Sigtric, who are you, a Zenimax shill?
You are quite right, I am unwilling to grind. I want to play the game for FUN! Building stuff would be FUN! It is a GAME!
I have supported ZOS by spending €360 over the past 18 months on costumes, bank upgrades, and so on. This however feels like their most blatant money grab yet, or maybe it's the underhandedness of promoting this as a free update, but then absolutely gouging on crown store furniture prices that's so appaling.
I bought Autumn's Gate to start with. It has a 100 item limit. Bought with in game gold, the house was empty, except 57 of the 100 item slots were taken for plants and rocks, which shows how quickly you can run up to the limit by just making subtle changes to the garden. Fine, I can add some furniture and stay under the limit, but if wanted to make structural changes with planks, or maybe completely cover the garden with different grass, I would quickly run into the limit.
This kind of small-minded bean-counting reminds me of the licensing agreements of our partner company in the real world. Awful.
Even in Fallout 4 you had to grind (unless maybe you console cheated) to get the materials needed to build stuff. After you ran out of deconstructing things with the workbench, you had to get out in the world and hunt down materials. And you never had enough stuff. Even single player games have grind elements to them.
WolffenBloodseeker wrote: »Seriously that someone found homestead grindy? 4-6 mats here, 3-5 there and some style stones and bam! you can build some furniture, that's not grindy like at all, it's just not instantaneous reward, .
Well, sweeping generalisations won't win you any arguments, that is true.It's almost pointless to argue. These people you are arguing against, are the same people who used console cheat codes in Skyrim and Fallout 4 to get any piece of furniture or building material they wanted within 24 hours of each game's housing expansion launch. They have no concept of patience or time investment.
The barriers to entry in being able to really play with the system are too stupid and arbitrary to capture my interest.
When I want to grind hard and grind long in order to furnish a pointless decoration, I'll go paint my driveway with a size 1 edging brush.
Until then, Homestead's lost my interest. I don't hate it. I'm not going to boycott the game or flail my digital fists all over the internet about it.
I'll just not be investing much give-a-hoot into it. I'll eventually accumulate lots of its crafting mats and recipes playing the game as I do, I'm sure. Maybe sometime down the road I'll see if I can craft anything I give a hoot about, but if not, no biggie.
So, for me, its basically just kinda...irrelevant and 100% forgettable
I would call that a profoundly dangerous thing for something intended to be engaging to be, but it would scarcely matter.
Some will grind anything if you simply put it there for them to do.
Me? I have limits to what I'll do that are tightly relative to the value I perceive in doing them.
There is very little value in this for me, and the amusement I might acquire from going hog-wild and building/decorating something neat isn't available without a stupendous and prolonged effort.
An effort that is far too costly in terms of my time and interest to make the altogether modest amusement completely unworth pursuing.
Your mileage may vary.
The barriers to entry in being able to really play with the system are too stupid and arbitrary to capture my interest.
When I want to grind hard and grind long in order to furnish a pointless decoration, I'll go paint my driveway with a size 1 edging brush.
Until then, Homestead's lost my interest. I don't hate it. I'm not going to boycott the game or flail my digital fists all over the internet about it.
I'll just not be investing much give-a-hoot into it. I'll eventually accumulate lots of its crafting mats and recipes playing the game as I do, I'm sure. Maybe sometime down the road I'll see if I can craft anything I give a hoot about, but if not, no biggie.
So, for me, its basically just kinda...irrelevant and 100% forgettable
I would call that a profoundly dangerous thing for something intended to be engaging to be, but it would scarcely matter.
Some will grind anything if you simply put it there for them to do.
Me? I have limits to what I'll do that are tightly relative to the value I perceive in doing them.
There is very little value in this for me, and the amusement I might acquire from going hog-wild and building/decorating something neat isn't available without a stupendous and prolonged effort.
An effort that is far too costly in terms of my time and interest to make the altogether modest amusement completely unworth pursuing.
Your mileage may vary.
See, there is absolutely nothing wrong with this post. It's a completely reasonable, adult response to the system. I too bought a house and began furnishing it, hoping I could deck it out in my first night.
When I learned the furnishing system was a huge time investment, I immediately changed my goals. I now went back to playing the game like I always had before, at the same time, slowly acquiring recipes and materials, adding new furniture one by one over time.
I came in with some hopes that were not 100℅ met. Instead of screaming to the heavens, demanding ZOS meet my hopes, I just changed my priorities, giving ZOS time to improve the system. That's what rational, even-tempered people do.
As I primarily PvP these days, I wasn't particularly looking forward to Homestead other than casually watching some YouTube videos. Disillusionment isn't the exact term that fits for me personally, and Homestead is free after all. Free to be ignored. I am aghast, I suppose, at what Homestead is, despite the obvious work that ZOS have put into it.
If you like PVP, check out "for honour" coming out Tuesday, you'll be amazed at how badly ESO is compared to that.
ZOS is not a game lover, but money lover. They don't know make game masterpieces, all they can see is how to get money.
Bethesda, you are a legend at making games, stop letting ZOS corrupt your brand! Fire them for good please!
How patronising can you get? No one is screaming to the heavens here.I came in with some hopes that were not 100℅ met. Instead of screaming to the heavens, demanding ZOS meet my hopes, I just changed my priorities, giving ZOS time to improve the system. That's what rational, even-tempered people do.
How patronising can you get? No one is screaming to the heavens here.I came in with some hopes that were not 100℅ met. Instead of screaming to the heavens, demanding ZOS meet my hopes, I just changed my priorities, giving ZOS time to improve the system. That's what rational, even-tempered people do.
Sigtric, who are you, a Zenimax shill?
You are quite right, I am unwilling to grind. I want to play the game for FUN! Building stuff would be FUN! It is a GAME!
I have supported ZOS by spending €360 over the past 18 months on costumes, bank upgrades, and so on. This however feels like their most blatant money grab yet, or maybe it's the underhandedness of promoting this as a free update, but then absolutely gouging on crown store furniture prices that's so appaling.
I bought Autumn's Gate to start with. It has a 100 item limit. Bought with in game gold, the house was empty, except 57 of the 100 item slots were taken for plants and rocks, which shows how quickly you can run up to the limit by just making subtle changes to the garden. Fine, I can add some furniture and stay under the limit, but if wanted to make structural changes with planks, or maybe completely cover the garden with different grass, I would quickly run into the limit.
This kind of small-minded bean-counting reminds me of the licensing agreements of our partner company in the real world. Awful.
stevepdodson_ESO888 wrote: »may i suggest you take a look at what @Elloa is doing with Homestead...yes there can be a gold cost involved, but see how creative she is being with it
https://gaming.youtube.com/watch?v=Sr_jowHQ_Mg
I can only shake my head in disbelief at people defending ZOS here, and the people uprating that first reply. Are we the players, or are we ZOS employees? Housing could have been SO much better than the stupid grindfest that it is. The gameplay could have been about decorating your house, but more so about promoting creative and unexpected gameplay with the housing editor, as Alcast and Sypher have done. Instead, what is the primary gameplay? It is grinding. I realise that is part of MMOs, but what's sad is that this was an opportunity to change that, yet ZOS did not have the courage, vision or conviction to do so.
willlienellson wrote: »The problem is that the AWESOME potential for creativity is severely hindered by other arbitrary limitations.
willlienellson wrote: »The problem is that the AWESOME potential for creativity is severely hindered by other arbitrary limitations.
There are invisible walls not only around properties but in random places in the middle of some.
You can build awesome structures, arenas, and puzzles, but then have no item capacity left to enjoy the home traditionally as well.
*shrug*. So close, yet so far away. Maybe it will get better. It only took 3 years to get here. System might be splendid in 2020.
As I primarily PvP these days, I wasn't particularly looking forward to Homestead other than casually watching some YouTube videos. Disillusionment isn't the exact term that fits for me personally, and Homestead is free after all. Free to be ignored. I am aghast, I suppose, at what Homestead is, despite the obvious work that ZOS have put into it.
If you like PVP, check out "for honour" coming out Tuesday, you'll be amazed at how badly ESO is compared to that.