Knootewoot wrote: »Why don't we, the entire playerbase, gather in Daggerfall and try to kill a guard. If we work together we may be able to do it.
PROJECT X in DAGGERFALL
Knootewoot wrote: »Why don't we, the entire playerbase, gather in Daggerfall and try to kill a guard. If we work together we may be able to do it.
PROJECT X in DAGGERFALL
https://youtu.be/spuetPG_3pM Knootewoot wrote: »Why don't we, the entire playerbase, gather in Daggerfall and try to kill a guard. If we work together we may be able to do it.
PROJECT X in DAGGERFALL
Well, if you succeed in that you might cause another appearance of the uber-guard, the Mythical GameMaster.
Sounds like something to plan, then.In 2016 at one of the panels or eso live streams the devs said folks had managed to kill a guard now with the upticks in damage and numbers. they said they are actually killable but it was only recently that the amount of damage reached the point where it could happen.
Good question, another question if you can use negate against it?Sounds like something to plan, then.In 2016 at one of the panels or eso live streams the devs said folks had managed to kill a guard now with the upticks in damage and numbers. they said they are actually killable but it was only recently that the amount of damage reached the point where it could happen.
10.2m / 12 people = 850k / 30k dps = 28.3 seconds of sustained pounding. So have a couple Templars off to the side dropping stam shards and hots and orbs.
Factor in time spent hitting synergy or people needing to heavy attack or maneuver, pull it off in something like 35 seconds.
Anyone know what the timing is on those one-shot blasts the guards throw out?
Sounds like something to plan, then.In 2016 at one of the panels or eso live streams the devs said folks had managed to kill a guard now with the upticks in damage and numbers. they said they are actually killable but it was only recently that the amount of damage reached the point where it could happen.
10.2m / 12 people = 850k / 30k dps = 28.3 seconds of sustained pounding. So have a couple Templars off to the side dropping stam shards and hots and orbs.
Factor in time spent hitting synergy or people needing to heavy attack or maneuver, pull it off in something like 35 seconds.
Anyone know what the timing is on those one-shot blasts the guards throw out?
Knootewoot wrote: »Why don't we, the entire playerbase, gather in Daggerfall and try to kill a guard. If we work together we may be able to do it.
PROJECT X in DAGGERFALL
Well, if you succeed in that you might cause another appearance of the uber-guard, the Mythical GameMaster.
Crocodiles can't swim in ESO,TX12001rwb17_ESO wrote: »You can actually kill them by drowning them, turns out NPCs can't swim.
TX12001rwb17_ESO wrote: »You can actually kill them by drowning them, turns out NPCs can't swim.
My guess is abilities who do puchback.BlackSparrow wrote: »TX12001rwb17_ESO wrote: »You can actually kill them by drowning them, turns out NPCs can't swim.
How do you get them in the water, though? Water is a well-known thief escape tactic for a reason: the guards don/t follow you in.
SantieClaws wrote: »When the justice system was on the PTS khajiit she took this short film - so many moons ago now yes.
Everyone they did try to kill the guards. Very much so.
However the guards they all went home safely at the end of the day whilst stepping over the remains of many poorly skilled thieves on their way.
Yours with paws
Santie Clawshttps://youtu.be/spuetPG_3pM
https://youtu.be/N51t68pjJXE