NewBlacksmurf wrote: »This game has infinite difficulty called RNG and grinding. That's hard enough
Sneaky-Snurr wrote: »NewBlacksmurf wrote: »This game has infinite difficulty called RNG and grinding. That's hard enough
@NewBlacksmurf
Then why not make it harder lel.
NewBlacksmurf wrote: »@Sneaky-Snurr
It's pretty hard or impossible already for the majority of players.
Do you participate in Vet trials? Or VMSA?
NewBlacksmurf wrote: »This game has infinite difficulty called RNG and grinding. That's hard enough
Lord Xanhorn wrote: ». Simply run the same dungeon over and over again just like we do now except each time the trash and bosses get 5-10% stronger for instance. Each time you complete a higher level the loot goes up by 1 CP point. 161, 162, 163 etc...
IcyDeadPeople wrote: »What you are describing sounds excruciatingly boring. And there are quite a lot of ESO players who don't run the same dungeon over and over.
Lord Xanhorn wrote: »IcyDeadPeople wrote: »What you are describing sounds excruciatingly boring. And there are quite a lot of ESO players who don't run the same dungeon over and over.
Do you even play this game? What is done at end game that isn't done over and over again? What's the difference between doing the same thing repetitively and doing the same thing with a gradual difficulty curve with gradually more powerful rewards?
IcyDeadPeople wrote: »In my case, if I have limited time to play ESO, I'd rather do something fun, so I avoid builds that require grinding.
Lord Xanhorn wrote: »IcyDeadPeople wrote: »What you are describing sounds excruciatingly boring. And there are quite a lot of ESO players who don't run the same dungeon over and over.
Do you even play this game? What is done at end game that isn't done over and over again? What's the difference between doing the same thing repetitively and doing the same thing with a gradual difficulty curve with gradually more powerful rewards?
NewBlacksmurf wrote: »Actually if you read what they wrote
"And there are quite a lot of ESO players who don't run the same dungeon over and over"
They aren't saying ppl never do a dungeon again, but they are saying there are a lot of players who don't grind dungeons for best in slot. That is very true. I'm one of those.
I'll do randoms each day or maybe an undaunted once a week but a lot of players actually play this for non group required content.
NewBlacksmurf wrote: »Sneaky-Snurr wrote: »NewBlacksmurf wrote: »This game has infinite difficulty called RNG and grinding. That's hard enough
@NewBlacksmurf
Then why not make it harder lel.
@Sneaky-Snurr
It's pretty hard or impossible already for the majority of players.
Do you participate in Vet trials? Or VMSA?
lucky_Sage wrote: »NewBlacksmurf wrote: »Sneaky-Snurr wrote: »NewBlacksmurf wrote: »This game has infinite difficulty called RNG and grinding. That's hard enough
@NewBlacksmurf
Then why not make it harder lel.
@Sneaky-Snurr
It's pretty hard or impossible already for the majority of players.
Do you participate in Vet trials? Or VMSA?
all other pve is to easy and not worth doing its all faceroll if you have a good group
vVMOL is only hard one I here I don't pve In this game anymore.
VMA is a little hard but it boring cause its solo. why would they make top tier gear in a mmo solo. mmo are to play with other people not solo.
got to round 7 first try in 40 min and quit cause boring solo
This is the single greatest post I have yet read on these forums!compare custoner service, compare hotfixes, compare development... NEVER ask to add WoW features. NEVER. You ran full steam passed full *** and straight to potato. If you like wow feature... go play wow. I've been playing PC games since before there were hard drives and I only ever played WoW for 4 days because of how crap the game is. And I woiuld have quit after the first day but figured with as popular as it is that there had to be something I was missing.
Lord Xanhorn wrote: »NewBlacksmurf wrote: »Actually if you read what they wrote
"And there are quite a lot of ESO players who don't run the same dungeon over and over"
They aren't saying ppl never do a dungeon again, but they are saying there are a lot of players who don't grind dungeons for best in slot. That is very true. I'm one of those.
I'll do randoms each day or maybe an undaunted once a week but a lot of players actually play this for non group required content.
This is such a nonsensical argument. Because there are a lot of players who don't run dungeons, the system for running dungeons should not be improved? What??
Lord Xanhorn wrote: »without actually having to make more content