TheShadowScout wrote: »Depends on the skill line...
...if there were other things to do with your offhand... like, maybe chucking throwing daggers/javelins/whatever, or casting spells... well...
https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
...I'd support that, seeing as I suggested it once!
bullgod187 wrote: »My fantasy melee weapon would be javilins and spears that could be used as a two hand like a quarter staff, one hand in conjunction with a shield for reach and a projectile that would automatically reappear in your hand once thrown and strikes it target.
TheShadowScout wrote: »Depends on the skill line...
One-handed alone? No thanks, that makes little sense... historically everyone in a real fight did -something- with their offhand, be it hoisting shields for more protection, offhand weapons for more stabbity, throwing daggers for more range, two-handed grip for more powerful strokes, holding on to the rigging or grabbing an one-shot flintlock in case of pirates, whatever.
The "duellist" style only became common after firearms (aka, early muskets) had made all the classic medieval close combat kinda obsolete... in those times, the (two-handed) musket was the main weapon, and the rapier more like a backup - or a "honor duel" option. And even those duellists were more then likely to grab a main.gauche in their offhand, or warp their cloak around their arm for a makeshift shield (not that we have cloaks in ESO...)
Anyhow, since ESO is medieval-based, duellist one-handed style would be offering -no- advantages over doing -something- with your offhand... so I'd pass on that one.
How-ever...
...if there were other things to do with your offhand... like, maybe chucking throwing daggers/javelins/whatever, or casting spells... well...
https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1
...I'd support that, seeing as I suggested it once!
Your opinion. Mine differs.I don't think appeal to reality is really valid here. Nothing the characters do in ESO is anything like realistic.
You mean, like noone in history used a rapier in their main hand and a main gauche in their offhand? Or two butterfly swords? Or a katana mainhand with wakizashi in their offhand? Or two escrima sticks? Or as dimachaerus with two swords in an arena? Or two sai? Or twin hook swords?Dual wielding (while not completely unheard of if you look hard enough throughout all of human history) is essentially just made up...
Sorta, no -warrior- would do that, they'd go for whatever armor they could get, be it leathers or metal.The idea that a person would wear robes into a battle when good quality armour is available, simply ludicrous.
True enough - but then, you also don't don armor to go pick flowers, now do you? So tell me... when you send your character out to "pick flowers" does your character wear those "civilian clothes" you can grab during your burglaries , or do you keep your leather armor or chainmal on, hmmm? And if you keep yopur armor on, because, maybe, you are not an hapless NPC but an "Adventurer" who goes looking for trouble on a regular basis... (or has trouble looking for them on a regular basis...) then there is no reason not to take your shield or offhand dagger as well, now is there.Furthermore this whole argument is based on the premise of battle - people carried shields to battle. Personal defense is a completely different story, and half of your ESO character's life is spent picking flowers. No reason to haul a shield to go pick flowers, but a sword might save your life if you run into the wrong folk.
The point of realism is to make a believeble immersion.I mean I could go on, my point is that the game is not realistic, it doesn't even begin to try to be, and there's no reason it should suddenly start doing so.
I agree - but then, I would!That said I think a one handed skill line with spell casting in the offhand that mixed stam/magicka would be great. Give hybrid builds a dedicated weapon and what not.
I like the idea of just wielding a single sword in combat but unfortunately most of the 2 handed swords in this game are the size of a surfboard.
So I support this idea.
I often do the same, change into costume for when I am walking through town. Unless I am just passing through on my way to the next adventure of course...kenneth.friisb16_ESO wrote: »Personally, when walking around and not planning on fighting, I wear normal clothes (a costume) and a single redguard sword. But if I go to Cyrodil, or war, I bring armour and a shield.
I would not mind some more realism... stamina for horses that controls the sprinting and not the unhorsing chance... and oh, especially the swimming in full plate always vexes me!kenneth.friisb16_ESO wrote: »But ESO isn't exactly realistic, Your horse can sprint for ever, not seeming to get tired even though there's a man in full plate armour riding it, you can swim with heavy armour, even though you should drown, you run as fast as a guy in robes in heavy armor when you should be significantly slower.
TheShadowScout wrote: »kenneth.friisb16_ESO wrote: »
BtW, a man in plate main can run as fast as one in robes. The armored guy will just run out of steam a LOT sooner due to lugging around all that armor...
But I guess all that is a different discussion...
Fair enough, the man in armor might keep up, in 10 seconds
Yeah, I'm with you on that. And I wish things were a bit less dumbed down, and a bit more realism-ish... but as you say, too many gamers and not enough roleplay nerds for that to be likely I suppose...kenneth.friisb16_ESO wrote: »I would like, if there were some speed penalties for wearing specific armor, ie slower in heavy armor and perhaps and athletics skill line to negate this to a point, like earlier adaptations of Elder scrolls.
But, being an MMO, that is probably not gonna happen, and I fear that the future ES titles will go the same way, seeing as the systems have been dumbed down for every new title..though one thing, I did not completely like in ES3, was the need to walk... I know, it was realistic you couldn't run for ever, but damn it, it could take forever to get anywhere!
With enough training, a good deal longer. I mean...kenneth.friisb16_ESO wrote: »TheShadowScout wrote: »BtW, a man in plate main can run as fast as one in robes. The armored guy will just run out of steam a LOT sooner due to lugging around all that armor...
But I guess all that is a different discussion...
Fair enough, the man in armor might keep up, in 10 seconds
TheShadowScout wrote: »Yeah, I'm with you on that. And I wish things were a bit less dumbed down, and a bit more realism-ish... but as you say, too many gamers and not enough roleplay nerds for that to be likely I suppose...kenneth.friisb16_ESO wrote: »I would like, if there were some speed penalties for wearing specific armor, ie slower in heavy armor and perhaps and athletics skill line to negate this to a point, like earlier adaptations of Elder scrolls.
But, being an MMO, that is probably not gonna happen, and I fear that the future ES titles will go the same way, seeing as the systems have been dumbed down for every new title..though one thing, I did not completely like in ES3, was the need to walk... I know, it was realistic you couldn't run for ever, but damn it, it could take forever to get anywhere!
With enough training, a good deal longer. I mean...kenneth.friisb16_ESO wrote: »TheShadowScout wrote: »BtW, a man in plate main can run as fast as one in robes. The armored guy will just run out of steam a LOT sooner due to lugging around all that armor...
But I guess all that is a different discussion...
Fair enough, the man in armor might keep up, in 10 secondshttps://www.youtube.com/watch?v=qzTwBQniLSc
...its just -weight-. Plate mail is what, 25, 30 kilos? Sure, a nerdy couch potato like most gamers would have trouble (and I include myself in that), but a well trained warrior? How much is full field gear for soldiers these days, you know, flak vest and big backpack full of ammo and stuff? Maybe ask some of them how much they can run with it? I wager it will be more then 10 secs...
But be that as it may, sprinting time in full plate -certainly- will be less then for an unarmored man of similar training! (Nerdy mages may be a different story...)
And louder... wish heavy armor gave you a stealth penalty in ESO!
BtW... fer da lulz: Knight Training!https://www.youtube.com/watch?v=Fa2irrYK09w
kenneth.friisb16_ESO wrote: »TheShadowScout wrote: »Yeah, I'm with you on that. And I wish things were a bit less dumbed down, and a bit more realism-ish... but as you say, too many gamers and not enough roleplay nerds for that to be likely I suppose...kenneth.friisb16_ESO wrote: »I would like, if there were some speed penalties for wearing specific armor, ie slower in heavy armor and perhaps and athletics skill line to negate this to a point, like earlier adaptations of Elder scrolls.
But, being an MMO, that is probably not gonna happen, and I fear that the future ES titles will go the same way, seeing as the systems have been dumbed down for every new title..though one thing, I did not completely like in ES3, was the need to walk... I know, it was realistic you couldn't run for ever, but damn it, it could take forever to get anywhere!
With enough training, a good deal longer. I mean...kenneth.friisb16_ESO wrote: »TheShadowScout wrote: »BtW, a man in plate main can run as fast as one in robes. The armored guy will just run out of steam a LOT sooner due to lugging around all that armor...
But I guess all that is a different discussion...
Fair enough, the man in armor might keep up, in 10 secondshttps://www.youtube.com/watch?v=qzTwBQniLSc
...its just -weight-. Plate mail is what, 25, 30 kilos? Sure, a nerdy couch potato like most gamers would have trouble (and I include myself in that), but a well trained warrior? How much is full field gear for soldiers these days, you know, flak vest and big backpack full of ammo and stuff? Maybe ask some of them how much they can run with it? I wager it will be more then 10 secs...
But be that as it may, sprinting time in full plate -certainly- will be less then for an unarmored man of similar training! (Nerdy mages may be a different story...)
And louder... wish heavy armor gave you a stealth penalty in ESO!
BtW... fer da lulz: Knight Training!https://www.youtube.com/watch?v=Fa2irrYK09w
Damn they're fast! I would consider myself a fairly capable runner, but I couldn't do that! so much weight!!
Oh yeah, sneak penalties, of courseAnd if we're really evil, spell failure percents like Dungeon and Dragons, 3.5 that is
Actually D&D is different, since they follow the "metal armor interferes with magica" fluff (back from the days when their classes were a little more rigid then they later became - remember when even multiclasses could not cast their spells while in armor? Unless... it was extra-magic elven chainmail as I dimly recall from my D&D days... but most mages were very keen on grabbing some bracers AC0 and rings/cloaks of protection...)kenneth.friisb16_ESO wrote: »And if we're really evil, spell failure percents like Dungeon and Dragons, 3.5 that is
You remember correctly, the ones with the javelin rack on their backs, and those -were- the inspiration for my "One Handed and Ranged" idea.kenneth.friisb16_ESO wrote: »If i remember correctly, aren't there NPC's in Wrothgar that throw spears, as well as use a onehanded sword?