Does the "once per second" cooldown on Minor Magickasteal apply per player, or per enemy? In other words, is there any difference in magicka stored if you're aoeing multiple enemies each second versus attack a single target each second?
Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
Does the "once per second" cooldown on Minor Magickasteal apply per player, or per enemy? In other words, is there any difference in magicka stored if you're aoeing multiple enemies each second versus attack a single target each second?
Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
Our tanks sustain without shards. I only put it on tonight for final boss in hardmode AA due to the axes being a severe strain bc the tanks have to permablock up to 4.
If your tank manages resources correctly, you should have no stam problems whatsoever, even on Rakkhat. Also, if they do it right with correct management, dps have no stam issues either.
If the mag dps are needing to block that much, the tanks are NOT doing their job.
xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
NeuroAutonomy wrote: »xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
I tend to agree with xblackroxe, but I also think it is rather short sighted to count out restoring aura. I think one healer should run RA and one run repentance so the perma blocking on add pulls is nice. As for the armour break, you can put up ele susceptibility on large adds/bosses.
However, you could also put up an ele drain which would cover both of those skills in one, you're just not getting the coverage that you would with RA. I have yet to decide which style I like best.
Also, please keep the conversation civil. We don't need this to devolve into something ridiculous.
You can also start pulls accidentally because the range is so large (found out the hard wayDid our first vmol since patch tonight then hardmode AA.
Tank told me after AA, he LOVES radiant aura, i was the one healing him on the side with axes and he said he never ran out of magic.
In maw, it was amazing as well, did notice i pulled more aggro, like on the big pull before twins, the little cursed monks kept chasing me when i hit it lol. But i just pop a ward or move and im fine.
Now the sustain is awful for my mag dps of course since ele and aura dont stack anymore, but it was a buff for us, nerf for them.
Not really a buff, just made my bar simpler and less time applying ele to each add even though it dies in .2 seconds.
Just have to send out MUCH more orbs now. Notice my dps are chasing those things down now as opposed to letting them float by like they used to occasionally lmao.
Edit: also took number 1 maw score but I doubt the healer changes had much to do with that
If that would've been your point, why didn't you say so?NeuroAutonomy wrote: »xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
I tend to agree with xblackroxe, but I also think it is rather short sighted to count out restoring aura. I think one healer should run RA and one run repentance so the perma blocking on add pulls is nice. As for the armour break, you can put up ele susceptibility on large adds/bosses.
However, you could also put up an ele drain which would cover both of those skills in one, you're just not getting the coverage that you would with RA. I have yet to decide which style I like best.
Also, please keep the conversation civil. We don't need this to devolve into something ridiculous.
That was exactly my point. All i was saying. Theres 2 healers do its not like you cant have both. Or neither! People can rock whatever they want!
As usual, people on the forums have to go tje snide passive aggressive route.
xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
Our tanks sustain without shards. I only put it on tonight for final boss in hardmode AA due to the axes being a severe strain bc the tanks have to permablock up to 4.
If your tank manages resources correctly, you should have no stam problems whatsoever, even on Rakkhat. Also, if they do it right with correct management, dps have no stam issues either.
If the mag dps are needing to block that much, the tanks are NOT doing their job.
NeuroAutonomy wrote: »xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
I tend to agree with @xblackroxe , but I also think it is rather short sighted to count out restoring aura. I think one healer should run RA and one run repentance so the perma blocking on add pulls is nice. As for the armour break, you can put up ele susceptibility on large adds/bosses.
However, you could also put up an ele drain which would cover both of those skills in one, you're just not getting the coverage that you would with RA. I have yet to decide which style I like best.
Also, please keep the conversation civil. We don't need this to devolve into something ridiculous.
I disagree with this as I think blood alter, while not a super HOT can come in quite clutch when u need just a little bit more healing and it's healing that you don't have to do yourself, so that's always welcome.Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
xblackroxe wrote: »NeuroAutonomy wrote: »xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
I tend to agree with @xblackroxe , but I also think it is rather short sighted to count out restoring aura. I think one healer should run RA and one run repentance so the perma blocking on add pulls is nice. As for the armour break, you can put up ele susceptibility on large adds/bosses.
However, you could also put up an ele drain which would cover both of those skills in one, you're just not getting the coverage that you would with RA. I have yet to decide which style I like best.
Also, please keep the conversation civil. We don't need this to devolve into something ridiculous.
Sure it is possible but its just not needed. For aoe the sustain is mainly from orbs anyway and for the boss and that 1 or 2 adds you dont need an aoe magicka steal either.
You are right ofc that both healers dont need repent but they don't do that anyways. No need for redundancy and slots are precious for healers anyway.
NeuroAutonomy wrote: »I disagree with this as I think blood alter, while not a super HOT can come in quite clutch when u need just a little bit more healing and it's healing that you don't have to do yourself, so that's always welcome.Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
Edit: I should also say that I've never run blood alter on my healer I've always had an off-tank willing to run it but it would be possible to run on a healer, not as convenient but possible.xblackroxe wrote: »NeuroAutonomy wrote: »xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
I tend to agree with @xblackroxe , but I also think it is rather short sighted to count out restoring aura. I think one healer should run RA and one run repentance so the perma blocking on add pulls is nice. As for the armour break, you can put up ele susceptibility on large adds/bosses.
However, you could also put up an ele drain which would cover both of those skills in one, you're just not getting the coverage that you would with RA. I have yet to decide which style I like best.
Also, please keep the conversation civil. We don't need this to devolve into something ridiculous.
Sure it is possible but its just not needed. For aoe the sustain is mainly from orbs anyway and for the boss and that 1 or 2 adds you dont need an aoe magicka steal either.
You are right ofc that both healers dont need repent but they don't do that anyways. No need for redundancy and slots are precious for healers anyway.
@xblackroxe I'm curious do you guys use just the two orb morphs or all three?
Yeah, that's all I've implemented on my raid teams as well. However, I've heard that the unmorphed version stacks with both morphs. Haven't tried this yet, is it a thing?xblackroxe wrote: »NeuroAutonomy wrote: »I disagree with this as I think blood alter, while not a super HOT can come in quite clutch when u need just a little bit more healing and it's healing that you don't have to do yourself, so that's always welcome.Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
Edit: I should also say that I've never run blood alter on my healer I've always had an off-tank willing to run it but it would be possible to run on a healer, not as convenient but possible.xblackroxe wrote: »NeuroAutonomy wrote: »xblackroxe wrote: »Lightspeedflashb14_ESO wrote: »Repentance is such a strong skill, I would never drop it. In my opinion, the only one that ought to be running it is a magtemp dps. You are right that syphon is worthless now but so is blood alter. The heal would only be around 1k on average, with buffs. Still a joke. I
We dont run any stam dps post patch (like most guilds now) so repentance is useless, trust me an AOE ele drain is more awesome than you realize. Besides you can always throw stam dps a shard if needed.
Also one of us runs quick siphon now instead of force siphon for the heal and its instant cast so also nice. Trust me, on hardmode maw that 1k may be the difference between a healer catching you with a breath of life or you dying.
Its not for stam dps. Its for tanks and people who block which on trash is every melee.
Also its not an aoe ele drain cuz the major breach is missing and even if the tanks taunt everything you still only profit once from the minor magickasteal. No point in putting it on all the mobs.
I tend to agree with @xblackroxe , but I also think it is rather short sighted to count out restoring aura. I think one healer should run RA and one run repentance so the perma blocking on add pulls is nice. As for the armour break, you can put up ele susceptibility on large adds/bosses.
However, you could also put up an ele drain which would cover both of those skills in one, you're just not getting the coverage that you would with RA. I have yet to decide which style I like best.
Also, please keep the conversation civil. We don't need this to devolve into something ridiculous.
Sure it is possible but its just not needed. For aoe the sustain is mainly from orbs anyway and for the boss and that 1 or 2 adds you dont need an aoe magicka steal either.
You are right ofc that both healers dont need repent but they don't do that anyways. No need for redundancy and slots are precious for healers anyway.
@xblackroxe I'm curious do you guys use just the two orb morphs or all three?
Only the morphs. One healer the healing morph as they actually heal really good. Tanks and the other healer the damage morph.
Our guild tried last night but the servers went crazy and then went down right at the gates of vAA...
We are speculating on a bunch of stuff. We will try starting with one healer running Radiant Aura, the other Power of the Light, both running Lightning Blockade (but no Charged staves). No Drain or Siphon.
We will keep Infallible for the first bosses of AA, but try another setup without it for other bosses. We heard Mending will probably be the one to take IA's place.
The irony is that IA is still kind of required to farm Mending, hehe.
This is the baseline we are starting from considering the very small amount of information we got so far even from PC players about this specific subject.
NeuroAutonomy wrote: »Our guild tried last night but the servers went crazy and then went down right at the gates of vAA...
We are speculating on a bunch of stuff. We will try starting with one healer running Radiant Aura, the other Power of the Light, both running Lightning Blockade (but no Charged staves). No Drain or Siphon.
We will keep Infallible for the first bosses of AA, but try another setup without it for other bosses. We heard Mending will probably be the one to take IA's place.
The irony is that IA is still kind of required to farm Mending, hehe.
This is the baseline we are starting from considering the very small amount of information we got so far even from PC players about this specific subject.
What will you be using as an armour break? Just the tanks taunt?
Also, like I said before RA isn't bad, I just don't know if it is as efficient as ele drain.
NeuroAutonomy wrote: »Our guild tried last night but the servers went crazy and then went down right at the gates of vAA...
We are speculating on a bunch of stuff. We will try starting with one healer running Radiant Aura, the other Power of the Light, both running Lightning Blockade (but no Charged staves). No Drain or Siphon.
We will keep Infallible for the first bosses of AA, but try another setup without it for other bosses. We heard Mending will probably be the one to take IA's place.
The irony is that IA is still kind of required to farm Mending, hehe.
This is the baseline we are starting from considering the very small amount of information we got so far even from PC players about this specific subject.
What will you be using as an armour break? Just the tanks taunt?
Also, like I said before RA isn't bad, I just don't know if it is as efficient as ele drain.
We will test and see. Usually Ele Drain is applied only on big guys anyway. We will try to run without it to see if it is possible, but will have it ready to go if we feel like we misjudge how effective Major Breach is.
NeuroAutonomy wrote: »Our guild tried last night but the servers went crazy and then went down right at the gates of vAA...
We are speculating on a bunch of stuff. We will try starting with one healer running Radiant Aura, the other Power of the Light, both running Lightning Blockade (but no Charged staves). No Drain or Siphon.
We will keep Infallible for the first bosses of AA, but try another setup without it for other bosses. We heard Mending will probably be the one to take IA's place.
The irony is that IA is still kind of required to farm Mending, hehe.
This is the baseline we are starting from considering the very small amount of information we got so far even from PC players about this specific subject.
What will you be using as an armour break? Just the tanks taunt?
Also, like I said before RA isn't bad, I just don't know if it is as efficient as ele drain.
NeuroAutonomy wrote: »NeuroAutonomy wrote: »Our guild tried last night but the servers went crazy and then went down right at the gates of vAA...
We are speculating on a bunch of stuff. We will try starting with one healer running Radiant Aura, the other Power of the Light, both running Lightning Blockade (but no Charged staves). No Drain or Siphon.
We will keep Infallible for the first bosses of AA, but try another setup without it for other bosses. We heard Mending will probably be the one to take IA's place.
The irony is that IA is still kind of required to farm Mending, hehe.
This is the baseline we are starting from considering the very small amount of information we got so far even from PC players about this specific subject.
What will you be using as an armour break? Just the tanks taunt?
Also, like I said before RA isn't bad, I just don't know if it is as efficient as ele drain.
We will test and see. Usually Ele Drain is applied only on big guys anyway. We will try to run without it to see if it is possible, but will have it ready to go if we feel like we misjudge how effective Major Breach is.
Lol I drained and aethered EVERYTHING (you'd see little spiders or crawlers with drain on them sometimes. Not intentionally, just a happy accident. Lol). Over-kill? Meh, I think it made healing a challenge: can you keep up debuffs while also providing consistent sustain and heals (healing orbs help with this balace ALOT).
Let me know how your testing goes though, I'm interested to hear how you make out.
NeuroAutonomy wrote: »Our guild tried last night but the servers went crazy and then went down right at the gates of vAA...
We are speculating on a bunch of stuff. We will try starting with one healer running Radiant Aura, the other Power of the Light, both running Lightning Blockade (but no Charged staves). No Drain or Siphon.
We will keep Infallible for the first bosses of AA, but try another setup without it for other bosses. We heard Mending will probably be the one to take IA's place.
The irony is that IA is still kind of required to farm Mending, hehe.
This is the baseline we are starting from considering the very small amount of information we got so far even from PC players about this specific subject.
What will you be using as an armour break? Just the tanks taunt?
Also, like I said before RA isn't bad, I just don't know if it is as efficient as ele drain.
As I see it, everything that would have ele drain on it would be taunted (besides the Mage and her reflections, still need WtE for that) I feel that RA just helps sustain in ad pulls. Havent had a lot of raid experience this patch on Xbox because raids are laggy and DC-ridden but yeah, We'll see.