1. Writ transfers: I agree it's annoying, but I also find it really funny to watch people complain about his, ha ha. I think zos wanted to reward players who have invested the time and energy in multiple characters...then maybe didn't think it through since all this does is require an obnoxious transfer of items around the account.
2. It's very sloppy programming.
3. I doubt they'd go in and adjust the tagging and RNGs for minutia like that. It would require an extra layer of coding. It's easier just to suggest that if 4 vouchers isn't worth the trip, sell the writ to someone who thinks they are.
4. We'll, they are MASTER writs, right? I sympathize with people who craft a bad item, but the point of a master level quest in any category in the game is to distinguish between players who can accomplish the content and those who can't. I just look at it as needing to read like five items off a list, which is slightly more forgiving than, say, VMSA.
4) Tweak the mission steps for BS/WW/Cloth
These can require significant investments in materials, so it would be helpful for players if there was an indication after you have crafted the item but before you have improved it to indicate that it is the correct item (that you did not, for example, craft using the adjacent motif or made a cloth instead of leather item). While people should pay for their mistakes, having someone be out 60K in material because of a single minor slip is excessive; just being out the base materials should be punishment enough. So have the mission indicate you've successfully crafted the base item so you can upgrade it without worry that you're throwing away mats on a piece of junk no one will want.
4) Tweak the mission steps for BS/WW/Cloth
These can require significant investments in materials, so it would be helpful for players if there was an indication after you have crafted the item but before you have improved it to indicate that it is the correct item (that you did not, for example, craft using the adjacent motif or made a cloth instead of leather item). While people should pay for their mistakes, having someone be out 60K in material because of a single minor slip is excessive; just being out the base materials should be punishment enough. So have the mission indicate you've successfully crafted the base item so you can upgrade it without worry that you're throwing away mats on a piece of junk no one will want.
Get the Lazy Writ Crafter addon that will make them for you.
http://www.esoui.com/downloads/info1346-DolgubonsLazyWritCrafter.html
4) Tweak the mission steps for BS/WW/Cloth
These can require significant investments in materials, so it would be helpful for players if there was an indication after you have crafted the item but before you have improved it to indicate that it is the correct item (that you did not, for example, craft using the adjacent motif or made a cloth instead of leather item). While people should pay for their mistakes, having someone be out 60K in material because of a single minor slip is excessive; just being out the base materials should be punishment enough. So have the mission indicate you've successfully crafted the base item so you can upgrade it without worry that you're throwing away mats on a piece of junk no one will want.
Get the Lazy Writ Crafter addon that will make them for you.
http://www.esoui.com/downloads/info1346-DolgubonsLazyWritCrafter.html
You are mixing up normal crafting writs with master crafting writs. Two different animals. What he was getting at is that when you create a piece of armor or weapon for a Master Crafting writ, there is NO feedback if you are using the right materials, correct style, trait, etc. So you could accidentally create a Legendary Yokudan Hist Bark Inferno staff with Infused Trait instead of Defending trait like it asked for. You just wasted 8 gold mats on a now virtually useless piece. At least if you had some feedback that you created the correct item BEFORE you improve it then it could prevent that costly mistake. I write down all of the writ requirements before crafting, but it would be much nicer if ZOS just implemented a safeguard.
Now if Dolgubon handled the Master Crafting writs, that would be awesome. I'd have to send him more gold in that case
Dolgubon's DOES handle also master writs.4) Tweak the mission steps for BS/WW/Cloth
These can require significant investments in materials, so it would be helpful for players if there was an indication after you have crafted the item but before you have improved it to indicate that it is the correct item (that you did not, for example, craft using the adjacent motif or made a cloth instead of leather item). While people should pay for their mistakes, having someone be out 60K in material because of a single minor slip is excessive; just being out the base materials should be punishment enough. So have the mission indicate you've successfully crafted the base item so you can upgrade it without worry that you're throwing away mats on a piece of junk no one will want.
Get the Lazy Writ Crafter addon that will make them for you.
http://www.esoui.com/downloads/info1346-DolgubonsLazyWritCrafter.html
You are mixing up normal crafting writs with master crafting writs. Two different animals. What he was getting at is that when you create a piece of armor or weapon for a Master Crafting writ, there is NO feedback if you are using the right materials, correct style, trait, etc. So you could accidentally create a Legendary Yokudan Hist Bark Inferno staff with Infused Trait instead of Defending trait like it asked for. You just wasted 8 gold mats on a now virtually useless piece. At least if you had some feedback that you created the correct item BEFORE you improve it then it could prevent that costly mistake. I write down all of the writ requirements before crafting, but it would be much nicer if ZOS just implemented a safeguard.
Now if Dolgubon handled the Master Crafting writs, that would be awesome. I'd have to send him more gold in that case