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Twice-Fanged serpent set?

Pallio
Pallio
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Is this set bugged? Using it and never see the pen stack.
  • Masel
    Masel
    Class Representative
    Pallio wrote: »
    Is this set bugged? Using it and never see the pen stack.

    It's working as it should as far as I know, I've been using it on my stamsorc and stam dk for a while.
    PC EU

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  • Izaki
    Izaki
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    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Autolycus
    Autolycus
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    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.
  • Izaki
    Izaki
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    Autolycus wrote: »
    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.

    It was already best in slot even before Homestead. It wasn't providing as much penetration as it should on the PTS. As a matter of fact, it was applying less penetration than NMG.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Autolycus
    Autolycus
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    Autolycus wrote: »
    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.

    It was already best in slot even before Homestead. It wasn't providing as much penetration as it should on the PTS. As a matter of fact, it was applying less penetration than NMG.

    Eh... that's a generalization that doesn't apply to all scenarios. That very well can be true for some setups, like BiS for solo or if your group didn't already have NMG. Some groups, depending on their composition, severely over-penetrate by having someone in group with NMG, making it an inferior option to almost everything (but this assumes stuff like Alkosh), and therefore not BiS. At least according to our group composition, in the next update the person wearing TFS will be at precisely 18,400 physical penetration with Veli instead of Kragh. This is excluding NMG and Sunderflame from the list of buffs/debuffs.

    What you're saying about it being bugged on the PTS seems to be the opposite of what we're seeing. I'll take a closer look at it myself now to be sure. To be clear, I'm not saying you're wrong, just skeptical since it contradicts the findings of several parses. If what you're saying is indeed the case, then I am content to concede the point.
    Edited by Autolycus on February 3, 2017 6:45PM
  • Izaki
    Izaki
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    Autolycus wrote: »
    Autolycus wrote: »
    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.

    It was already best in slot even before Homestead. It wasn't providing as much penetration as it should on the PTS. As a matter of fact, it was applying less penetration than NMG.

    Eh... there's a lot of room for debate in such a black&white statement like that. Maybe it was BiS for solo or if your group didn't already have NMG. Some groups, depending on their composition (in our case too), severely over-penetrate by having someone in group with NMG, making it an inferior option to almost everything (but this assumes stuff like Alkosh), and therefore not BiS, so be careful with your generalizations. At least according to our group composition, in the next update the person wearing TFS will be at precisely 18,400 physical penetration with Veli instead of Kragh. This is excluding NMG and Sunderflame from the list of buffs/debuffs.

    What you're saying about it being bugged on the PTS seems to be the opposite of what we're seeing. I'll take a closer look at it myself now to be sure. To be clear, I'm not saying you're wrong, just skeptical since it contradicts the findings of several parses. If what you're saying is indeed the case, then I am content to concede the point.

    Well... What trial group runs more than 1 or 2 stamina builds? Its a loss of DPS to use NMG when there is only 2 stamina builds in a group, rather than having both DPS in Two-fanged. If there's more than 2 stamina DPS in the group, then there's not enough ranged or there's not enough DKs or Templars, resulting in a loss of overall DPS once more. If there's only 1 stam build, then TFS is by far the best option. It allows you to not use Kra'gh (which is a terrible 2 pc) and use something with lots of AoE potential like Stormfist or Velidreth. I've been running this set since about 1 month into One Tamriel (basically as soon as I golded it out). The only thing it does is give you the same amount of penetration as what magicka builds get from a passive. In a perfect world, yeah, you will have Sunderflame and NMG, but in reality there aren't enough stambuilds left in trial groups to run those sets. Sure you could argue that TBS with Kra'gh and a few points into CP penetration along with Alkosh are just as good, but you never get 100% uptime on Alkosh.

    Well, I've seen @FeaR Turbo and @Alcast both experience this on the PTS as well. So I did some really simple testing to see it for myself: Stamina Nightblade, did my usual rotation on the target skeleton. I used NMG first time and Two-Fanged second time, got more DPS with NMG. Like considerably more, around 1.6k difference in favor of NMG, which isn't exactly possible, given that Two-fanged is almost twice the penetration value of NMG. I didn't have major fracture nor any other sources of penetration.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Pallio
    Pallio
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    Does look like it is actually stacking, add on only shows pen going up 1 time and no stacks are visible.
  • Izaki
    Izaki
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    Pallio wrote: »
    Does look like it is actually stacking, add on only shows pen going up 1 time and no stacks are visible.

    This is my guess, it probably only stacks once giving you 1k penetration. On live it seems to be doing more damage than Spriggan's so I assume its working properly.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Pallio
    Pallio
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    Thurs what I mean add on only shows pen going up 1k with all of the dots and dmg going.. might be addon, but, the biff icon does not reflect stacking either... noticed the same on eagle eye icon for bow, nothing indicates it is stacking..
  • Autolycus
    Autolycus
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    Autolycus wrote: »
    Autolycus wrote: »
    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.

    It was already best in slot even before Homestead. It wasn't providing as much penetration as it should on the PTS. As a matter of fact, it was applying less penetration than NMG.

    Eh... there's a lot of room for debate in such a black&white statement like that. Maybe it was BiS for solo or if your group didn't already have NMG. Some groups, depending on their composition (in our case too), severely over-penetrate by having someone in group with NMG, making it an inferior option to almost everything (but this assumes stuff like Alkosh), and therefore not BiS, so be careful with your generalizations. At least according to our group composition, in the next update the person wearing TFS will be at precisely 18,400 physical penetration with Veli instead of Kragh. This is excluding NMG and Sunderflame from the list of buffs/debuffs.

    What you're saying about it being bugged on the PTS seems to be the opposite of what we're seeing. I'll take a closer look at it myself now to be sure. To be clear, I'm not saying you're wrong, just skeptical since it contradicts the findings of several parses. If what you're saying is indeed the case, then I am content to concede the point.

    Well... What trial group runs more than 1 or 2 stamina builds? Its a loss of DPS to use NMG when there is only 2 stamina builds in a group, rather than having both DPS in Two-fanged. If there's more than 2 stamina DPS in the group, then there's not enough ranged or there's not enough DKs or Templars, resulting in a loss of overall DPS once more. If there's only 1 stam build, then TFS is by far the best option. It allows you to not use Kra'gh (which is a terrible 2 pc) and use something with lots of AoE potential like Stormfist or Velidreth. I've been running this set since about 1 month into One Tamriel (basically as soon as I golded it out). The only thing it does is give you the same amount of penetration as what magicka builds get from a passive. In a perfect world, yeah, you will have Sunderflame and NMG, but in reality there aren't enough stambuilds left in trial groups to run those sets. Sure you could argue that TBS with Kra'gh and a few points into CP penetration along with Alkosh are just as good, but you never get 100% uptime on Alkosh.

    Well, I've seen @FeaR Turbo and @Alcast both experience this on the PTS as well. So I did some really simple testing to see it for myself: Stamina Nightblade, did my usual rotation on the target skeleton. I used NMG first time and Two-Fanged second time, got more DPS with NMG. Like considerably more, around 1.6k difference in favor of NMG, which isn't exactly possible, given that Two-fanged is almost twice the penetration value of NMG. I didn't have major fracture nor any other sources of penetration.

    Yeah, I think you misunderstood what I was saying. We haven't used NMG or Sunderflame for many months for those very reasons. Well, whatever. I was only looking for your results, but you seem to think it's a debate. I'm not interested in that. Glad you've found the setup that works best for you.
    Edited by Autolycus on February 3, 2017 8:35PM
  • Izaki
    Izaki
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    Autolycus wrote: »
    Autolycus wrote: »
    Autolycus wrote: »
    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.

    It was already best in slot even before Homestead. It wasn't providing as much penetration as it should on the PTS. As a matter of fact, it was applying less penetration than NMG.

    Eh... there's a lot of room for debate in such a black&white statement like that. Maybe it was BiS for solo or if your group didn't already have NMG. Some groups, depending on their composition (in our case too), severely over-penetrate by having someone in group with NMG, making it an inferior option to almost everything (but this assumes stuff like Alkosh), and therefore not BiS, so be careful with your generalizations. At least according to our group composition, in the next update the person wearing TFS will be at precisely 18,400 physical penetration with Veli instead of Kragh. This is excluding NMG and Sunderflame from the list of buffs/debuffs.

    What you're saying about it being bugged on the PTS seems to be the opposite of what we're seeing. I'll take a closer look at it myself now to be sure. To be clear, I'm not saying you're wrong, just skeptical since it contradicts the findings of several parses. If what you're saying is indeed the case, then I am content to concede the point.

    Well... What trial group runs more than 1 or 2 stamina builds? Its a loss of DPS to use NMG when there is only 2 stamina builds in a group, rather than having both DPS in Two-fanged. If there's more than 2 stamina DPS in the group, then there's not enough ranged or there's not enough DKs or Templars, resulting in a loss of overall DPS once more. If there's only 1 stam build, then TFS is by far the best option. It allows you to not use Kra'gh (which is a terrible 2 pc) and use something with lots of AoE potential like Stormfist or Velidreth. I've been running this set since about 1 month into One Tamriel (basically as soon as I golded it out). The only thing it does is give you the same amount of penetration as what magicka builds get from a passive. In a perfect world, yeah, you will have Sunderflame and NMG, but in reality there aren't enough stambuilds left in trial groups to run those sets. Sure you could argue that TBS with Kra'gh and a few points into CP penetration along with Alkosh are just as good, but you never get 100% uptime on Alkosh.

    Well, I've seen @FeaR Turbo and @Alcast both experience this on the PTS as well. So I did some really simple testing to see it for myself: Stamina Nightblade, did my usual rotation on the target skeleton. I used NMG first time and Two-Fanged second time, got more DPS with NMG. Like considerably more, around 1.6k difference in favor of NMG, which isn't exactly possible, given that Two-fanged is almost twice the penetration value of NMG. I didn't have major fracture nor any other sources of penetration.

    Yeah, I think you misunderstood what I was saying. We haven't used NMG or Sunderflame for many months for those very reasons. Well, whatever. I was only looking for your results, but you seem to think it's a debate. I'm not interested in that. Glad you've found the setup that works best for you.

    A debate? Not at all! I was just explaining my train of thought before I came to the conclusion that in most cases TFS is the better set to use in the current "meta" and this will be even more true next update as TBS is losing some of it's potential. I never meant for it to come off as aggressive or anything.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Alcast
    Alcast
    Class Representative
    It is working fine
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  • Autolycus
    Autolycus
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    Autolycus wrote: »
    Autolycus wrote: »
    Autolycus wrote: »
    Apparently it was bugged on the PTS, don't know if the changes made it to live tho.

    Can you elaborate please? What was bugged about it?

    A buddy of mine has done some pretty extensive testing with it and has shown it to be one of more desirable sets come Homestead, at least according to his parses.

    It was already best in slot even before Homestead. It wasn't providing as much penetration as it should on the PTS. As a matter of fact, it was applying less penetration than NMG.

    Eh... there's a lot of room for debate in such a black&white statement like that. Maybe it was BiS for solo or if your group didn't already have NMG. Some groups, depending on their composition (in our case too), severely over-penetrate by having someone in group with NMG, making it an inferior option to almost everything (but this assumes stuff like Alkosh), and therefore not BiS, so be careful with your generalizations. At least according to our group composition, in the next update the person wearing TFS will be at precisely 18,400 physical penetration with Veli instead of Kragh. This is excluding NMG and Sunderflame from the list of buffs/debuffs.

    What you're saying about it being bugged on the PTS seems to be the opposite of what we're seeing. I'll take a closer look at it myself now to be sure. To be clear, I'm not saying you're wrong, just skeptical since it contradicts the findings of several parses. If what you're saying is indeed the case, then I am content to concede the point.

    Well... What trial group runs more than 1 or 2 stamina builds? Its a loss of DPS to use NMG when there is only 2 stamina builds in a group, rather than having both DPS in Two-fanged. If there's more than 2 stamina DPS in the group, then there's not enough ranged or there's not enough DKs or Templars, resulting in a loss of overall DPS once more. If there's only 1 stam build, then TFS is by far the best option. It allows you to not use Kra'gh (which is a terrible 2 pc) and use something with lots of AoE potential like Stormfist or Velidreth. I've been running this set since about 1 month into One Tamriel (basically as soon as I golded it out). The only thing it does is give you the same amount of penetration as what magicka builds get from a passive. In a perfect world, yeah, you will have Sunderflame and NMG, but in reality there aren't enough stambuilds left in trial groups to run those sets. Sure you could argue that TBS with Kra'gh and a few points into CP penetration along with Alkosh are just as good, but you never get 100% uptime on Alkosh.

    Well, I've seen @FeaR Turbo and @Alcast both experience this on the PTS as well. So I did some really simple testing to see it for myself: Stamina Nightblade, did my usual rotation on the target skeleton. I used NMG first time and Two-Fanged second time, got more DPS with NMG. Like considerably more, around 1.6k difference in favor of NMG, which isn't exactly possible, given that Two-fanged is almost twice the penetration value of NMG. I didn't have major fracture nor any other sources of penetration.

    Yeah, I think you misunderstood what I was saying. We haven't used NMG or Sunderflame for many months for those very reasons. Well, whatever. I was only looking for your results, but you seem to think it's a debate. I'm not interested in that. Glad you've found the setup that works best for you.

    A debate? Not at all! I was just explaining my train of thought before I came to the conclusion that in most cases TFS is the better set to use in the current "meta" and this will be even more true next update as TBS is losing some of it's potential. I never meant for it to come off as aggressive or anything.

    No harm done, I appreciate your insight. :)
  • FeaR Turbo
    FeaR Turbo
    Class Representative
  • Jeckll
    Jeckll
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    FeaR Turbo wrote: »

    I tested it tonight and here are my findings.
    As you have shown, DOT ticks to not stack up the penetration effect.

    EDIT: updated image will be reposted soon. Thx to @Pallio :)
    Edited by Jeckll on February 10, 2017 5:59AM
    Jeckll has quit the game. Thanks for the great time.
  • Pallio
    Pallio
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    Silly question, but, did you light attack etc. Both times? With the new hawk eye stacking 5 times could sway test..
  • Jeckll
    Jeckll
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    Pallio wrote: »
    Silly question, but, did you light attack etc. Both times? With the new hawk eye stacking 5 times could sway test..

    I did consider it as I saw the damage increase of pi and hail but I see what you mean, I will update the Image. Thanks!
    Jeckll has quit the game. Thanks for the great time.
  • Jeckll
    Jeckll
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    Pallio wrote: »
    Silly question, but, did you light attack etc. Both times? With the new hawk eye stacking 5 times could sway test..

    Made the Spreadsheet (hopefully) better and added conclusions to the image:

    tANGGNn.jpg

    Stacking the TFS Penetration up with light attacks while the dots were ticking had no effect on the damage output.
    Applying Major Fracture however did increase the damage per tick.

    Any more suggestions to make the image better?
    Jeckll has quit the game. Thanks for the great time.
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