ZOS does not need to waste time mediating or resolving issues arising from ownership disputes, because they own all game assets.
You don't own the house.
She doesn't own the house.
You're both borrowing assets individually by the terms you each agreed to when you individually installed the game. The ring's just a bonus XP roleplay item. There's no legal binding to it.
ZOS does not need to waste time mediating or resolving issues arising from ownership disputes, because they own all game assets.
You don't own the house.
She doesn't own the house.
You're both borrowing assets individually by the terms you each agreed to when you individually installed the game. The ring's just a bonus XP roleplay item. There's no legal binding to it.
Incorrect.
A Dutch court has ruled that virtual items are the property of the player and are protected by laws governing real world items.
http://www.eurogamer.net/articles/dutch-court-convicts-teens-of-virtual-theft
Incorrect on your incorrect, as "property of the player" isn't property of the player, but owned by ZoS...ZOS does not need to waste time mediating or resolving issues arising from ownership disputes, because they own all game assets.
You don't own the house.
She doesn't own the house.
You're both borrowing assets individually by the terms you each agreed to when you individually installed the game. The ring's just a bonus XP roleplay item. There's no legal binding to it.
Incorrect.
A Dutch court has ruled that virtual items are the property of the player and are protected by laws governing real world items.
http://www.eurogamer.net/articles/dutch-court-convicts-teens-of-virtual-theft
I don't see how in-game "divorce." Is even viable as a dispute. All furnishings would still be owned by the individual player. The house itself would be accessible as a primary residence in the same instance for both players and show as owned by both players. The main difference would be the ability for both players to place owned furniture through their own inventory.
All I ask for is the OPTION to do so. Meaning you can set your Ring of Mara Partner as a Co-owner during the purchase of a home, they can not be removed afterwards for that particular home.
I don't see how in-game "divorce." Is even viable as a dispute. All furnishings would still be owned by the individual player. The house itself would be accessible as a primary residence in the same instance for both players and show as owned by both players. The main difference would be the ability for both players to place owned furniture through their own inventory.
All I ask for is the OPTION to do so. Meaning you can set your Ring of Mara Partner as a Co-owner during the purchase of a home, they can not be removed afterwards for that particular home.
KingYogi415 wrote: »The woman gets the house while your exiled to an apartment.
Sounds about right to me!
andreasranasen wrote: »I'd say no to this. ZOS can get into legal issues if you co own. What if you bought the house with Crowns while your friend you have the Rings with bought furniture packs. One day you two break up or simply not friends anymore. Who gets what?
So no, it's a no for me since Housing is also about real life money spent.
andreasranasen wrote: »I'd say no to this. ZOS can get into legal issues if you co own. What if you bought the house with Crowns while your friend you have the Rings with bought furniture packs. One day you two break up or simply not friends anymore. Who gets what?
So no, it's a no for me since Housing is also about real life money spent.
It's not even that hard. You will still be assigned permission of your said property (furinature) and one of you get the lease. Through in a disclaimer and call it done?
Or in a divorce you just have eso sell function where you guys get gold return and nobody has a house. Of course you lose some cause... it's used house.
There isn't a magic button to fix issues and most of the time things aren't as simple as they may seem.