Are Quests always your level

dbgager
dbgager
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Well when I first got my next Main quest with the prophet. It was level 8 . same as me. All my quests where level eight. Now that I advanced to level 9 . Its listed as level 9. And so are all the quests I am getting. Whats the point of the difficulty of the world always being at your level. Thats takes away all the challenge.
  • zaria
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    yes quests are always on your level oblvion style.
    Downside is that this both takes away challenges and not let you wait with an hard quest.

    Upside is that quests will always give an decent reward in xp and drops, earlier quests got pointless if you level past them with pvp or group content. It also let you do stuff in any order you want.
    Thinks most prefer the new system.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Ackwalan
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    Yes all quests, zones, monsters are your level. You can go anywhere at any level.
  • LordGavus
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    You and everything is scaled to cp160.
    The progression comes from unlocking skills and cp.
  • dbgager
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    So the game is on a totally even keel from beginning to end.That seems like it will get dull. Same ol..same ol. Day in and day out. I'm not crazy about that aspect of the game. Not talking about progression either. I am talking about being challenged occasionally. But if every single mob I fight is the same level as me that's not going to happen.
    Edited by dbgager on February 11, 2017 4:33AM
  • starkerealm
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    dbgager wrote: »
    So the game is on a totally even keel from beginning to end.That seems like it will get dull. Same ol..same ol. Day in and day out. I'm not crazy about that aspect of the game. Not talking about progression either. I am talking about being challenged occasionally. But if every single mob I fight is the same level as me that's not going to happen.

    There's different tiers of enemies. If you honestly find the game to easy, try soloing world bosses or group content.
  • LordGavus
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    dbgager wrote: »
    So the game is on a totally even keel from beginning to end.That seems like it will get dull. Same ol..same ol. Day in and day out. I'm not crazy about that aspect of the game. Not talking about progression either. I am talking about being challenged occasionally. But if every single mob I fight is the same level as me that's not going to happen.

    If you are only level 8-9 as your post suggests, yes enemies will be easy. You're still in the starting zones and are benefiting from the battle scaling boost given to low level players.
    If you head to the DLC zones mobs will be a bit harder.
    If you want a challenge, try soloing world bosses or group dungeons.
    And then there maelstrom arena.
  • hmsdragonfly
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    dbgager wrote: »
    Well when I first got my next Main quest with the prophet. It was level 8 . same as me. All my quests where level eight. Now that I advanced to level 9 . Its listed as level 9. And so are all the quests I am getting. Whats the point of the difficulty of the world always being at your level. Thats takes away all the challenge.

    This is an Elder Scrolls game. This is the leveling style of Oblivion and Skyrim. People do quests for the stories, for the lore, if you want challenge there are Trials for that. Quests are not meant to be challenging.
    dbgager wrote: »
    So the game is on a totally even keel from beginning to end.That seems like it will get dull. Same ol..same ol. Day in and day out. I'm not crazy about that aspect of the game. Not talking about progression either. I am talking about being challenged occasionally. But if every single mob I fight is the same level as me that's not going to happen.

    If it's dull, then no one buys Oblivion and Skyrim. Well, those games sell very well, so no, in my opinion it's not going to get dull. :D

    If you want challenge, 1) do challenging content 2) fight when your gear is underleveled. For example, using lvl 5 gear on your lvl 10 character. You lose stats if you don't update your gear.
    Edited by hmsdragonfly on February 11, 2017 5:37AM
    Aldmeri Dominion Loyalist. For the Queen!
  • KochDerDamonen
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    It wasn't challenging doing content above one's level before they collapsed the levels.

    It just ranged from "still easy but it takes longer" to "impossible because you get oneshot by single arrowshots"

    Level (stats) does not equate to interesting challenge (mechanics) :p
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • BlazingDynamo
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.
  • hmsdragonfly
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    How is that a bad thing? I mean, look at the sales of Oblivion and Skyrim, it's obvious that people love that system. Maybe you don't, but I hate pizza, so, yeah xD
    Edited by hmsdragonfly on February 11, 2017 6:05AM
    Aldmeri Dominion Loyalist. For the Queen!
  • BlazingDynamo
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    How is that a bad thing? I mean, look at the sales of Oblivion and Skyrim, it's obvious that people love that system. Maybe you don't, but I hate pizza, so, yeah xD

    This isn't Skyrim or Oblivion? Maybe if all those people didn't like it they should put the game down. I loved Skyrim. I loved ESO. They are both different and bring different things to the table. Lets enjoy that and not smash eveything into one cookie cutter build?
    Edited by BlazingDynamo on February 11, 2017 6:09AM
  • hmsdragonfly
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    How is that a bad thing? I mean, look at the sales of Oblivion and Skyrim, it's obvious that people love that system. Maybe you don't, but I hate pizza, so, yeah xD

    This isn't Skyrim or Oblivion? Maybe if all those people didn't like it they should put the game down. I loved Skyrim. I loved ESO. They are both different and bring different things to the table. Lets enjoy that and not smash eveything into one cookie cutter build?

    Of course this isn't Skyrim and Oblivion, but it's also not a typical MMO. Maybe if those people didn't like the new system they should put the game down. This game is unique, not a WoW's clone, it offers an unique experience compared to other MMOs. Let's enjoy that and not turn it into a generic WoW's clone?

    (Sorry, but I had to xD Anyway, you see my points)
    Edited by hmsdragonfly on February 11, 2017 6:19AM
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  • TheShadowScout
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    dbgager wrote: »
    Are Quests always your level?
    Now they are.
    Welcome to Tamriel Unlimited!
    Where it all scales to your level!

    Used to be things were different, but they changed that.
  • MLGProPlayer
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    PvE was an even bigger joke before One Tamriel. I was always 5-10 levels above the recommendation for each quest (this was just from doing all the side quests, not even power levelling).
  • Danikat
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    dbgager wrote: »
    So the game is on a totally even keel from beginning to end.That seems like it will get dull. Same ol..same ol. Day in and day out. I'm not crazy about that aspect of the game. Not talking about progression either. I am talking about being challenged occasionally. But if every single mob I fight is the same level as me that's not going to happen.

    It's not quite that simple. Character levels are just one aspect of what makes a game challenging and IMO a pretty arbitrary one at that since it's usually a simple scaling up or down of your stats.

    Try this: Play in one of the low level zones, ideally the starter islands. Complete a quest or two, or just run around fighting monsters. Then take the same character to a DLC zone, Craglorn or even one of the original level 50 maps like Reaper's March. Then try doing a quest or killing enemies and see if it feels the same.

    I can tell you from my own experience it doesn't. Even though everything is scaled to the same level the earlier maps are designed for characters with fewer skills to choose from (maybe not even a complete skill bar in the case of starter islands), no weapon swap and mismatched equipment. This is achieved through giving the enemies much simpler mechanics. Most enemies will just have one or two basic attacks that do very little damage, they won't move much and if they do have a big powerful attack it will have a relatively long, obvious build-up to give you plenty of time to block or get out the way. Later on that stops happening, enemies will have more options available to them and better AI to make use of it. They won't be as forgiving or easy to predict so you'll have to react better with appropriate counters or at least a decent skill rotation.

    Sure the open-world never gets to be hugely difficult, it's not supposed to. That's what dungeons and trials are for (and PvP, depending on who you're fighting). But it's not the same thing from beginning to end either.

    And if you do decide it's too easy you've got lots of options to make it harder. The simplest is to use weaker equipment, or remove pieces all together. Choose skills you know are less than optimal (balance this out by picking ones which have fun animations or interesting effects) or make a hybrid magicka/stamina build. Or a mix of all of them.

    (If you find it's too difficult your options are more limited because you can't simply wait until you out-level the content. You'll have to try to make a better build or make better use of your skills, and that's not nearly as easy as making a bad one.)
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  • TheShadowScout
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    Agreed, even though all is "equal" now, some are more equal then others, right? ;)

    But yeah, the starter zones are still easy-as-pie, while craglorn and the DLC zones often require a bit more skill to get through. As it should be.

    And once someone gets good... they can still go and solo the public dungeon stuff, which can be quite fun, if somewhat exhausting at times.

    And once someone gets -really- good... there's still those who can brag about soloing full-group balanced content or do perfect runs in VMA... go and join them (not me though, I know my limits...)
  • BlazingDynamo
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    How is that a bad thing? I mean, look at the sales of Oblivion and Skyrim, it's obvious that people love that system. Maybe you don't, but I hate pizza, so, yeah xD

    This isn't Skyrim or Oblivion? Maybe if all those people didn't like it they should put the game down. I loved Skyrim. I loved ESO. They are both different and bring different things to the table. Lets enjoy that and not smash eveything into one cookie cutter build?

    Of course this isn't Skyrim and Oblivion, but it's also not a typical MMO. Maybe if those people didn't like the new system they should put the game down. This game is unique, not a WoW's clone, it offers an unique experience compared to other MMOs. Let's enjoy that and not turn it into a generic WoW's clone?

    (Sorry, but I had to xD Anyway, you see my points)

    Have you even played wow? I'm guessing not if you honestly believe eso is anything similar to it
  • KochDerDamonen
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    How is that a bad thing? I mean, look at the sales of Oblivion and Skyrim, it's obvious that people love that system. Maybe you don't, but I hate pizza, so, yeah xD

    This isn't Skyrim or Oblivion? Maybe if all those people didn't like it they should put the game down. I loved Skyrim. I loved ESO. They are both different and bring different things to the table. Lets enjoy that and not smash eveything into one cookie cutter build?

    Of course this isn't Skyrim and Oblivion, but it's also not a typical MMO. Maybe if those people didn't like the new system they should put the game down. This game is unique, not a WoW's clone, it offers an unique experience compared to other MMOs. Let's enjoy that and not turn it into a generic WoW's clone?

    (Sorry, but I had to xD Anyway, you see my points)

    Have you even played wow? I'm guessing not if you honestly believe eso is anything similar to it

    [Generic rant about WoW/Skyrim players, about how any given RPG/MMO feature (dis)pleases me and should (not) be in this game]

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  • Dreyfron
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    dbgager wrote: »
    So the game is on a totally even keel from beginning to end.That seems like it will get dull. Same ol..same ol. Day in and day out. I'm not crazy about that aspect of the game. Not talking about progression either. I am talking about being challenged occasionally. But if every single mob I fight is the same level as me that's not going to happen.

    There's different tiers of enemies. If you honestly find the game to easy, try soloing world bosses or group content.

    I agree, there has been quite a difference, some bosses I have attempted alone killed me in one hit.
  • DaveMoeDee
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    PvE was an even bigger joke before One Tamriel. I was always 5-10 levels above the recommendation for each quest (this was just from doing all the side quests, not even power levelling).

    I too was always overleveled, but that wasn't the case on my original character at launch.
  • hmsdragonfly
    hmsdragonfly
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    Zones use to be progressive like. So you could get your ass handed to you if you ran through zones without leveling up. It was nice actually, than something changed. Probably the casual skyrim players complaining how they couldn't go to craglorn the minute the loaded up the game idk it sucks now long story short.

    How is that a bad thing? I mean, look at the sales of Oblivion and Skyrim, it's obvious that people love that system. Maybe you don't, but I hate pizza, so, yeah xD

    This isn't Skyrim or Oblivion? Maybe if all those people didn't like it they should put the game down. I loved Skyrim. I loved ESO. They are both different and bring different things to the table. Lets enjoy that and not smash eveything into one cookie cutter build?

    Of course this isn't Skyrim and Oblivion, but it's also not a typical MMO. Maybe if those people didn't like the new system they should put the game down. This game is unique, not a WoW's clone, it offers an unique experience compared to other MMOs. Let's enjoy that and not turn it into a generic WoW's clone?

    (Sorry, but I had to xD Anyway, you see my points)

    Have you even played wow? I'm guessing not if you honestly believe eso is anything similar to it

    Did I say ESO is simlar to WoW? No, I didn't. Anyway, you see my point there, focus on it.
    Edited by hmsdragonfly on February 12, 2017 5:19AM
    Aldmeri Dominion Loyalist. For the Queen!
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