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Suggestions about warden animal companion morphs

DemonicSpirit
As a summoner player in all MMOes , my main class is magicka summoner sorc . I liked the idea of another pet class and was hoping of summoning more than I could by sorc.
I wished that warden is going to be able to summon more than 1 active pet ( bear ) , my suggestion is to change the animal companion skills morphs so one of them will enhance the animated skill ( 1 time cast ) while the other change the skill into an active summon ( similar to sorc pets ).
Edited by DemonicSpirit on March 17, 2017 6:32AM
  • Molydeus
    Molydeus
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    The warden should be able to pick between the bear, a wolf, and a mountain lion, each animal having a different skill set and providing different bonuses.
  • Turelus
    Turelus
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    Molydeus wrote: »
    The warden should be able to pick between the bear, a wolf, and a mountain lion, each animal having a different skill set and providing different bonuses.

    Kagouti! I want my Dunmer Warden to have closer to home summon.

    DemonicSpirit I think most of the other pet skills are more like attacks than summons, from what I have seen the Cliff Racer for example just swoops through as an attack. I could be wildly off the pulse on that as I have only watched a little of the class as I am not that bothered just yet.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • DemonicSpirit
    Molydeus wrote: »
    The warden should be able to pick between the bear, a wolf, and a mountain lion, each animal having a different skill set and providing different bonuses.

    Being able to summon the three of them at once would be better , the skill line is called animal companion for God's sake.
    One of the passives triggers whenever one of the animal comapnions die, I wonder how will thing function with only animated attacks ( all skills excluding the bear ).
    This skill line should have more that 1 summoning skill :(
    Turelus wrote: »
    I think most of the other pet skills are more like attacks than summons, from what I have seen the Cliff Racer for example just swoops through as an attack. I could be wildly off the pulse on that as I have only watched a little of the class as I am not that bothered just yet.

    That's the problem , we want summons not just cast animations :neutral:

    Edited by DemonicSpirit on March 17, 2017 12:04PM
  • SodanTok
    SodanTok
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    Molydeus wrote: »
    The warden should be able to pick between the bear, a wolf, and a mountain lion, each animal having a different skill set and providing different bonuses.

    Being able to summon the three of them at once would be better , the skill line is called animal companion for God's sake.
    One of the passives triggers whenever one of the animal comapnions die, I wonder how will thing function with only animated attacks ( all skills excluding the bear ).
    This skill line should have more that 1 summoning skill :(
    Turelus wrote: »
    I think most of the other pet skills are more like attacks than summons, from what I have seen the Cliff Racer for example just swoops through as an attack. I could be wildly off the pulse on that as I have only watched a little of the class as I am not that bothered just yet.

    That's the problem , we want summons not just cast animations :neutral:

    Actually, no. The real problem with your suggestion is that 99% of players dont want summons. We have 2 summons on Sorcs already. That should be enough.
    Edited by SodanTok on March 17, 2017 12:55PM
  • Argawarga
    Argawarga
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    99% of players dont want summons

    Did I miss a poll?

  • Turelus
    Turelus
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    Argawarga wrote: »
    99% of players dont want summons

    Did I miss a poll?
    I think it was one of those exclusive inside the posters head polls, you know the ones that always give results that benefit their argument. :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Lynx7386
    Lynx7386
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    The one perma summon is enough imo. You're not a zookeeper.

    I do think we should have an assortment of skins available for the bear to alter it's appearance into different animals for more personalization, but that's all the warden needs.

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Phatmattfu
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    Well you can have a bear and a netch. You'll just have to be alittle more active on the netch ;)
  • zaria
    zaria
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    Phatmattfu wrote: »
    Well you can have a bear and a netch. You'll just have to be alittle more active on the netch ;)
    The netch is more like the sorc atronach except that it heal rather than fight.
    Remember that you need the bear mount and pet to be complete as warden.

    For an Khajiit an senche would make more sense as combat pet.


    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • DemonicSpirit
    Lynx7386 wrote: »
    The one perma summon is enough imo. You're not a zookeeper.

    I do think we should have an assortment of skins available for the bear to alter it's appearance into different animals for more personalization, but that's all the warden needs.

    Actually, no. The real problem with your suggestion is that 99% of players dont want summons. We have 2 summons on Sorcs already. That should be enough.

    That's why morphs are invented , so that all players can get what they want :|
    I will say it again , it would be better if one morph enhanced the animated casting ( adds stun , + duration , effects ..... ) while the other makes it an active pet ( summon pet till slain ( without duration ) ). Doing that will make every one happy :smile:

  • Lynx7386
    Lynx7386
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    Lynx7386 wrote: »
    The one perma summon is enough imo. You're not a zookeeper.

    I do think we should have an assortment of skins available for the bear to alter it's appearance into different animals for more personalization, but that's all the warden needs.

    Actually, no. The real problem with your suggestion is that 99% of players dont want summons. We have 2 summons on Sorcs already. That should be enough.

    That's why morphs are invented , so that all players can get what they want :|
    I will say it again , it would be better if one morph enhanced the animated casting ( adds stun , + duration , effects ..... ) while the other makes it an active pet ( summon pet till slain ( without duration ) ). Doing that will make every one happy :smile:

    I'm sorry but it would be absolutely absurd if a warden could have 5 perma pets out at once. It isn't needed.

    One pet is enough
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Xvorg
    Xvorg
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    Molydeus wrote: »
    The warden should be able to pick between the bear, a wolf, and a mountain lion, each animal having a different skill set and providing different bonuses.

    Being able to summon the three of them at once would be better , the skill line is called animal companion for God's sake.
    One of the passives triggers whenever one of the animal comapnions die, I wonder how will thing function with only animated attacks ( all skills excluding the bear ).
    This skill line should have more that 1 summoning skill :(
    Turelus wrote: »
    I think most of the other pet skills are more like attacks than summons, from what I have seen the Cliff Racer for example just swoops through as an attack. I could be wildly off the pulse on that as I have only watched a little of the class as I am not that bothered just yet.

    That's the problem , we want summons not just cast animations :neutral:

    Actually, no. The real problem with your suggestion is that 99% of players dont want summons. We have 2 summons on Sorcs already. That should be enough.

    Another 2 on WW
    Edited by Xvorg on March 17, 2017 6:24PM
    Sarcasm is something too serious to be taken lightly

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    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
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    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • SodanTok
    SodanTok
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    Lynx7386 wrote: »
    The one perma summon is enough imo. You're not a zookeeper.

    I do think we should have an assortment of skins available for the bear to alter it's appearance into different animals for more personalization, but that's all the warden needs.

    Actually, no. The real problem with your suggestion is that 99% of players dont want summons. We have 2 summons on Sorcs already. That should be enough.

    That's why morphs are invented , so that all players can get what they want :|
    I will say it again , it would be better if one morph enhanced the animated casting ( adds stun , + duration , effects ..... ) while the other makes it an active pet ( summon pet till slain ( without duration ) ). Doing that will make every one happy :smile:

    Everyone cant be happy. But I can guarantee you more people are happy now, than if you replaced either magicka or stam morph to perma pet morph.
  • Argawarga
    Argawarga
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    Lynx7386 wrote: »
    I'm sorry but it would be absolutely absurd if a warden could have 5 perma pets out at once. It isn't needed.

    too-many-bears-o.gif

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