This is Zenimax and Bethesda's game so if they think it should be removed - it should be. They're trying to improve the game.
And during ESO live Gina said that this is part of big change so we shouldn't really judge it till we won't see all the changes.
improve the game with big nerf where top player will a bit feel this nerf in HM trials while average players will feel very big hurt to just vet trials, without hm...so it should look like?
There was an information somewhere that most of vMols was done ignoring mechanic of last boss, just nuking, this will make it impossible so not only average players will be nerfed.
And most of problems on trials is not bashing, not ressurecting, not stacking (or stacking too much when we shouldn't stack) and not observing the boss carefully. Not the dps, hps etc. Excepting vMol there is not much situations when too low dps can wipe a team. Just wispmother in vAA I think... Bash and block are main problems of right side of vHRC which is estimated as harder than left side.
on vMoL maybe...but what about vAA hard mode? with to low dps you wont go to 50% boss because of so fast respawning storm atronach and mini-mages with it, without huge dps you wont do it, same on vHRC hm, without enough huge dps also single gargoyle is huge problem and what when boss will go into enrage phase and all firecasters and warrios will wakeup? 2 healers wont heal this insnae damage.
and about vMoL hard mode...at all now still so small amount of player have done this so boss burnt without all mechancicks or no....at all you need huge dps to kill boss with comming adds with time and dps loss will wipe group because adds will be not killed enough fast and with it is comming more harder work to healer to keep everyone alive keeping all buffs on group and support
Don't care either way. The players will adapt.
like always because they are forced to this, especially top player will adapt without huge problem while average player who now can have problem with vet trials after nerf like this he will have much bigger problem to be able at all done vet trial
This is Zenimax and Bethesda's game so if they think it should be removed - it should be. They're trying to improve the game.
And during ESO live Gina said that this is part of big change so we shouldn't really judge it till we won't see all the changes.
improve the game with big nerf where top player will a bit feel this nerf in HM trials while average players will feel very big hurt to just vet trials, without hm...so it should look like?
There was an information somewhere that most of vMols was done ignoring mechanic of last boss, just nuking, this will make it impossible so not only average players will be nerfed.
And most of problems on trials is not bashing, not ressurecting, not stacking (or stacking too much when we shouldn't stack) and not observing the boss carefully. Not the dps, hps etc. Excepting vMol there is not much situations when too low dps can wipe a team. Just wispmother in vAA I think... Bash and block are main problems of right side of vHRC which is estimated as harder than left side.
on vMoL maybe...but what about vAA hard mode? with to low dps you wont go to 50% boss because of so fast respawning storm atronach and mini-mages with it, without huge dps you wont do it, same on vHRC hm, without enough huge dps also single gargoyle is huge problem and what when boss will go into enrage phase and all firecasters and warrios will wakeup? 2 healers wont heal this insnae damage.
and about vMoL hard mode...at all now still so small amount of player have done this so boss burnt without all mechancicks or no....at all you need huge dps to kill boss with comming adds with time and dps loss will wipe group because adds will be not killed enough fast and with it is comming more harder work to healer to keep everyone alive keeping all buffs on group and support
I don't think it'll be impossible to finish HM, if it will be - we can only cry on forums. But Zenimax don't want to make game impossible, just harder. And for me it's okay to make hard modes actually really hard.
And remember that we're trying to nuke every boss so long that we almost forgot about tactics. Maybe we will need to think more instead of doing wave and anim cancel? Okay, probably we will need to do it still, but more tactics would be fine.
Zeni will make ESO unplayable only when they would want to destroy it and release TESVI or ESO 2. And everything in CP can be changed if it'll be ineffective. So no need to panic.
This is Zenimax and Bethesda's game so if they think it should be removed - it should be. They're trying to improve the game.
And during ESO live Gina said that this is part of big change so we shouldn't really judge it till we won't see all the changes.
improve the game with big nerf where top player will a bit feel this nerf in HM trials while average players will feel very big hurt to just vet trials, without hm...so it should look like?
There was an information somewhere that most of vMols was done ignoring mechanic of last boss, just nuking, this will make it impossible so not only average players will be nerfed.
And most of problems on trials is not bashing, not ressurecting, not stacking (or stacking too much when we shouldn't stack) and not observing the boss carefully. Not the dps, hps etc. Excepting vMol there is not much situations when too low dps can wipe a team. Just wispmother in vAA I think... Bash and block are main problems of right side of vHRC which is estimated as harder than left side.
on vMoL maybe...but what about vAA hard mode? with to low dps you wont go to 50% boss because of so fast respawning storm atronach and mini-mages with it, without huge dps you wont do it, same on vHRC hm, without enough huge dps also single gargoyle is huge problem and what when boss will go into enrage phase and all firecasters and warrios will wakeup? 2 healers wont heal this insnae damage.
and about vMoL hard mode...at all now still so small amount of player have done this so boss burnt without all mechancicks or no....at all you need huge dps to kill boss with comming adds with time and dps loss will wipe group because adds will be not killed enough fast and with it is comming more harder work to healer to keep everyone alive keeping all buffs on group and support
I don't think it'll be impossible to finish HM, if it will be - we can only cry on forums. But Zenimax don't want to make game impossible, just harder. And for me it's okay to make hard modes actually really hard.
And remember that we're trying to nuke every boss so long that we almost forgot about tactics. Maybe we will need to think more instead of doing wave and anim cancel? Okay, probably we will need to do it still, but more tactics would be fine.
Zeni will make ESO unplayable only when they would want to destroy it and release TESVI or ESO 2. And everything in CP can be changed if it'll be ineffective. So no need to panic.
yeah we want harder content...but as other player writing.....still same old content, nothing new so why we should get nerf and doing it much longer etc if we have done it and just for fun, "sport", why I should struggle with same old conent without nothhing new? more sense will be to add mechanics like we have in cradle and mazzatun dung, until you do this mechanic you cant damage to boss but now seriousily when not very much people are able to dont just vet trial then what about very very less amount of people able to dont hm vet trial now? with nerf like this ZOS is doing impossible to do very old content for non-top players just because they dont want to skip mechanics?
sorry but in v HRC and AA unskippalbe mechanics with just nonsotp comming adds are hm, nerf will force to do mechanics only in hm vMoL while AA and HRC will be impossible to done for more players because of lower dps.
and as I wrote....if they want people to not skip mechanics then they should or just new content which is comming with morrowind or just rework current trials mechanics to be like mazzatun and cradle dung instead of nerf everyone, people will be force to do those mechanics instead of skipping and will b eno nerfs to everyone
Nelson_Rebel wrote: »Yes.
A lot of things in the CP tree need gutting or changing in order to bring some level of challenge and balance back to the game.
We're currently in an age where you don't need any regen or cost reduction on gear because it's all handled by the CP system, this means you just stack max stat and damage sets.
They're not making this change as a middle finger to everyone, they're doing it because right now it's not healthy for the game. Everyone wants balance and keeps asking for more challenge or more chance for builds other than "stack damage" and now they're working on it.
Doctordarkspawn wrote: »
» show previous quotes
1. Most people I've seen in this thread have reacted negatively to the change. If you'd like to do a experiment, I urge you. Go into game, during primetime hours, and ask people what they think of the change in several different zones and start tallying reactions.
1A. GIVE THEM THE FULL STORY, OR IT DOES NOT COUNT. I dont trust you not to lie to pad the results.
Of course you wont, because your more concerned with crushing dissent and discussion you think dosent need to be happening, but it's a thought. Put your money where your mouth is.
2. No. The Devs have no obligation to respond to any of it. However, this 'lack of obligation' does not mean they should not. The devs have the ability to take things into their own hands, try to communicate the changes, and possibly put this issue to bed before it even hits PTS.
But they dont. They've likely allready decided the change, which is why it really does not matter if they noticed or not. It's going through.
3. The people I see going on about how this change is great are either sarcastic, or allready well off. This is a class war. The people lawding for the change are the same people yelling incessantly for this game to be harder when they need to go play darksouls again. These people who will never be satisfied, who's happiness come at the cost of ours. Forgive me if I dont think very highly of these greedy people.
I dont have faith it'll be fine. I have faith it'll either be the death of, or a step in the direction of the death of, this game. Spurred on by people who allready raid at the endgame level, or people like Alcast who cant understand the myriad of differences between what this game was a year ago, and what it is now. The ill informed and gullable, and the greedy and manipulative.
***Posting this as this is exactly how I feel about it*** @Doctordarkspawn
DeadlyRecluse wrote: »Poll is aggressively oversimplified, but...
CP need a rework to address creep, PvE/PvP balancing issues, etc. I don't think they are just removing these stars, I assume it comes with an examination of ability costs/base regens and whatnot.
JUST remove the stars? That's kind of nonsense.
Remove them in conjunction with an actual solution for vertical power creep? Sure.
Yes.
A lot of things in the CP tree need gutting or changing in order to bring some level of challenge and balance back to the game.
We're currently in an age where you don't need any regen or cost reduction on gear because it's all handled by the CP system, this means you just stack max stat and damage sets.
They're not making this change as a middle finger to everyone, they're doing it because right now it's not healthy for the game. Everyone wants balance and keeps asking for more challenge or more chance for builds other than "stack damage" and now they're working on it.
Yes.
A lot of things in the CP tree need gutting or changing in order to bring some level of challenge and balance back to the game.
We're currently in an age where you don't need any regen or cost reduction on gear because it's all handled by the CP system, this means you just stack max stat and damage sets.
They're not making this change as a middle finger to everyone, they're doing it because right now it's not healthy for the game. Everyone wants balance and keeps asking for more challenge or more chance for builds other than "stack damage" and now they're working on it.
Giles.floydub17_ESO wrote: »@nelsonus_ESO
Sorry to inform you that the poll design available in these forums doesn't provide information on what the silent majority or even the player base feels. Has nothing to do with what you created.
The polls in the forums are entertainment value only.
Im saying they should leave things as is, but honestly? even if it did change, everyone would adapt. the same knee jerk reaction happened when they announced stamina would not regen while blocking. and again when they said they were moving the block cost reduction out of the red tree.
but we all survived and we all still love the game.