Maintenance for the week of May 18:
· [COMPLETE] NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)
The issues on the North American Xbox megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
In regards to magblades...
Magblades are just too op. Never have I played a game where one class has been so decisively dominant in both pvp and pve. Please nerf accordingly. I realize swallow soul got a cost increase with the last patch but come on....it may still be the most op skill in the game.
As for the other classes. Please buff magplar healing. Whenever one of those pesky magblades pounces a templar from stealth with one of those deadly lotus fan, concealed weapon combos, they just don't stand a chance. Breath of life is just not strong enough to keep them alive. Maybe make it so battle spirit doesn't affect healing so much.
Also, please buff magsorc's hardened ward. Swallow soul cuts through these shields like a hot knife through butter. Again maybe adjust the battle spirit buff accordingly.
Dks don't have enough resistance in pvp. Please buff heavy armor to compensate. Green dragon blood definitely needs to be re-adjusted again.
And finally stamblades...wow...talk about an unneeded nerf to incap strikes. Also, can we make the stealth attack multiplier relevant again?
If these changes are implemented, the other classes may become more in line with magblades.
Thank you for reading.