I've always thought each class should have a skin representing each of their "colors". I've been jealous of how sorcerers could have the perfect mount/skin combination for a while so other classes should get something similar. Templars would have a yellow corruption skin, Dragon Knights have the existing red/orange DLC dungeon skins, Sorcerers have the Mind-Shriven or the Dro-m’Athra skin and Nightblades could be shadowy or something I don't know.
I think it'd be cool to have a "green corruption" skin to accommodate Wardens. We already have the Wild Hunt mounts so now we just need something like this
https://upload.wikimedia.org/wikipedia/en/2/22/Legion_cover.jpg
Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.
"ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.