lmao, guess they're waiting for Halls of FabricationGrumble_and_Grunt wrote: »
And members of EU Top PvE raiding guilds managed to get some achievements they thought they'd never get without endless hours:
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Quite despicable of those EU players, if there's such a large amount of "hardcore EU pvpers" why didn't some of you band together and farm the ap farmers to prevent such an event? Surely 7 days was enough time, eh complaining about it after works better amiright?
Every mmo i´ve played has had a difference in playerbase and behavior between EU and NA servers (for those that i´ve played on both).
EU for the most part took things to an extremer level than NA - simply because the proportion of "hardcore players" in the overall playerbase seemed higher on EU compared to NA (in a way of players wanting to achieve goals with any means they deem appropriate).
Quite despicable of those EU players, if there's such a large amount of "hardcore EU pvpers" why didn't some of you band together and farm the ap farmers to prevent such an event? Surely 7 days was enough time, eh complaining about it after works better amiright?
Quite despicable of those EU players, if there's such a large amount of "hardcore EU pvpers" why didn't some of you band together and farm the ap farmers to prevent such an event? Surely 7 days was enough time, eh complaining about it after works better amiright?
I didn't find that at all.
With CP's it was either fine or laggy. when laggy, you hit a skill - and it went off - eventually.
With no-CP it constantly seemed like the game was running in slow-mo.. cooldowns juts seemed longer. activating a skill - just didn't activate most of the time. My usual timing knowing when to do the next attack, was screwed as it was always too early - so I resorted to mashing skills until I was seeing them fire - and when they did, the animations just seemed slow.. All this time, my framerate and ping were ok (not great - but not terrible either).
I found it incredibly frustrating
That bad eh?
That was half the problem.. some stuff - noticeably hardened ward needs a small pause before you cancel it.. I usually do this with weapon-swap (I keep my wards both in the same slot in different bars).. swapping too early stops the skill from firing and this was happening an awful lot..
Also curse... I backbar it, and start off with that, ani-cancelled with a weapon-swap - and again, often it wasn't going off.. (not sure if due to me cancelling too soon - or due to the first point of stuff just not firing cos it was still on gcd.. hard to tell when in the thick of it)
THIS 100%