Dude above me must be overexagerrating, I can't fathom how 3 competent players can't kill a single player.
Dude above me must be overexagerrating, I can't fathom how 3 competent players can't kill a single player.
If you can't defend against 3 or 4 players for a long period of time, you aren't a tank, period. There are several builds that can take on 10+ -- but do no damage. They are potato magnets, ultimate generators... and good entertainment. I am totally amused by watching people hit @aidenmoore .
There are several gear sets that synergize so well with heavy armor and DK passives that a properly geared stam DK can turn around AND do damage as a tank. The more you hit them, the stronger they get.
As for the sheer number of tanks out there, you can look at the number of instagib builds for the reason why. Both ends of the spectrum are a result of unchecked power creep.
But being able to take on and kill 3-4 players? Not a class issue, not a gear issue, not a tank issue. If you are chasing down and Xv1'ing some guy you are at risk of being featured in someone's 1vX video.
Takes-No-Prisoner wrote: »
Dude above me must be overexagerrating, I can't fathom how 3 competent players can't kill a single player.
If you can't defend against 3 or 4 players for a long period of time, you aren't a tank, period. There are several builds that can take on 10+ -- but do no damage. They are potato magnets, ultimate generators... and good entertainment. I am totally amused by watching people hit @aidenmoore .
There are several gear sets that synergize so well with heavy armor and DK passives that a properly geared stam DK can turn around AND do damage as a tank. The more you hit them, the stronger they get.
As for the sheer number of tanks out there, you can look at the number of instagib builds for the reason why. Both ends of the spectrum are a result of unchecked power creep.
But being able to take on and kill 3-4 players? Not a class issue, not a gear issue, not a tank issue. If you are chasing down and Xv1'ing some guy you are at risk of being featured in someone's 1vX video.
Don't get me wrong.. we didn't fail to take him down.. it just took soo damn long.
Dude above me must be overexagerrating, I can't fathom how 3 competent players can't kill a single player.
If you can't defend against 3 or 4 players for a long period of time, you aren't a tank, period. There are several builds that can take on 10+ -- but do no damage. They are potato magnets, ultimate generators... and good entertainment. I am totally amused by watching people hit @aidenmoore .
There are several gear sets that synergize so well with heavy armor and DK passives that a properly geared stam DK can turn around AND do damage as a tank. The more you hit them, the stronger they get.
As for the sheer number of tanks out there, you can look at the number of instagib builds for the reason why. Both ends of the spectrum are a result of unchecked power creep.
But being able to take on and kill 3-4 players? Not a class issue, not a gear issue, not a tank issue. If you are chasing down and Xv1'ing some guy you are at risk of being featured in someone's 1vX video.
Don't get me wrong.. we didn't fail to take him down.. it just took soo damn long.
So... you are complaining it took you too long to Xv1 some guy?
And HE'S the problem?
Dude above me must be overexagerrating, I can't fathom how 3 competent players can't kill a single player.
If you can't defend against 3 or 4 players for a long period of time, you aren't a tank, period. There are several builds that can take on 10+ -- but do no damage. They are potato magnets, ultimate generators... and good entertainment. I am totally amused by watching people hit @aidenmoore .
There are several gear sets that synergize so well with heavy armor and DK passives that a properly geared stam DK can turn around AND do damage as a tank. The more you hit them, the stronger they get.
As for the sheer number of tanks out there, you can look at the number of instagib builds for the reason why. Both ends of the spectrum are a result of unchecked power creep.
But being able to take on and kill 3-4 players? Not a class issue, not a gear issue, not a tank issue. If you are chasing down and Xv1'ing some guy you are at risk of being featured in someone's 1vX video.
Stam poison is the wrong way to go. That won't change blocking or roll dodging cost.
Hit their Magicka pool. That's the secret spicy sauce. Keep spamming unblockable attacks, resto heavies, and coordinate AOE ults (dawnbreaker and EoTS) with burst.
I feel you OP, PvP is rough for a solo player these days. Everybody runs a heavy armor tank loadout but has easy access to animation cancelling, good burst combos, INSANE self-healing, coordinated ultis, etc. We just have to face the music and come to the realization that with regard to ESO game design, there is no game design.
Dude above me must be overexagerrating, I can't fathom how 3 competent players can't kill a single player.
he is mag sorc, should be clear on his post. :P
NightbladeMechanics wrote: »
Soo - spent a few hours playing tonight with spinners.. seems very promising so far. I'm not seeing the kind of hits I used to against light armoured targets - but I'm making good dents in the multitude of DK's now.
I think its partly spinners and partly more bar space from no pets.. Where I used to have to use CS as my only staff ability (to get the staff dmg bonus), I've dropped it for wrath and added in ele drain instead. So yeah, almost 20k pen when I use it. And getting the burst back from wrath as opposed to the tickle from CS is making a big difference too.
I'm running an odd setup tho.. Sharpened staff but NOT spinners.. (don't have the gold to buy one and spent over 500k AP on trying to get the spinners stuff I'm using) - and no resto staff - so no heals aside from surge and pots. Yeah, I know its a weakness.. Still have a bit of tweaking to do but its certainly looking promising.
thankyourat wrote: »thankyourat wrote: »Lol stam dk is ridiculous I hate fighting them. Honestly I don't know if anyone has found something different but stam dk doesn't seem to have any counters. Great damage, great healing, great defense. I would say just destro ulti them and try to land your frag, curse,wrath combo in the ultimate. That'll usually finish him. as someone said earlier use spinner set it's pretty much best in slot in cyrodiil right now for magicka builds. To kill a good stam dk you are going to have to have a lot of burst damage and make sure you are setting up your combos.
I just recently switched from my long time run (3 years) as magicka DK to Stamina (yeah i know everyone said this wasnt the patch to do it but, gotta follow your heart ya me?) and your comments here are curious. . . what healing do you speak of that makes Stam DK unique? my two biggest heals are Vigor and Rally. . . literally every other class gets access to the same heals.
Magicka DK seems to be superior from a CC and Survivability stand point. Fossilize, Talons, Inhale, Burning Embers, Igneous Shields, hell even Dragon Blood - all of these are DK specific, all increase a DK's survival, and ALL dictated by the magicka resource pool.
So again, how is it that Stam DK'sandthankyourat wrote: »doesn't seem to have any countersandthankyourat wrote: »Great damage, great healing, great defensethankyourat wrote: »To kill a good stam dk you are going to have to have a lot of burst damage and make sure you are setting up your combos.
I can get my vigors to tic for 6k crits on my stam dk. And I've had over 15k rally heals. Combine that with great resource management. I feel like I can't die while playing stam dk. I've never played mag dk maybe it has better survivability idk but I do know stam dk is ridiculous from playing one and fighting them. I just run a very basic set up 5 fury, 5 viper, 2 bloodspawn, sword and board. Icreate and play classes I struggle to beat on my main so I can learn how to fight them better, and I have never played anything that feels as survivable as a stam dk. Every 1v1 is a stam dks fight to lose. Every class has acsess to vigor but stam dk has major mending to pump it up
Anti_Virus wrote: »thankyourat wrote: »thankyourat wrote: »Lol stam dk is ridiculous I hate fighting them. Honestly I don't know if anyone has found something different but stam dk doesn't seem to have any counters. Great damage, great healing, great defense. I would say just destro ulti them and try to land your frag, curse,wrath combo in the ultimate. That'll usually finish him. as someone said earlier use spinner set it's pretty much best in slot in cyrodiil right now for magicka builds. To kill a good stam dk you are going to have to have a lot of burst damage and make sure you are setting up your combos.
I just recently switched from my long time run (3 years) as magicka DK to Stamina (yeah i know everyone said this wasnt the patch to do it but, gotta follow your heart ya me?) and your comments here are curious. . . what healing do you speak of that makes Stam DK unique? my two biggest heals are Vigor and Rally. . . literally every other class gets access to the same heals.
Magicka DK seems to be superior from a CC and Survivability stand point. Fossilize, Talons, Inhale, Burning Embers, Igneous Shields, hell even Dragon Blood - all of these are DK specific, all increase a DK's survival, and ALL dictated by the magicka resource pool.
So again, how is it that Stam DK'sandthankyourat wrote: »doesn't seem to have any countersandthankyourat wrote: »Great damage, great healing, great defensethankyourat wrote: »To kill a good stam dk you are going to have to have a lot of burst damage and make sure you are setting up your combos.
I can get my vigors to tic for 6k crits on my stam dk. And I've had over 15k rally heals. Combine that with great resource management. I feel like I can't die while playing stam dk. I've never played mag dk maybe it has better survivability idk but I do know stam dk is ridiculous from playing one and fighting them. I just run a very basic set up 5 fury, 5 viper, 2 bloodspawn, sword and board. Icreate and play classes I struggle to beat on my main so I can learn how to fight them better, and I have never played anything that feels as survivable as a stam dk. Every 1v1 is a stam dks fight to lose. Every class has acsess to vigor but stam dk has major mending to pump it up
Thats the problem you have viper and Fury one take them off and see how you preform on your DK.
Not every stam dk uses these sets.
thankyourat wrote: »Anti_Virus wrote: »thankyourat wrote: »thankyourat wrote: »Lol stam dk is ridiculous I hate fighting them. Honestly I don't know if anyone has found something different but stam dk doesn't seem to have any counters. Great damage, great healing, great defense. I would say just destro ulti them and try to land your frag, curse,wrath combo in the ultimate. That'll usually finish him. as someone said earlier use spinner set it's pretty much best in slot in cyrodiil right now for magicka builds. To kill a good stam dk you are going to have to have a lot of burst damage and make sure you are setting up your combos.
I just recently switched from my long time run (3 years) as magicka DK to Stamina (yeah i know everyone said this wasnt the patch to do it but, gotta follow your heart ya me?) and your comments here are curious. . . what healing do you speak of that makes Stam DK unique? my two biggest heals are Vigor and Rally. . . literally every other class gets access to the same heals.
Magicka DK seems to be superior from a CC and Survivability stand point. Fossilize, Talons, Inhale, Burning Embers, Igneous Shields, hell even Dragon Blood - all of these are DK specific, all increase a DK's survival, and ALL dictated by the magicka resource pool.
So again, how is it that Stam DK'sandthankyourat wrote: »doesn't seem to have any countersandthankyourat wrote: »Great damage, great healing, great defensethankyourat wrote: »To kill a good stam dk you are going to have to have a lot of burst damage and make sure you are setting up your combos.
I can get my vigors to tic for 6k crits on my stam dk. And I've had over 15k rally heals. Combine that with great resource management. I feel like I can't die while playing stam dk. I've never played mag dk maybe it has better survivability idk but I do know stam dk is ridiculous from playing one and fighting them. I just run a very basic set up 5 fury, 5 viper, 2 bloodspawn, sword and board. Icreate and play classes I struggle to beat on my main so I can learn how to fight them better, and I have never played anything that feels as survivable as a stam dk. Every 1v1 is a stam dks fight to lose. Every class has acsess to vigor but stam dk has major mending to pump it up
Thats the problem you have viper and Fury one take them off and see how you preform on your DK.
Not every stam dk uses these sets.
I could use 5 blackrose/ 2 tremorscale / 3 agility/ lekis sword and board / Maelstrom great sword and get similar results. Or even 2hand and bow heavy armor all damage sets no procs and it'll still be incredibly difficult to kill while having great single target damage. Stam dk is just a beast 1v1