Not exactly, but in sum something similar:g0dlik3buthumbl3 wrote: »Is there a jewellery similar to VO that gives damage with ridiculous magicka sustain?
Siliziumdioxid wrote: »Not exactly, but in sum something similar:g0dlik3buthumbl3 wrote: »Is there a jewellery similar to VO that gives damage with ridiculous magicka sustain?
Getting Mana back per Enemy killed
-Destruction Expert Passive: Anytime you kill an Enemy with Destruction staff ability/attack you restore Magicka
-Arcane Well(Cp): 20% chance to restore Magicka on killed enemy (have to stand near it)
-Comsuming Trap(no one uses this)
-Withered Hand(Set): (enemies your group kills restore Magicka)
Cost Reduction:
-Worm cult set: gives 5% costreduction to whole group(healer runs this)
-Seducer: 8% cost reduction (with this set its hard to run out of Mana)
Note that Seducer+Withered doesn't improve your damage only your sustain.
when you still have sustain problems you can switch to withmothers potent brew.
Siliziumdioxid wrote: »Not exactly, but in sum something similar:g0dlik3buthumbl3 wrote: »Is there a jewellery similar to VO that gives damage with ridiculous magicka sustain?
Getting Mana back per Enemy killed
-Destruction Expert Passive: Anytime you kill an Enemy with Destruction staff ability/attack you restore Magicka
-Arcane Well(Cp): 20% chance to restore Magicka on killed enemy (have to stand near it)
-Comsuming Trap(no one uses this)
-Withered Hand(Set): (enemies your group kills restore Magicka)
Cost Reduction:
-Worm cult set: gives 5% costreduction to whole group(healer runs this)
-Seducer: 8% cost reduction (with this set its hard to run out of Mana)
Note that Seducer+Withered doesn't improve your damage only your sustain.
when you still have sustain problems you can switch to withmothers potent brew.
yes if only they would take the dot effect of impulse and add it to the initial and get rid of the dot. dont need dot aoe's unless said skill has the power equivalent of single target (otherwise just waste of time in every way)