Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6
Make housing more meaningful
I feel like housing is kinda useless right now. There is no point to visit my friends house or guildmate house. Housing system itself is pretty nice, but I don't feel like owning one is something I would care about.
My ideas:
- Create growing function to housing. Like grow provisions, ores, wood etc. It would awesome way to make players come back to their house and make housing feel more useful. Also players might get more addicted to game, because now and then they are forced to come back into game or when they are not in game they still feel like they are part of the game.
- Would be awesome of housing had something that makes is useful to others. I have no idea how to do this, but maybe make like crafting stations that you can assign style/trait and people can use it to build that trait/style item. Like when I have imperial style I can assigned to crafting station and anyone who enter my house can craft on that station imperial style items.
- More ambitious and unreal would be invading other houses. By invading I mean stealing from other house. This would mean there would be some kind of trap system and guard system. Maybe even if you are in game while someone goes to your house you get notification and can go defend your house.