kylewwefan wrote: »Thanks for the help everyone. I finally beat it yesterday with a different group, and I was healing this time instead of tanking. We had 2 Magic Sorc, NightBlade Tank, Templar healer.
I used SPC/IA/1 troll king. Tank used......Resilient Yokeda/ Leeching/ Chudan. Both DD were very strong. I've no idea what they used, probably whatever is BIS.
Honestly the DD's made 7 round look like cake. They killed the sacrifice so fast and were on the boss so much, the tank and me didn't have to struggle as much with interrupt.
There were a few hang ups on the ghost round.....the portals spawn or accidental fall in throws a wrench in the plan. It was also around this time I put blazing shield on. The one shot frost mage things were difficult for me to see coming.
The last boss is something else. Once we got the plan hammered out....it still took a few tries to execute it right. Tank goes out and gets fire dot, brings boss back to us. Ulti Dump to 75% then healer take agro. Tank takes the adds, we go burn boss by the gate. Healer pulls boss off to side and tank grabs the other adds. It starts getting real difficult...the boss is almost dead. Then the tank dies. All I see is fire everywhere. Boss has a sliver of health left as I die. Then the DD pulls it off with an awesome clutch mages wrath to save the day. It was hanging on the edge epic win.
I'm not sure the plan could be executed better to make it not such a nail biter ending. It feels better to go in there and just rock the place. It did work though. Haha!
kylewwefan wrote: »Thanks for the help everyone. I finally beat it yesterday with a different group, and I was healing this time instead of tanking. We had 2 Magic Sorc, NightBlade Tank, Templar healer.
I used SPC/IA/1 troll king. Tank used......Resilient Yokeda/ Leeching/ Chudan. Both DD were very strong. I've no idea what they used, probably whatever is BIS.
Honestly the DD's made 7 round look like cake. They killed the sacrifice so fast and were on the boss so much, the tank and me didn't have to struggle as much with interrupt.
There were a few hang ups on the ghost round.....the portals spawn or accidental fall in throws a wrench in the plan. It was also around this time I put blazing shield on. The one shot frost mage things were difficult for me to see coming.
The last boss is something else. Once we got the plan hammered out....it still took a few tries to execute it right. Tank goes out and gets fire dot, brings boss back to us. Ulti Dump to 75% then healer take agro. Tank takes the adds, we go burn boss by the gate. Healer pulls boss off to side and tank grabs the other adds. It starts getting real difficult...the boss is almost dead. Then the tank dies. All I see is fire everywhere. Boss has a sliver of health left as I die. Then the DD pulls it off with an awesome clutch mages wrath to save the day. It was hanging on the edge epic win.
I'm not sure the plan could be executed better to make it not such a nail biter ending. It feels better to go in there and just rock the place. It did work though. Haha!
What I can suggest is to save two destro ultis for 50% and have a healer do warhorn then. Enables us to straight burn the boss to 25% before the second add wave even spawns
kylewwefan wrote: »Thanks for the help everyone. I finally beat it yesterday with a different group, and I was healing this time instead of tanking. We had 2 Magic Sorc, NightBlade Tank, Templar healer.
I used SPC/IA/1 troll king. Tank used......Resilient Yokeda/ Leeching/ Chudan. Both DD were very strong. I've no idea what they used, probably whatever is BIS.
Honestly the DD's made 7 round look like cake. They killed the sacrifice so fast and were on the boss so much, the tank and me didn't have to struggle as much with interrupt.
There were a few hang ups on the ghost round.....the portals spawn or accidental fall in throws a wrench in the plan. It was also around this time I put blazing shield on. The one shot frost mage things were difficult for me to see coming.
The last boss is something else. Once we got the plan hammered out....it still took a few tries to execute it right. Tank goes out and gets fire dot, brings boss back to us. Ulti Dump to 75% then healer take agro. Tank takes the adds, we go burn boss by the gate. Healer pulls boss off to side and tank grabs the other adds. It starts getting real difficult...the boss is almost dead. Then the tank dies. All I see is fire everywhere. Boss has a sliver of health left as I die. Then the DD pulls it off with an awesome clutch mages wrath to save the day. It was hanging on the edge epic win.
I'm not sure the plan could be executed better to make it not such a nail biter ending. It feels better to go in there and just rock the place. It did work though. Haha!
What I can suggest is to save two destro ultis for 50% and have a healer do warhorn then. Enables us to straight burn the boss to 25% before the second add wave even spawns
Isn't 50% the mark when he does the pull? I've only completed this 6 times so I'm not overly certain of the mechanics since everything is so chaotic for the healer that fight, but I thought healer using Warhorn at 55ish% was better? Or save it for after the pull mechanic?