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IDea for spell crafting

Sapeterson16ub17_ESO
Sapeterson16ub17_ESO
Soul Shriven
I wonder for spell crafting. They probs should make it so you can craft any normal ability in the game. That you can apply it to a scroll that shares a cooldown timer with your potions. Like normally I'm a dk but what if I could craft spells that are Templar based like breath of life. Would add a huge diversity to all builds.

What do you guys think?
  • DigitalShibby
    DigitalShibby
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    Negative. Spell crafting shouldn't allow the crafting of class skills. How about we encourage ZOS to add new stuff not keep up the trend of reusing existing material.
  • Waffennacht
    Waffennacht
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    Negative. Spell crafting shouldn't allow the crafting of class skills. How about we encourage ZOS to add new stuff not keep up the trend of reusing existing material.

    Edit

    Quite frankly the idea would completely change the game. Balance issues amongst classes may arise. It would offer a very large variety of abilities, however complaining is already rampant, bugs are also high in number.

    I would probably learn to live/like it, however my gut feeling is against spellcrafting.
    Edited by Waffennacht on February 23, 2017 5:37AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SFDB
    SFDB
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    Spell crafting should hopefully allow the players a chance for creativity, putting tools in our hands to create original spell options. Being able to make existing ones would be dull.
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