If I eat food to increase stamina, does this extra get added to weapon dmg output or is it scaled only against attributes?
Does a magicka weapon (Assassin's Blade) dmg scale from magicka, which for a NB would typically be 0? (this may explain why several skills allow conversion to stamina?)
Is a magicka weapon considered a spell? If so, is spell penetration/spell critical something to invest in?
How does one "break free"? (pressing LT+RT seems to do nothing, despite what the tooltip states, even though I know some soft entrapments can't be broken from)
Playing a sorc, it was a no brainer. Everything magicka. I'm sure "tanks" feel the same way with stamina. But NBs... almost seem like they need to be hybrids, but I've been told and read hybrids don't fair well in the long term. I concur with this, as my other "new" character was specifically designed to test out this hybrid idea and her stamina attacks suffer for it. Fun character to play, but it's clear to me I'm relying on sorc rather than both.
My very first character was a DW NB and by the time I finished Cadwell's Gold, I hated the character so much, I deleted it. It wasn't because the class was bad. I was. Without basic knowledge of how the game works, my "build" suffered for it. Ugh, did it ever suffer. May she rest in peace. Razum-Dar gave a fantastic eulogy.
I don't want to make the same mistake again. I want to know what the difference between Precise is compared to Sharpened. I want to know how armor traits can help me so I can wear what's best for my play style.
Tonight, I'm going back to Khenarthi's Roost for another attempt at "learning". I'm not using any skills at the moment, strictly using heavy attacks while I "play with the numbers" my CP points allow me to. Then I'll scrap it and start anew.
Any particular thing(s) I should pay attention to in order to understand?
Alits don't seem to tell me, "Good hit. You negated my armor rating with that 7000+ buff you got from spending CP" and I see no improvement from the buff (still took 5 hits to take it down).
A fishy stick to all brave enough to get this far, and braver to help this poor soul. Perhaps other new players can learn from it, too!
Thanks for reading!
Thanks. I'd like to eventually get "guud" enough to play dungeons with other people. Right now, I feel like I'd hinder them, not help them. I don't want to be "that guy".It's nice to see someone genuinely wanting to learn:)
Thank you for this! It's been bugging me I didn't even know this.1) If you eat a food that increases stamina...
Assassin's Blade is a skill of the NB, and it's a "magic blade". It's not an actual weapon, like a dagger or staff. Here's the text:2)If a skill costs...
3)A magicka weapon as in a staff?....
Most skills for the NB are pooled from magicka, with a few allowing to be converted to stamina (morphs). But the class itself states they rely on blades, which is makes no sense, since blades require stamina, not magicka, for dmg.5)Only role that can get away with being a hybrid currently is a tank since their role isn't maximizing the damage/healing but simply surviving. I mean you could play a hybrid in open world as a damage dealer and it could work because open world is so easy right now but it would be heaps less effective than a pure stamina/magicka.
My next step: learning about mitigation and how it affects dmg. Not ready for that one, I don't think. I don't quite get how a flat number translates to a %, especially since I have no clue what armor enemies have.6)Sharp>>>precise Well if you wanna do damage at least. Powered works on resto staves and Defending is great for tanks.
The character I'm testing with is less than level 10. I play around trying to understand, wipe the character, and start a new one (saves gold this way rather than respec). I'd rather spend a week learning than trying with my other characters. Once I learn, then I can respec the stronger ones.You didn't mention what level you are - you mentioned cp so you must be beyond level 50 at least?
That's okay. Basic is what I need more than anything right now.I don't actually know much about NBs unfortunately but I can help with basic mechanics understanding at least I think ^^
Oh that. Ignore their description. If it costs magicka, it's a spell. Think of it like a magic projection of a blade or somethingAssassin's Blade is a skill of the NB, and it's a "magic blade". It's not an actual weapon, like a dagger or staff. Here's the text:
"Thrust a magic blade with lethal precision to stab an enemy, dealing [944 / 954 / 963 / 973] Magic Damage. Deals 300% more damage to targets at or below 25% Health."
As you can see, it doesn't give me any other details to learn from. UESP uses a level 50 CP160 as a baseline, but this doesn't tell me if those numbers will be lower for me (<level 10) or if they can be affected by magicka attribute points.
I don't know if this skill is considered a spell, though I would think so given it's magicka based.
When it launched the skills and what they scaled from was a total mess, now it's somewhat consistent at least. Any class can be magicka or stamina for the most part, there're stamina sorcerers just as well as magicka nightblades out there and a lot of people like it this way You can absolutely make a fully stamina nightblade though with plentitude of skills to choose from(don't forget all the weapon skill lines), though I don't think it's currently in the top of the food chain. But meta changes so *shrug*
This is why I'm confused. Why build a class this way? It would make much more sense to pool skills from stamina, not magicka.
My next step: learning about mitigation and how it affects dmg. Not ready for that one, I don't think. I don't quite get how a flat number translates to a %, especially since I have no clue what armor enemies have.
It costs magicka=it's a spell=it profits from spell pen. Well it most certainly should at the very least unless they broke it, can never be sure with ZOSThat's why I wanted to know if a skill is considered a spell, as the Assassin's Blade would benefit more from spell penetration, rather than physical. Ugh!
Aw. It's nice to see someone try to figure things out rather than headkeyboard into a dungeon then complain about stupid op mechanics when people refuse to carry them XDThe character I'm testing with is less than level 10. I play around trying to understand, wipe the character, and start a new one (saves gold this way rather than respec). I'd rather spend a week learning than trying with my other characters. Once I learn, then I can respec the stronger ones.
I go to UESP.net to read up on the different skills of NB and use the info to try to understand the mechanics. I do agree being a low level character isn't going to unlock anything, but without the basics in understanding, unlocking any skill would be pointless to me at the moment.RavenSworn wrote: »It's nice that you give yourself a feel for the class before you actually continue on with the class. However, I do feel that 10levels doesn't really give a lot of info in terms of what you can do with the class. You've still yet to unlock weapon swapping, having higher ranks in mages, fighters and undaunted skill lines and even the soul magic line.
Thanks for the invite, but I'm on XB1. Definitely appreciate the help from you and Magdalina. After last's night's "testing", things are finally starting to make sense on a more mechanical level.In any case, I will shamelessly promote my guild, as it's the main focus of the guild to help out new players / returning players or beginners to the game. Do give us a try and see if it's right up your alley! Pm me ingame for invite or join us in discord!