that players are saying because they are true from things that players are saying that they mistakenly believe to be true from things that players are saying that they know are false but hope will sway development decisions anyway. For both of these reasons, an explanation of why you are saying what you are saying is the biggest thing you can do (in combination with the previous point) to get a developer to make changes based on what you're saying. A lot of people seem to be under the misapprehension that simply stating their opinion should be enough for developers to change their mind; this isn't viable for a number of reasons, but the most obvious one is that any given thread will generally have multiple players stating mutually contradictory opinions. We have to be able to pick between them somehow, right?
    • Be specific. I love players who actually present numbers rather than just saying "that is too big", because it makes it very clear what they're actually hoping to see, and gives context for what they find reasonable.
    • Consider the whole picture. It's very easy to express an opinion about things that affect you directly. It's much rarer for people to consider how the changes they're suggesting affect other players, particularly those of different playstyles or levels of experience. As developers, we have to consider everyone, and that often involves tradeoffs. Your common-or-garden post says "this is what *I* want", and we have to then synthesize all those different points and figure out how to balance competing interests. Showing at least an awareness of this, and better still actually accounting for it in your working, is a good way to make a post more useful to a developer.
    • Have a good, short opening paragraph. If your post starts off badly, I will jump through it quickly looking for anything that sticks out, because I have lots of posts to read and other work to do. If you catch my attention with your opening, I will read it carefully. Note here that I'm not saying it has to make an effort to be catching or provocative, just that a clear, well-written paragraph which meets all the other points in this list suggests that it's a post that's probably worth reading slowly.
    • Be novel. Posts bringing up things that haven't previously been mentioned in the thread are generally more useful than posts repeating the same thing that's been mentioned twenty times. I want to properly clarify this: I'm *not* saying not to repeat points, or even that doing so isn't useful. Seeing the same thing brought up multiple times is a good indicator that there is a broad concern about a particular thing. It's not as powerful as a single post laying out succinctly and convincingly why a particular thing is problematic, but it's still useful information!
    • Be nice to read. If you can be gently witty, or format and punctuate your post so it's easy to read, that will always score bonus points.

    2. Nothing in this thread has been outright ignored. With fifty pages I'm happy to hold up my hand and say that some posts I skim-read because, as above, I have other work to do too, but I have read every post for some definition of "read". I have not replied to every post raising an important point, for a variety of reasons:
    • In many cases a reply doesn't really add anything to the discussion
    • In some cases that you are considering important posts, I probably simply didn't find the points they were making particularly compelling. YMMV, obviously :)
    • I can't reply to everything, both because it would take forever and because it would destroy the rhythm of the thread.
    • What a developer does and doesn't reply to tends to, over time, influence the character of the forum. I am less likely to respond to a post which makes good points in a bad way, because while good points are good, bad presentation is bad. Conversely, people making really good posts I will go out of my way to reply to, because I would like to see more posts like that.

    3. This is kind of repeating the first question, at least in the case where I take it seriously rather than snarkily. I'm going to use this opportunity then to say why I replied to Shoogie's post:
    • He starts off by giving a suggested rank for Titans. I am immediately reading this post carefully. There have been a lot of posts saying "caps take too long to research". Here is somebody actually proposing a solution. Excellent. (Yes, I note that he said the same thing earlier, I guess I didn't catch it the first time round? Sloppy reading on my part, sorry.)
    • Good paragraph length, well written, clear, not angry. Good.
    • Shows his working for what factors he's taking into account, and covers some edge cases (Hyasyoda lab). Lovely.
    • Considers that his suggested number might be too low. I love posts which consider the possibility that they might be wrong, it shows great awareness of how balance actually works and suggests that the author is carefully considering their suggestion.
    • Frames things in terms of typical player reactions, this is both a sign that the author is thinking about things from a good perspective, and also allows us to figure out where they're coming from and what other assumptions are being made.
    • Thinks about new players in a way that's not transparently just about advancing their own interests. Rare as hens' teeth.
    • Writes out a *** table, I love this, saves me doing math :)
    • Thinking about interesting decisions, which suggests a decent understanding of game design principles.
    • Considers the impact of other changes happening at the same time, which has been surprisingly uncommon in in the discussion of industry changes as a whole. (Also doubles down on this in the post about job costs a few posts further down.)
    • Wraps up with some other suggestions for changes, and also mentions things he thinks seem reasonable as-is.

    You'll note in my response that I don't agree with everything suggested, specifically with regard to T1 ammo. But the post as a whole is an excellent post that hits a whole lot of "good post" checkboxes at once, and as a result is really damn useful to me as a developer. In the absence of anyone else's input, and given that such things are within certain bounds largely arbitrary anyway (ie, there's no obvious compelling reason to home in on any specific number from a balance perspective), I may just end up kicking Titan rank to 600 simply because Shoogie suggested it and his reasoning looks sane.
    Edited by Turelus on March 21, 2017 3:10PM
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Dread_Viking
    Dread_Viking
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    They aren't going to delete anything, but they probably aren't going to respond. No need for threats here.

    no threats
    Don't worry girl I'm a Sorcerer, i got my Hardened Ward for protection
  • Dread_Viking
    Dread_Viking
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    Turelus wrote: »
    I like the ultimatum at the end. Wonder if it will get deleted off of Reddit too.

    thy cant take it down from reddit and have over 60 reddit accounts so thy can try i will just re post and make more that simpel i am tired of DEV team living in their own little dream world

    You probably would have done better over all without the passive aggressive attitude to the post and the ultimatum at the end.

    ZOS is fine with feedback, even when it's critical (they don't delete those posts) as long as you're not insulting developers, ranting without cause or trolling they welcome all feedback.

    lol thy just ignore it you mean
    Don't worry girl I'm a Sorcerer, i got my Hardened Ward for protection
  • idk
    idk
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    @Dread_Viking

    Of all true statements, reduce horse feeding timers because it scares away new players.

    False of course since the game would have no players if that was the case. Everyone was a new player at one point.

    I just found this the more humorous suggestion.
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