


I've been thinking for awhile, the tooltip states that the ability does a beam of holy fire but yet the ability is based on magic damage.
Could we have that looked in to? Could we make the ability deal elemental damage as it was sorta intended to do so?
@ZOS_GinaBruno @ZOS_RichLambert
This.RinaldoGandolphi wrote: »The entire Dawns Wrath tree is based on Sun/Light damage. Dark Flare, Backlash, Radiant, and even Eclipse should all be Flame damage.
It's the Sun, even if Magnus made the hole,it's still straight up fire
They have been under performing yes, but this also would be a great change for the Templar. Most of their damage sources are Fire Damage, I remember reflective light was magic damage but got changed to be fire damage. The same needs to happen with this skill because of the skill tree it is under.Its been magic damage since i can remember so not sure it was ever intended to be elemental damage.
A mismatch between fluff text and specifics doesn't mean the specifics is what is off.
have magplars been underperforming lately and so they need boosts? Changing this to fire would be a boost.
RinaldoGandolphi wrote: »The entire Dawns Wrath tree is based on Sun/Light damage. Dark Flare, Backlash, Radiant, and even Eclipse should all be Flame damage.
It's the Sun, even if Magnus made the hole,it's still straight up fire
"Dawn's Wrath Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on dealing Fire Damage and the Passive Skills in the Line increase your effectiveness with these Skills as well as reduce the cost of abilities.."Meowmeow13 wrote: »RinaldoGandolphi wrote: »The entire Dawns Wrath tree is based on Sun/Light damage. Dark Flare, Backlash, Radiant, and even Eclipse should all be Flame damage.
It's the Sun, even if Magnus made the hole,it's still straight up fire
The sun, or any star for that matter, is not fire so this really doesn't make much sense. It'd be more accurate to ask that all the sun based skills of templars do plasma damage. Wooopwoop, fallout crossover! \o/
Even if it was changed to fire damage, it wouldn't be as strong as it was. But its pretty weak as it is, so maybe changing it to how it was actually said to be in the tooltip would be fair changeMeowmeow13 wrote: »If the class description says it should do fire then fair argument. I was pointing out that saying that it should do fire damage because the sun is fire is the equivalent of saying that frost atronachs should do lightning or fire damage.
I think radiant oppression is plenty powerful though as it is. If it was turned into fire damage it would need rebalancing as if it was impowered by the Silks of the Sun and BSW sets then good lord everyone will burn in PvP.
What Sun?RinaldoGandolphi wrote: »The entire Dawns Wrath tree is based on Sun/Light damage. Dark Flare, Backlash, Radiant, and even Eclipse should all be Flame damage.
It's the Sun, even if Magnus made the hole,it's still straight up fire
mesmerizedish wrote: »The tooltip very clearly states that it deals magic damage. It's not misleading at all.
Anyway I play a dragonknight and so jealously guard my fire damage with a vengeance. Go away!

mesmerizedish wrote: »The tooltip very clearly states that it deals magic damage. It's not misleading at all.
Anyway I play a dragonknight and so jealously guard my fire damage with a vengeance. Go away!
mesmerizedish wrote: »The tooltip very clearly states that it deals magic damage. It's not misleading at all.
Anyway I play a dragonknight and so jealously guard my fire damage with a vengeance. Go away!
mesmerizedish wrote: »The tooltip very clearly states that it deals magic damage. It's not misleading at all.
Anyway I play a dragonknight and so jealously guard my fire damage with a vengeance. Go away!
I've been thinking for awhile, the tooltip states that the ability does a beam of holy fire but yet the ability is based on magic damage.
Could we have that looked in to? Could we make the ability deal elemental damage as it was sorta intended to do so?
Also the tree that this ability is under is dawns wrath, I remember once we had sun flare being magic damage that was changed to being fire damage. I think we should look into this skill too. It doesn't match up for consistency
@ZOS_GinaBruno @ZOS_RichLambert
This.RinaldoGandolphi wrote: »The entire Dawns Wrath tree is based on Sun/Light damage. Dark Flare, Backlash, Radiant, and even Eclipse should all be Flame damage.
It's the Sun, even if Magnus made the hole,it's still straight up fireThey have been under performing yes, but this also would be a great change for the Templar. Most of their damage sources are Fire Damage, I remember reflective light was magic damage but got changed to be fire damage. The same needs to happen with this skill because of the skill tree it is under.Its been magic damage since i can remember so not sure it was ever intended to be elemental damage.
A mismatch between fluff text and specifics doesn't mean the specifics is what is off.
have magplars been underperforming lately and so they need boosts? Changing this to fire would be a boost.
You what? I play a tank.Samwell Slayer wrote: »I've been thinking for awhile, the tooltip states that the ability does a beam of holy fire but yet the ability is based on magic damage.
Could we have that looked in to? Could we make the ability deal elemental damage as it was sorta intended to do so?
Also the tree that this ability is under is dawns wrath, I remember once we had sun flare being magic damage that was changed to being fire damage. I think we should look into this skill too. It doesn't match up for consistency
@ZOS_GinaBruno @ZOS_RichLambert
Hmmm, somebody just found out that their gold Burning Spellweave set they made for their templar is *** cuz it is only up about 30% of the time during execute. But I feel your pain. With the nerf to TBS, increase to sustain (limiting the usefulness of Moondancer to only it's offensive trait), everybody pulling their heads of out of their butts and realizing that Mother's Sorrow is a crap set for templars, we are left with our mouths open staring at the Necropotence and Burning Spellweave sets (which even magic nub's have more use out of) wondering what sets to use. Well, I guess it's time to find where I put that Juli set.
Because it's under the tree called dawns wrath, which is primarily considered to be fire damagemesmerizedish wrote: »The tooltip very clearly states that it deals magic damage. It's not misleading at all.
Anyway I play a dragonknight and so jealously guard my fire damage with a vengeance. Go away!
This guy has it right. How can you say it's misleading when it says it causes magic damage. Holy fire doesn't have to mean actual fire. And we are in a video game, logic such as its from the sun doesn't apply here. (That logic wouldn't apply here anyways)
RO/RD is fine as is damage wise, and clearly states it does magic damage.
Even if it was changed to fire damage, it wouldn't be as strong as it was. But its pretty weak as it is, so maybe changing it to how it was actually said to be in the tooltip would be fair changeMeowmeow13 wrote: »If the class description says it should do fire then fair argument. I was pointing out that saying that it should do fire damage because the sun is fire is the equivalent of saying that frost atronachs should do lightning or fire damage.
I think radiant oppression is plenty powerful though as it is. If it was turned into fire damage it would need rebalancing as if it was impowered by the Silks of the Sun and BSW sets then good lord everyone will burn in PvP.

This always irritated me too... the only 'fire' ability in entire Dawn's Wrath tree is Sun Fire and it's morphs. Funny how Wiki says of the skill line, "This Skill Line focuses primarily on dealing Fire Damage..." when in fact, it doesn't. It doesn't focus on fire damage at all, other than ONE skill. I would prefer the entire line be Flame damage instead of magic.