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Sherman's DK Flame Magicka Tank.

Nolic1
Nolic1
✭✭✭
So I put this together over a week ago to test some idea's with a more flame based tank. So here it is I hope it gives you some idea's of your own to use or you can use what I have here it is all up to you. But please remember this is not a fully geared tank I am missing the 2 piece monster set. Thanks for watching.

https://youtu.be/OThQL73iTRk
Sherman from Sherman's Gaming

Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • Veraen
    Veraen
    ✭✭
    I have to be honest brother, this kinda hurts to watch. It's just a magicka dragonknight dps build wearing heavy armor!
    Veræn → XB1/NA
  • Duragon_Darko
    Duragon_Darko
    ✭✭✭
    @Nolic1
    I'll commend you on the making of the video, but not the content as this is a dps with heavy armor for survivability. Using one taunt in a rotation with all dps abilities is not tanking. But I have yet to make a video, so /bow to you.

    I have a dk magicka flame self heal tank. None of my abilities focus on how much damage I do, it's all about helping the dps do their job and do more damage while not only grouping adds up, but keeping them grouped and making sure the team doesn't take unnecessary damage and everything is focused on me.

    First, sword and board is not the norm, it's the mandatory. First, the Piercing ability is not only a taunt, it lowers the physical and spell resistance of an enemy by 5,000. Think of what a dps could do with that added debuff. Second, Absorb Magic ability is a necessity for hard vet dungeons or trials as not only does everything magic wise thrown at you heal you, but it gives you an additional 8% blocked damage just when on the bar. Third, sword and board are 2 items and thus you can go with a 5 set of Tavas, 5 set of Akaviri and Bloodspawn monster helm set all together. I do Tavas, Bloodspawn and Plague Doctor if I need the health cause the healer is low cp. The possibilities are endless.

    Second, abilities. All the abilities you need, you don't have. Chains to pull them together, Eruption for the movement decrease, Talons to lock them in place, Deep Breath for spell and charge attack interruptions as well as self heal, Burning Embers for the best self heal in the game, Igneous Shield for the PLUS 25% heals to the group (also shields the group with a health shield AND gives you stamina back each time you cast it). At least you have Volitale Armor, but that only gets you 5k in resistances and you're at 22k, so that still puts you at only 27k, which is 6k shy of cap..... and where oh where is Aggressive Warhorn?

    Like I said, it's a good video on dps with heavy armor. I like the inner light on both bars, I do that too.

    But for pure dps in light armor, try also putting molten whip on both bars, Igneous Weapon for the crit buff, and rearming trap. Yes, Rearming trap is a fighter stamina skill but you only need it for the 12% boost in damage. Also, I know most will chuckle, but try dps with sword and board. It allows 5 piece Julianos, 5 piece Burning Spellweave and Valkria Skoria monster helm all together. Your spammable becomes the whip, so you won't be using the sword for anything but light weave, and the shield gets you much needed physical resistance if you're all light, one medium, one heavy. Just try it. I think my spell damage is like 2,800 and my crit is 61%. If you pop Igneous weapons and rearming trap the damage is like 3,200 and when Burning Spellweave procs, whoa nelly.

    Damn that's long, sorry. Have fun!
    .... I have to admit, the devs do listen to reason, if not to the forums. Thank you for "nameplates", a welcome addition to immersion, as well as the text chat box for PS4, which only comes on the screen when I need it too, and helps this gameplay SO MUCH MORE then without it. THANK YOU for the additions. Very much appreciated.
  • Nolic1
    Nolic1
    ✭✭✭
    @Nolic1
    I'll commend you on the making of the video, but not the content as this is a dps with heavy armor for survivability. Using one taunt in a rotation with all dps abilities is not tanking. But I have yet to make a video, so /bow to you.

    I have a dk magicka flame self heal tank. None of my abilities focus on how much damage I do, it's all about helping the dps do their job and do more damage while not only grouping adds up, but keeping them grouped and making sure the team doesn't take unnecessary damage and everything is focused on me.

    First, sword and board is not the norm, it's the mandatory. First, the Piercing ability is not only a taunt, it lowers the physical and spell resistance of an enemy by 5,000. Think of what a dps could do with that added debuff. Second, Absorb Magic ability is a necessity for hard vet dungeons or trials as not only does everything magic wise thrown at you heal you, but it gives you an additional 8% blocked damage just when on the bar. Third, sword and board are 2 items and thus you can go with a 5 set of Tavas, 5 set of Akaviri and Bloodspawn monster helm set all together. I do Tavas, Bloodspawn and Plague Doctor if I need the health cause the healer is low cp. The possibilities are endless.

    Second, abilities. All the abilities you need, you don't have. Chains to pull them together, Eruption for the movement decrease, Talons to lock them in place, Deep Breath for spell and charge attack interruptions as well as self heal, Burning Embers for the best self heal in the game, Igneous Shield for the PLUS 25% heals to the group (also shields the group with a health shield AND gives you stamina back each time you cast it). At least you have Volitale Armor, but that only gets you 5k in resistances and you're at 22k, so that still puts you at only 27k, which is 6k shy of cap..... and where oh where is Aggressive Warhorn?

    Like I said, it's a good video on dps with heavy armor. I like the inner light on both bars, I do that too.

    But for pure dps in light armor, try also putting molten whip on both bars, Igneous Weapon for the crit buff, and rearming trap. Yes, Rearming trap is a fighter stamina skill but you only need it for the 12% boost in damage. Also, I know most will chuckle, but try dps with sword and board. It allows 5 piece Julianos, 5 piece Burning Spellweave and Valkria Skoria monster helm all together. Your spammable becomes the whip, so you won't be using the sword for anything but light weave, and the shield gets you much needed physical resistance if you're all light, one medium, one heavy. Just try it. I think my spell damage is like 2,800 and my crit is 61%. If you pop Igneous weapons and rearming trap the damage is like 3,200 and when Burning Spellweave procs, whoa nelly.

    Damn that's long, sorry. Have fun!

    Hey thanks for the info even though it's all normal meta advice which I know well enough with it being brought to me every day sense I started back 6 months ago. I do not have a problem with the meta I just can not use half the meta builds for tanking cause I feel like I should just make a healer support build and coming from other mmo's tanks do not work this way so its not easy to change to that set up. I do have meta characters but none are tanks and some do not follow the builds 100% cause I add my own twist to them to work for me and still I meet the numbers most call for but playing healer and dps is not hard to reach what most call for. So I can do my own thing with it in that regard.

    But thank you again for your advice on the DPS part I will take a look at it. Even though it is a common meta set up.
    Sherman from Sherman's Gaming

    Youtube content creator that is dedicated to the Casual and Roleplay community for News, Lets Talks, Guides, Help and character builds.

    Youtube channel link: https://www.youtube.com/channel/UCrgYNgpFTRAl4XWz31o2emw
  • Gordon906
    Gordon906
    ✭✭✭
    64 points on magic
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