Motion blur in ESO can make it look better

cosyeddyxd
cosyeddyxd
Soul Shriven
Motion blur is a fantastic effect that can be very helpful to improve the graphics effects in this game, it might seem like a new game... nowadays almost all the games have this fantastic feature that make a 30 fps game look like a 60.
So... who want to see this graphic feature in the game? how can I suggest it to the developers?
  • IcyDeadPeople
    IcyDeadPeople
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    Motion blur is the first thing I try to disable in any new game I've ever installed. For me it makes a 30fps game feel more like 15fps, generally feels unresponsive during combat.
    Edited by IcyDeadPeople on February 24, 2017 11:01PM
  • MaKTaiL
    MaKTaiL
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    Motion blur and lens flare. KEEP THEM OUT!
  • andreasranasen
    andreasranasen
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    NO thanks. BUT depth of field would make this game look gorgeous. I love the way the game looks in the background when opening inventory.
    Edited by andreasranasen on February 24, 2017 11:14PM
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    I disable motion blur and depth of field. I want a clear, crisp picture no matter what's happening.
    Edited by s7732425ub17_ESO on February 24, 2017 11:34PM
  • Madhis
    Madhis
    Soul Shriven
    the background when opening inventory.

    just copy and paste this into your chat:

    /script SetFullscreenEffect(FULLSCREEN_EFFECT_CHARACTER_FRAMING_BLUR, 0.5, 0.65)

    enjoy :smile:


  • danno8
    danno8
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    I disable motion blur and depth of field. I want a clear, crisp picture no matter what's happening.

    I agree. When viewing a picture or watching a movie these effects can be cool.

    But when playing a video game I find they just don't work as they should, primarily because they try to mimic the effect our eyes experience while changing focus and moving quickly.

    Problem is our eyes watching a screen is not the same as our eyes watching real life. Depth of field effects in most games work by blurring the area where the reticule is not. But our eyes are not usually where the reticule is, but the game has no idea where our eyes are actually looking. So while you are looking around the screen you end up looking at a blurred area unless you point the reticule right at it.

    Same with motion blur. It is meant to mimic the blur our eyes experience when we turn our heads quickly. But that just doesn't happen in a game where most people play 3rd person. It's just looks unnatural.

    Similarly, I hate 3D movies. In real life your eye focus just doesn't change all that much. If you are driving it tends to be pretty much on the road or on the dashboard. Playing a game it tends to be at the TV/monitor and doesn't change much. When watching a movie the depth of focus changes constantly, as scenes and angles are stitched together. Your eyes are constantly having to move focus from close, to far, to mid, close, to far, over and over. Gives me eyestrain after 15 minutes, lol.

    Thank you for reading my essay.
  • ArrerBoy
    ArrerBoy
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    Because one thing I was missing in ESO was the ability to hurl techincolor yawn onto my keyboard.
  • andreasranasen
    andreasranasen
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    Madhis wrote: »
    the background when opening inventory.

    just copy and paste this into your chat:

    /script SetFullscreenEffect(FULLSCREEN_EFFECT_CHARACTER_FRAMING_BLUR, 0.5, 0.65)

    enjoy :smile:


    Does this even work? I'm on console though.
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • MythicEmperor
    MythicEmperor
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    danno8 wrote: »
    I disable motion blur and depth of field. I want a clear, crisp picture no matter what's happening.

    I agree. When viewing a picture or watching a movie these effects can be cool.

    But when playing a video game I find they just don't work as they should, primarily because they try to mimic the effect our eyes experience while changing focus and moving quickly.

    Problem is our eyes watching a screen is not the same as our eyes watching real life. Depth of field effects in most games work by blurring the area where the reticule is not. But our eyes are not usually where the reticule is, but the game has no idea where our eyes are actually looking. So while you are looking around the screen you end up looking at a blurred area unless you point the reticule right at it.

    Same with motion blur. It is meant to mimic the blur our eyes experience when we turn our heads quickly. But that just doesn't happen in a game where most people play 3rd person. It's just looks unnatural.

    Similarly, I hate 3D movies. In real life your eye focus just doesn't change all that much. If you are driving it tends to be pretty much on the road or on the dashboard. Playing a game it tends to be at the TV/monitor and doesn't change much. When watching a movie the depth of focus changes constantly, as scenes and angles are stitched together. Your eyes are constantly having to move focus from close, to far, to mid, close, to far, over and over. Gives me eyestrain after 15 minutes, lol.

    Thank you for reading my essay.

    You're welcome.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
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