Yes.
A lot of things in the CP tree need gutting or changing in order to bring some level of challenge and balance back to the game.
We're currently in an age where you don't need any regen or cost reduction on gear because it's all handled by the CP system, this means you just stack max stat and damage sets.
They're not making this change as a middle finger to everyone, they're doing it because right now it's not healthy for the game. Everyone wants balance and keeps asking for more challenge or more chance for builds other than "stack damage" and now they're working on it.
This is Zenimax and Bethesda's game so if they think it should be removed - it should be. They're trying to improve the game.
And during ESO live Gina said that this is part of big change so we shouldn't really judge it till we won't see all the changes.
Yes.
A lot of things in the CP tree need gutting or changing in order to bring some level of challenge and balance back to the game.
We're currently in an age where you don't need any regen or cost reduction on gear because it's all handled by the CP system, this means you just stack max stat and damage sets.
They're not making this change as a middle finger to everyone, they're doing it because right now it's not healthy for the game. Everyone wants balance and keeps asking for more challenge or more chance for builds other than "stack damage" and now they're working on it.
This is Zenimax and Bethesda's game so if they think it should be removed - it should be. They're trying to improve the game.
And during ESO live Gina said that this is part of big change so we shouldn't really judge it till we won't see all the changes.
improve the game with big nerf where top player will a bit feel this nerf in HM trials while average players will feel very big hurt to just vet trials, without hm...so it should look like?
This is Zenimax and Bethesda's game so if they think it should be removed - it should be. They're trying to improve the game.
And during ESO live Gina said that this is part of big change so we shouldn't really judge it till we won't see all the changes.
improve the game with big nerf where top player will a bit feel this nerf in HM trials while average players will feel very big hurt to just vet trials, without hm...so it should look like?
There was an information somewhere that most of vMols was done ignoring mechanic of last boss, just nuking, this will make it impossible so not only average players will be nerfed.
And most of problems on trials is not bashing, not ressurecting, not stacking (or stacking too much when we shouldn't stack) and not observing the boss carefully. Not the dps, hps etc. Excepting vMol there is not much situations when too low dps can wipe a team. Just wispmother in vAA I think... Bash and block are main problems of right side of vHRC which is estimated as harder than left side.
Don't care either way. The players will adapt.
PelinalWhitestrake wrote: »Remove CP and lower base cost of skills. Wait... I just angered the community, didn't I?