[Spoiler] Well, since we're sharing Morrowind leaks today

runagate
runagate
✭✭✭✭✭
✭✭✭
Do not read this if you do not want spoilers. It's only a spoiler by a month or so, a Russian site posted a leaked magazine article about the Morrowind DLC.
Spoilers about new game systems
http://elderscrolls.net/2017/02/07/18532-eso-morrowind-perevod-prevyu-ot-game-informer/

Spoilers about lore and quests and such (very, very minor spoilers but spoilers nonetheless, but once the article is published in March everyone on the forums will know anyway
http://elderscrolls.net/2017/02/07/18504-eso-morrowind-zametki-o-vvardenfele/
  • Andarne
    Andarne
    ✭✭✭
    Here's a translation from the original Russia, via Google Translate.
    Back to Morrowind: a preview from the Game Informer

    Source: the Game by Informer ; Translation: TERAB1T

    Initially cool adopted by the PC, The Elder Scrolls Online later found success on the console arena - arena that many MMORPG simply ignore, and for which there is the representatives of the genre can not be fixed. Through constant improvements player base has grown steadily. It played a role and return to their roots of single-user, and the abolition of the mandatory subscription, and the emergence of opportunities to explore the world, regardless of level, pillaging and killing civilians. At the moment, the game boasts 7 million players.

    The future expansion of Morrowind returns players in the region, which has become famous thanks to The Elder Scrolls III - Vvardenfel on a mysterious island, with the Great Houses. For many players it is The Elder Scrolls III became the first acquaintance with the ever-growing series of role-playing games - and even the future incarnation of the island in the ESO and will breathe new life into Vvardenfel whose past version today looks outdated, players are waiting for the familiar sights, sounds and characters , migrated straight from the original game.
    1

    2

    "First and foremost Morrowind associated with nostalgia - says game director Matt Fayror. - Familiar locations remained in place. They may be slightly different - for example, on the site of a city can be a settlement - but on the whole 700 years - not so long for Elder Scrolls. The island is still owned by the Dunmer. Volcano yet relatively quiet, so there is more to life and vegetation, but everything else was just as you remember. "

    Morrowind significantly alters the basic game. This is not an extension in the traditional sense, but a whole set of new features that perfectly complement the original game.

    Players eager to learn the secrets of the island and Morrowind Vvardenfel, waiting for new attacks (delves), another deadly test, small-scale battlefields and - for the first time since the start of the game - a new gaming class.

    In Morrowind there will be activities for all types of players - both for individuals, adventurers, and for those, who like complicated group raids. Get ready to go on a (partly) unknown shore of the island of Morrowind and explore the island for 700 years before the events of Elder Scrolls III.
    none

    none
    Exploring the Past and Future

    Elder Scrolls fans will find on the island Vvardenfel many familiar sights, sounds and sights - starting from the shores of the majestic and ending trips to the silt-strider. Nostalgia will haunt you literally everywhere - from meetings with the ancestors of the characters familiar from The Elder Scrolls III, to the tasks and enemies, inspired by the game in 2002. Journey into the depths of memory is accompanied by a carefully-set characters, buildings and landscape elements that refer to the original game, so fans are waiting for the whole mountain of knowledge and Easter eggs.

    "The main character in this game - the island itself - says Fayror. - An important role is played here and the atmosphere Vvardenfela study. "

    On Vvardenfele there are five houses (and, possibly, the sixth, which is shrouded in mystery), each of which has its own unique style and sophisticated culture. Hermits Telvanni rely only on themselves and engaged in magic and slavery, Redoran different virtue, placing above all the duty and piety, and Dres are renowned for their achievements in the agricultural field. Houses differ from each other ideologically, that adds intrigue in their political relations. Along with the colorful houses Vvardenfel boasts unique biomes, which are like nothing else in Tamriel: here and swamps with giant mushrooms, and alien landscapes, and a career filled with lava.
    none

    6

    Creative Director Rich Lambert shows me a new biome, which players will be introduced to Vvardenfele - an area with lush vegetation and large mushrooms Telvanni. "Telvanni famous for its huge mushroom towers - says Lambert. - At the height of the tower, you can easily determine the age and power of owning her wizard. We conducted in-depth study of their culture and placed in the same city, where he was in the days of Elder Scrolls III. Telvanni are notorious for their love of slavery and the heinous nature, and in one of the job chains, you will learn the details of their social system. "

    One of the advantages of creating a new world in the past, is the ability to show the players places that were in The Elder Scrolls III, at the start of their construction. Do not forget about the various assumptions that in the future spill over into entire scenes and stories.

    The original inhabitants of Morrowind are dark elves, also known as the Dunmer. Houses and Dunmer faction significant independent, intolerant of change and relying only on themselves - this is another reason that makes this area an interesting and unique. From barbarian Ashlander to political assassins of the Morag Tong, who support the balance of his "altruistic" murder - the Dark Elves despise foreigners and develop their own culture.
    7

    8

    "All members of the Elder Scrolls refer to worlds much bigger than the TES games, but Morrowind is completely different. Dunmeri culture pretty crazy - in a good sense of the word, - says Fayror. - It's not a traditional fantasy. It is not like Western Europe, most of the other provinces. Morrowind has given us the opportunity to delve into the dwarven culture - along with Dunmeri and eshlenderskoy. Here, all three cultures are combined with each other, because this area of ​​land is incredibly diverse. "

    On Vvardenfele players are expected not only Dunmer-inhabitants - by the shores of the island in large numbers live and robbers pirates. This Elder Scrolls, and therefore, no cost and without massive Dwemer ruins or suspicious Khajiit that trick to get involved in the adventure, after which you can become a drug lord skumovym.

    The main plot revolves around the patient's Vivek, one of the three gods-kings of Morrowind. Vivek condition is getting worse, Red Mountain is preparing to erupt, and the moon, hovering above the capital Vvardenfela, Vivek city, threatening to fall on the land and to destroy all around. Taking into account the main story and side quests passing Morrowind takes players about 30 hours.
    9

    10

    Though this land, and bustles with nostalgia, history and references, if it's your first trip to the island, do not worry - a look into the past opens up a new future for Elder Scrolls Online.

    "The teams are responsible for the content and history, did a good job to explain to the players the important things - says Lambert. - New players unfamiliar with the Elder Scrolls III or do not know about its existence, will gradually get acquainted with the world. They learn why Vivek is so important that this Tribunal and why these places are so important. "

    Most content Morrowind extremely serious and is associated with the Houses of the Dunmer and their politics, but even here there is a place fun. For example, players can find a superhero costume and perform a number of tasks as a vigilante, similar to Zorro.
    eleven

    12
    This is not exactly an extension

    Generally speaking the expansion, we imagine the additional content that is attached to the main game. In this regard, Elder Scrolls Online: Morrowind is different - bought it, you will get everything you need to play - including the basic game. If you already have The Elder Scrolls Online, you can supplement your copy of the expansion at a discounted price.

    The retail box with Morrowind will be sold at $ 59.99, while the update for those who already have the ESO's, will cost only $ 39.99. For $ 99.99 you can buy a Collector's Edition, which includes a 300-page artbook, a statue of the Colossus, card, metal box and minor in-game bonuses: a special War Bear, character animation, armored war horse and other trifles. The Collector's Edition is available in digital form - it can be purchased for $ 79.99, but it consists of only in-game bonuses.

    Morrowind is friendly to newcomers - even in its composition includes a separate training. You can create a new character and start your adventure in Vvardenfele, even without looking at the old zone. Morrowind is a new chapter in the universe Elder Scrolls - the first of many that will offer much more content than usual quarterly supplement.

    "We have many players who play in this game. 10-hour addition - it's great, but they want more, - says game director Matt Fayror. - They want a long story, more characters, and more rewards. We wanted to expand the scope of research, and for this we need more territory. Yes, there's a lot of nostalgia, but let's be realistic - most people who will play of Morrowind, know nothing about TES III. Therefore, we sought to a combination of nostalgia and new cool stuff. "

    Since Elder Scrolls Online is not the usual division into levels, you will be able to travel freely across the island as soon as they set foot on its shores.
    Everything will be cool

    Morrowind - it is not only the region, as a longtime fan favorite Elder Scrolls. The structure of the expansion will also include a new class - the first since the launch - the keeper.

    "[The Guardian] is similar to the traditional archetypes druid / hunter / ranger, but this is Elder Scrolls Online, so you will not compel someone to protect. This new class with three new branches abilities "- says Fayror.

    In general, branches keeper abilities match the specified archetypes. In the branch "Embrace winter" offers ice and water capacity, allowing the keeper to defend itself and its allies, increasing survivability. In this branch is healing, increasing physical and magic resistance, slowing down, shield and so on. One of the abilities of "Embrace winter" allows you to put on the ground something like a trap that sends the enemy, stepped on it, directly to you. This is a great way to protect your helpers, healers and others less strong comrades in combat situations. The absolute capacity of branches causes great damage to the area and gives your allies in the affected area a significant boost to the defense.
    13

    14

    "Green equilibrium" - a natural branch with a focus on healing. It includes: medical seed, exploding after some time after the appearance, healing shield, the ability to heal themselves and allies, causing damage and rapid movement of an ally. You will have access to more abilities, healing area, and a quick change of position will allow to occupy a favorable position for absolute power, which can be used to heal the whole group. "Once the seeds germinate and the plants will be higher, an explosion - says Lambert. - At this ability have a synergy that allows ally, standing in the field of action to trigger the explosion. You can use it at once to create a small explosion, but it is better to wait a bit to his power increased. "

    "Companion animals" - attacking the branch, which allows you to summon pets, including a huge permanent bear appears when you use an absolute power. In addition to the clubfoot bear you will be able to cause the rock rider, attacking from the sky, creature, causing damage in a cone in front of him, a ghostly swarm of flies that circled and cause damage over time, as well as male NETZSCH, which allows you to quickly restore its resources.

    Watch keeper in action on a single arena against different enemies is extremely exciting. I love the classes with the students in other MMORPG, so a permanent bear immediately won me over. Do not forget that the absolute ability can be improved, making more powerful bear or having the opportunity to quickly raise him, if he dies in the midst of an important battle. Application of ice and water to increase the capacity of protection and subsequent chain of appeals gives the sea in battle pleasure.
    hunger-monster-concept-art

    telvanni-tower-concept-art
    dvemerskiy test

    In Morrowind players waiting for a new challenge - something like raid, designed for 12 people. Adventure lead players in the Clockwork City, where they will travel in rapid Dwemer dungeons filled with deadly bosses and environmental hazards.

    In the arena around the boss called Gatekeeper located spinning lightning fixtures. To emerge victorious from the fight with an uneasy Gatekeeper need outstanding agility. These creations - not Dwemer machinations, so they have something to surprise players, eager to uncover the secrets of the dungeon.

    "It dvemerskiy Wonderland", - says the director of the game Matt Fayror.
    Evolution PvP

    Full-competitive battle are still available in the troubled Cyrodiil, but with the release of Morrowind in The Elder Scrolls Online will be structured in the battlefields 4x4x4 format. Forget about the factions - you can team up with someone else, and join the battle. At stake - a variety of awards and the opportunity to get into the leaderboard. These small cards are great for short games to capture objects. At the time of withdrawal Morrowind offer players at least three maps and three game modes, including capture the flag and team battle to the death.
    15

    battlegrounds_ularra

    "Unlike Cyrodiil on the battlefields of the attention in the first place is given to fight, rather than hide and seek, - says Fayror. - It is important battle tactics, not an attack on one player crowd. It is important to note that the battlefields are very different from Cyrodiil - both visually and on the part of the gameplay. This additional, not replacement PvP-features. You will continue to be the reasons to go to Cyrodiil and capture territory for their alliance. Battlefields more individual - you start the 20-minute match, running up and down, you earn the advantage and get to the table leaders. "

    These arenas are built up, so your enemies will not always be in sight. Battlefield sacrifice open world for the sake of small but rich spaces. The leaderboard is based on performance goals - such as capture the flag or defense facilities - rather than on the number of kills / deaths / assistance (although the count is conducted and it). Every week players earn rewards - from equipment to special utensils for the home.

    During the search of the match, you can specify the desired mode, but you can not choose a card. In turn, you can stand alone or in a group of up to four people.

    "We went for it, not much to break up the population of players, - says Lambert. - If everyone will be able to choose the card, it will play on this map, but if you choose to give players only mode, they can be sent to different cards. "

    17
    Back to the Future

    Morrowind is trying to convey the spirit of the classic Elder Scrolls III and embrace the diversity of styles of play - this is what you need for a constantly changing and evolving MMORPG. June 6 players a huge portion of the content will be available, the size of which is unmatched by any one of the previously unreleased extras. Morrowind is the first extension of this kind, but in the future there will be other - they will go along with the usual quarterly additions.

    "So far we do not know the frequency of the output of these extensions, - says Fayror. - But such a distribution model we like. We want to spend more time on content that the result is something special. This will allow us to go beyond the usual add-ons. "
    Andarne [PC-EU]
    Falvis Beran - Ebonheart Pact Loyalist - Redoran Battlemage
    ALMSIVI, grant Mercy. ALMSIVI, grant Mystery. ALMSIVI, grant Mastery. Blessed are we that serve ALMSIVI.


    Twitter | Darny3D | Beta Tester 2014 & 2017
  • runagate
    runagate
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    ✭✭✭
    I was purposefully not posting it in that form so that people don't accidentally read something they'd rather not know. I've read the translation many, many times. Also, you only included one of the pages of the article.
  • magnusthorek
    magnusthorek
    ✭✭✭✭✭
    Fkl0w3G.gif
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭
    Fkl0w3G.gif

    google translate does

    does your browser seriously not auto-prompt if you want it translated?

    also, nice gif :smiley:
  • Gilvoth
    Gilvoth
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    ✭✭✭✭✭
    Andarne wrote: »
    Here's a translation from the original Russia, via Google Translate.
    Back to Morrowind: a preview from the Game Informer

    Source: the Game by Informer ; Translation: TERAB1T

    Initially cool adopted by the PC, The Elder Scrolls Online later found success on the console arena - arena that many MMORPG simply ignore, and for which there is the representatives of the genre can not be fixed. Through constant improvements player base has grown steadily. It played a role and return to their roots of single-user, and the abolition of the mandatory subscription, and the emergence of opportunities to explore the world, regardless of level, pillaging and killing civilians. At the moment, the game boasts 7 million players.

    The future expansion of Morrowind returns players in the region, which has become famous thanks to The Elder Scrolls III - Vvardenfel on a mysterious island, with the Great Houses. For many players it is The Elder Scrolls III became the first acquaintance with the ever-growing series of role-playing games - and even the future incarnation of the island in the ESO and will breathe new life into Vvardenfel whose past version today looks outdated, players are waiting for the familiar sights, sounds and characters , migrated straight from the original game.
    1

    2

    "First and foremost Morrowind associated with nostalgia - says game director Matt Fayror. - Familiar locations remained in place. They may be slightly different - for example, on the site of a city can be a settlement - but on the whole 700 years - not so long for Elder Scrolls. The island is still owned by the Dunmer. Volcano yet relatively quiet, so there is more to life and vegetation, but everything else was just as you remember. "

    Morrowind significantly alters the basic game. This is not an extension in the traditional sense, but a whole set of new features that perfectly complement the original game.

    Players eager to learn the secrets of the island and Morrowind Vvardenfel, waiting for new attacks (delves), another deadly test, small-scale battlefields and - for the first time since the start of the game - a new gaming class.

    In Morrowind there will be activities for all types of players - both for individuals, adventurers, and for those, who like complicated group raids. Get ready to go on a (partly) unknown shore of the island of Morrowind and explore the island for 700 years before the events of Elder Scrolls III.
    none

    none
    Exploring the Past and Future

    Elder Scrolls fans will find on the island Vvardenfel many familiar sights, sounds and sights - starting from the shores of the majestic and ending trips to the silt-strider. Nostalgia will haunt you literally everywhere - from meetings with the ancestors of the characters familiar from The Elder Scrolls III, to the tasks and enemies, inspired by the game in 2002. Journey into the depths of memory is accompanied by a carefully-set characters, buildings and landscape elements that refer to the original game, so fans are waiting for the whole mountain of knowledge and Easter eggs.

    "The main character in this game - the island itself - says Fayror. - An important role is played here and the atmosphere Vvardenfela study. "

    On Vvardenfele there are five houses (and, possibly, the sixth, which is shrouded in mystery), each of which has its own unique style and sophisticated culture. Hermits Telvanni rely only on themselves and engaged in magic and slavery, Redoran different virtue, placing above all the duty and piety, and Dres are renowned for their achievements in the agricultural field. Houses differ from each other ideologically, that adds intrigue in their political relations. Along with the colorful houses Vvardenfel boasts unique biomes, which are like nothing else in Tamriel: here and swamps with giant mushrooms, and alien landscapes, and a career filled with lava.
    none

    6

    Creative Director Rich Lambert shows me a new biome, which players will be introduced to Vvardenfele - an area with lush vegetation and large mushrooms Telvanni. "Telvanni famous for its huge mushroom towers - says Lambert. - At the height of the tower, you can easily determine the age and power of owning her wizard. We conducted in-depth study of their culture and placed in the same city, where he was in the days of Elder Scrolls III. Telvanni are notorious for their love of slavery and the heinous nature, and in one of the job chains, you will learn the details of their social system. "

    One of the advantages of creating a new world in the past, is the ability to show the players places that were in The Elder Scrolls III, at the start of their construction. Do not forget about the various assumptions that in the future spill over into entire scenes and stories.

    The original inhabitants of Morrowind are dark elves, also known as the Dunmer. Houses and Dunmer faction significant independent, intolerant of change and relying only on themselves - this is another reason that makes this area an interesting and unique. From barbarian Ashlander to political assassins of the Morag Tong, who support the balance of his "altruistic" murder - the Dark Elves despise foreigners and develop their own culture.
    7

    8

    "All members of the Elder Scrolls refer to worlds much bigger than the TES games, but Morrowind is completely different. Dunmeri culture pretty crazy - in a good sense of the word, - says Fayror. - It's not a traditional fantasy. It is not like Western Europe, most of the other provinces. Morrowind has given us the opportunity to delve into the dwarven culture - along with Dunmeri and eshlenderskoy. Here, all three cultures are combined with each other, because this area of ​​land is incredibly diverse. "

    On Vvardenfele players are expected not only Dunmer-inhabitants - by the shores of the island in large numbers live and robbers pirates. This Elder Scrolls, and therefore, no cost and without massive Dwemer ruins or suspicious Khajiit that trick to get involved in the adventure, after which you can become a drug lord skumovym.

    The main plot revolves around the patient's Vivek, one of the three gods-kings of Morrowind. Vivek condition is getting worse, Red Mountain is preparing to erupt, and the moon, hovering above the capital Vvardenfela, Vivek city, threatening to fall on the land and to destroy all around. Taking into account the main story and side quests passing Morrowind takes players about 30 hours.
    9

    10

    Though this land, and bustles with nostalgia, history and references, if it's your first trip to the island, do not worry - a look into the past opens up a new future for Elder Scrolls Online.

    "The teams are responsible for the content and history, did a good job to explain to the players the important things - says Lambert. - New players unfamiliar with the Elder Scrolls III or do not know about its existence, will gradually get acquainted with the world. They learn why Vivek is so important that this Tribunal and why these places are so important. "

    Most content Morrowind extremely serious and is associated with the Houses of the Dunmer and their politics, but even here there is a place fun. For example, players can find a superhero costume and perform a number of tasks as a vigilante, similar to Zorro.
    eleven

    12
    This is not exactly an extension

    Generally speaking the expansion, we imagine the additional content that is attached to the main game. In this regard, Elder Scrolls Online: Morrowind is different - bought it, you will get everything you need to play - including the basic game. If you already have The Elder Scrolls Online, you can supplement your copy of the expansion at a discounted price.

    The retail box with Morrowind will be sold at $ 59.99, while the update for those who already have the ESO's, will cost only $ 39.99. For $ 99.99 you can buy a Collector's Edition, which includes a 300-page artbook, a statue of the Colossus, card, metal box and minor in-game bonuses: a special War Bear, character animation, armored war horse and other trifles. The Collector's Edition is available in digital form - it can be purchased for $ 79.99, but it consists of only in-game bonuses.

    Morrowind is friendly to newcomers - even in its composition includes a separate training. You can create a new character and start your adventure in Vvardenfele, even without looking at the old zone. Morrowind is a new chapter in the universe Elder Scrolls - the first of many that will offer much more content than usual quarterly supplement.

    "We have many players who play in this game. 10-hour addition - it's great, but they want more, - says game director Matt Fayror. - They want a long story, more characters, and more rewards. We wanted to expand the scope of research, and for this we need more territory. Yes, there's a lot of nostalgia, but let's be realistic - most people who will play of Morrowind, know nothing about TES III. Therefore, we sought to a combination of nostalgia and new cool stuff. "

    Since Elder Scrolls Online is not the usual division into levels, you will be able to travel freely across the island as soon as they set foot on its shores.
    Everything will be cool

    Morrowind - it is not only the region, as a longtime fan favorite Elder Scrolls. The structure of the expansion will also include a new class - the first since the launch - the keeper.

    "[The Guardian] is similar to the traditional archetypes druid / hunter / ranger, but this is Elder Scrolls Online, so you will not compel someone to protect. This new class with three new branches abilities "- says Fayror.

    In general, branches keeper abilities match the specified archetypes. In the branch "Embrace winter" offers ice and water capacity, allowing the keeper to defend itself and its allies, increasing survivability. In this branch is healing, increasing physical and magic resistance, slowing down, shield and so on. One of the abilities of "Embrace winter" allows you to put on the ground something like a trap that sends the enemy, stepped on it, directly to you. This is a great way to protect your helpers, healers and others less strong comrades in combat situations. The absolute capacity of branches causes great damage to the area and gives your allies in the affected area a significant boost to the defense.
    13

    14

    "Green equilibrium" - a natural branch with a focus on healing. It includes: medical seed, exploding after some time after the appearance, healing shield, the ability to heal themselves and allies, causing damage and rapid movement of an ally. You will have access to more abilities, healing area, and a quick change of position will allow to occupy a favorable position for absolute power, which can be used to heal the whole group. "Once the seeds germinate and the plants will be higher, an explosion - says Lambert. - At this ability have a synergy that allows ally, standing in the field of action to trigger the explosion. You can use it at once to create a small explosion, but it is better to wait a bit to his power increased. "

    "Companion animals" - attacking the branch, which allows you to summon pets, including a huge permanent bear appears when you use an absolute power. In addition to the clubfoot bear you will be able to cause the rock rider, attacking from the sky, creature, causing damage in a cone in front of him, a ghostly swarm of flies that circled and cause damage over time, as well as male NETZSCH, which allows you to quickly restore its resources.

    Watch keeper in action on a single arena against different enemies is extremely exciting. I love the classes with the students in other MMORPG, so a permanent bear immediately won me over. Do not forget that the absolute ability can be improved, making more powerful bear or having the opportunity to quickly raise him, if he dies in the midst of an important battle. Application of ice and water to increase the capacity of protection and subsequent chain of appeals gives the sea in battle pleasure.
    hunger-monster-concept-art

    telvanni-tower-concept-art
    dvemerskiy test

    In Morrowind players waiting for a new challenge - something like raid, designed for 12 people. Adventure lead players in the Clockwork City, where they will travel in rapid Dwemer dungeons filled with deadly bosses and environmental hazards.

    In the arena around the boss called Gatekeeper located spinning lightning fixtures. To emerge victorious from the fight with an uneasy Gatekeeper need outstanding agility. These creations - not Dwemer machinations, so they have something to surprise players, eager to uncover the secrets of the dungeon.

    "It dvemerskiy Wonderland", - says the director of the game Matt Fayror.
    Evolution PvP

    Full-competitive battle are still available in the troubled Cyrodiil, but with the release of Morrowind in The Elder Scrolls Online will be structured in the battlefields 4x4x4 format. Forget about the factions - you can team up with someone else, and join the battle. At stake - a variety of awards and the opportunity to get into the leaderboard. These small cards are great for short games to capture objects. At the time of withdrawal Morrowind offer players at least three maps and three game modes, including capture the flag and team battle to the death.
    15

    battlegrounds_ularra

    "Unlike Cyrodiil on the battlefields of the attention in the first place is given to fight, rather than hide and seek, - says Fayror. - It is important battle tactics, not an attack on one player crowd. It is important to note that the battlefields are very different from Cyrodiil - both visually and on the part of the gameplay. This additional, not replacement PvP-features. You will continue to be the reasons to go to Cyrodiil and capture territory for their alliance. Battlefields more individual - you start the 20-minute match, running up and down, you earn the advantage and get to the table leaders. "

    These arenas are built up, so your enemies will not always be in sight. Battlefield sacrifice open world for the sake of small but rich spaces. The leaderboard is based on performance goals - such as capture the flag or defense facilities - rather than on the number of kills / deaths / assistance (although the count is conducted and it). Every week players earn rewards - from equipment to special utensils for the home.

    During the search of the match, you can specify the desired mode, but you can not choose a card. In turn, you can stand alone or in a group of up to four people.

    "We went for it, not much to break up the population of players, - says Lambert. - If everyone will be able to choose the card, it will play on this map, but if you choose to give players only mode, they can be sent to different cards. "

    17
    Back to the Future

    Morrowind is trying to convey the spirit of the classic Elder Scrolls III and embrace the diversity of styles of play - this is what you need for a constantly changing and evolving MMORPG. June 6 players a huge portion of the content will be available, the size of which is unmatched by any one of the previously unreleased extras. Morrowind is the first extension of this kind, but in the future there will be other - they will go along with the usual quarterly additions.

    "So far we do not know the frequency of the output of these extensions, - says Fayror. - But such a distribution model we like. We want to spend more time on content that the result is something special. This will allow us to go beyond the usual add-ons. "

    noted, and thank you.
  • runagate
    runagate
    ✭✭✭✭✭
    ✭✭✭

    Those descriptions really only make sense if you read the Russian leak, which is much more accurate and detailed. If it weren't translated twice anyway. It takes a careful parse to decode some badly translated words.
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭

    So... Warden will have:
    1 skill line for tanking
    2 skill line for healing
    3 skill line to summon stuff.

    I just hope waden will be not able to summon all 6 pets at once (5 skill + 1 ult). Because if so you will be able to solo pretty much every vet group dungeon and vet trail that games throws at you.

    Imagine that in PvE in city. One dude and 6 "pets" following that dude. Now multiplay this one dude like 20. Imagine the FPS... :open_mouth: I am scared to think what will happen in PvP....
  • Nerouyn
    Nerouyn
    ✭✭✭✭✭
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    At the moment, the game boasts 7 million players.

    I stopped reading there. If they can't get basic facts like this straight then I have to assume the rest could be drivel.

    7 million copies sold does not equal 7 million current players. Maybe not even players period. I bought a second copy when it was going dirt cheap just for extra storage. I imagine a lot of other people did too.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    "On Vvardenfele there are five houses (and, possibly, the sixth, which is shrouded in mystery)"

    Last I checked House Dres and House Indoriil had no place on Vvardenfell and we all know of House Dagoth which SHOULD NOT be awake under any circumstances during this time period, Dagoth Ur and the 6th house will not awaken from beneath Red Mountain for at least 300 years.

    "The original inhabitants of Morrowind are dark elves"

    Uhh no they weren't, their Ancestors AKA the Chimer before they were cursed populated Morrowind first and the Dwemer were around that time as well.
    Edited by TX12001rwb17_ESO on February 13, 2017 11:13AM
  • runagate
    runagate
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    Could you please hide that in a spoiler?
  • Narvuntien
    Narvuntien
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    It is nice that they sort of explain why it is an expansion. In that you can start a new character and run through so it is basically another alliance.
    It seems like there is a lot here that is "if we could start over" about the game. They appear to be building on thier changes from One Tam... they moved the needle from MMO set in the ES universe more towards a multiplayer ES experience. I would actually expect a lot of solo content here.
    It is certainly a good way to try and get a lot of the players put off by thier early ESO experiences and come back to give it another try.
    Edited by Narvuntien on February 13, 2017 11:53AM
  • runagate
    runagate
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  • NewBlacksmurf
    NewBlacksmurf
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    runagate wrote: »
    Fkl0w3G.gif

    google translate does

    does your browser seriously not auto-prompt if you want it translated?

    also, nice gif :smiley:

    Not on the iPhone no it's not automatic so the translations are welcomed.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • cpuScientist
    cpuScientist
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    So... Warden will have:
    1 skill line for tanking
    2 skill line for healing
    3 skill line to summon stuff.

    I just hope waden will be not able to summon all 6 pets at once (5 skill + 1 ult). Because if so you will be able to solo pretty much every vet group dungeon and vet trail that games throws at you.

    Imagine that in PvE in city. One dude and 6 "pets" following that dude. Now multiplay this one dude like 20. Imagine the FPS... :open_mouth: I am scared to think what will happen in PvP....

    That was my sorc build for a long time. Me and a pal would go around farming in Imperial city. And after a while the Nightblades would just cloak and run when they saw us. The silly gooses who stayed or tried to Zerg us had to fight 10 pets and the 2 of us. And this was before destro ultimate. Oh how great it would be now...
  • olsborg
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    PC EU
    PvP only
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