Drakkdjinn wrote: »Sorry you lost your stones, but your observation is skewed and somewhat moot:
BWB and Azura's have always had IC without CP, and by no means whatsoever are 12+ players "required" to no-death farm bosses in IC if you play carefully.
Source? I've been farming IC in Azura's ad infinitum to avoid the roaming zergs in TF/Haderus to farm my stones, and I have no problem solo'ing all but 2 boss spawns in the area by my lonesome so long as I do not encounter an enemy zerg while I'm doing it -- hell sometimes a few enemy players jump in and I can still handle it and them without a death. With a handful of experienced players to help me, it just gets even more faceroll to farm IC even in Azura's -- and in the CP campaigns their difficulty is simply a joke even with just a few people who know the ropes.
I suggest you take some time to engage the bosses at 0-1x multiplier in a non-CP campaign and get some deaths under your belt so that you and your group can better learn the mechanics of the individual bosses so you know what you can handle w/o CP and w/o losing too many stones.
-Drakk
Totes-Bode wrote: »Drakkdjinn wrote: »Sorry you lost your stones, but your observation is skewed and somewhat moot:
BWB and Azura's have always had IC without CP, and by no means whatsoever are 12+ players "required" to no-death farm bosses in IC if you play carefully.
Source? I've been farming IC in Azura's ad infinitum to avoid the roaming zergs in TF/Haderus to farm my stones, and I have no problem solo'ing all but 2 boss spawns in the area by my lonesome so long as I do not encounter an enemy zerg while I'm doing it -- hell sometimes a few enemy players jump in and I can still handle it and them without a death. With a handful of experienced players to help me, it just gets even more faceroll to farm IC even in Azura's -- and in the CP campaigns their difficulty is simply a joke even with just a few people who know the ropes.
I suggest you take some time to engage the bosses at 0-1x multiplier in a non-CP campaign and get some deaths under your belt so that you and your group can better learn the mechanics of the individual bosses so you know what you can handle w/o CP and w/o losing too many stones.
-Drakk
It was simply an observation about the change in CP on trueflame.
Yolokin_Swagonborn wrote: »I could SOLO some of the bosses in IC with CP and good gear. Now they are group activities again. As much fun as it was to get a ton of TV per boss is this really what they were designed for?
usmcjdking wrote: »The point people are making is that this is not a new observation - it already exists as is on Azura's.