TESO should give players an incentive to report bugs!

Blockz888
Blockz888
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Something I notice when playing this game is an abundance of bugs. This game is far past beta but sometimes i feel like it still is.
Without the players what would TESO be? To be honest I really wish they would reward players for reporting bugs. Something that would be really worth it.
We come here to play TESO not report bugs, cant expect us to WANT to report bugs.
Leader of The Werewolf Legion, DC WW PVP Guild for Azura, we either pvping or training for pvp. If interested in joining send me an invite, brutiss.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Fixing the bugs that we report would be a great reward. In the beginning I wrote a lot of bug reports as I wanted the game to be as good as possible. But after some bugs have been in game for a year or more while being reported in every single patch, I personally decided to only report those bugs that have a big negative impact on me and just assume that the rest are features that I can use as I wish.
    Edited by lolo_01b16_ESO on March 20, 2017 12:50PM
  • Shadowshire
    Shadowshire
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    The only true incentive for reporting a bug is having it remedied. If ESO offered some sort of other reward, they would be swamped with reports of bugs that don't exist. They'd probably agree if I said that they have enough of those already.

    In my own professional experience, first, what a user regards as a "bug" is not necessarily a flaw in the operation of the software. It might be an oversight or defect in its design, particularly in the features of the User Interface, which is a different problem. In many cases, the event which occurs has its root cause in the user's computer system and/or local area network (or even in the user's ISP network, and sometimes in some malfunction in the Internet itself).

    Second, no one can find and fix what does not exist. Which means that a programmer must be able to cause the "bug" to become evident. To do that, a programmer needs a clear and complete description of the exact circumstances and the user's actions which resulted in the malfunction, and a description of the outcome such as erroneous output. If the game software and/or the user's system displays an error message, then the exact message (or some way to identify it, such as an error number) should be included in the user's report, and one or more screenshots can be helpful.

    Quite often, information reported by the user is simply insufficient to enable a programmer to reproduce the "bug". To be fair to the user, it can be difficult to discern just which information a programmer must have to reproduce a "bug" and to investigate its cause.

    Third, when a programmer cannot reproduce the "bug", it is usually impossible to find the problem and remedy it. This is true even for output which a programmer recognizes is flawed, such as a value that the software is not calculating correctly. The programmers who investigate "bugs" have to be really good at solving puzzles. Unfortunately, too many of them are good at writing "puzzle code" instead.

    My two cents.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Turelus
    Turelus
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    Here we go again...

    As always here is why it's terrible to reward bug reports.
    1. The reward for a bug report is that developers get information needed to fix the bug, the fixed but is your reward.
    2. People will just report "fake bugs" or re-report bugs friends found with no useful information to get a reward, leading to useless bloat in reports submitted.
    3. There is no fair way to choose who did the best bug reports which won't lead to drama and animosity.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
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