I think this is a simple way to improve on placing furniture in a home - make surface drag apply to every surface on an object. As it is now, surface drag only applies to (what seems to be) a single point on an object (usually on the bottom). As a result, placing objects near each other poses the risk of them clipping into each other if they feature irregular shapes, which many things do. Also, it would be nice to see a snapping mechanic similar to what exists in Fallout 4, even if only for a few simple objects, like planks and blocks for adding to homes. It would be nice if I could take the open floor plans of the larger homes and create my own hallways and rooms with placable walls that snap into place. What are your thoughts?