Troll King's Monster Set
(1 items) Adds 2% Healing Done
(2 items) When you heal a friendly target, if they are still below 60% Health, their Health Recovery is increased by 1548 for 10 seconds.
Green Pact
(2 items) Adds 1064 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 1064 Max Health
(5 items) While you have a food buff active, your Max Health is increased by 4000 and Health Recovery by 200.
Armor Master (for the resistances)
(2 items) Adds 1064 Max Health
(3 items) Adds 1935 Physical Resistance
(4 items) Adds 1935 Spell Resistance
(5 items) While you have an Armor Ability slotted, your Max Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5332 for 10 seconds.
WITH ONE OR MORE PIECES OF HEAVY ARMOR EQUIPPED:
Increases Health Recovery by 4% per piece of Heavy Armor equipped.
Nord
+20% health Recovery
DK
Coagulated Blood
Draw on your draconic blood to heal for 36% of your missing Health.
You also gain Major Fortitude and Minor Vitality, increasing Health Recovery by 20% and healing received by 8% for 20 seconds.
Troll Kings would proc from the rally DoT.
I know someone here experimented with it, and I would love to hear feedback on my theorycrafting before I make the character and realise why it's useless.
Edited by Draqone on February 9, 2017 10:23AM ESO Balance:
“All skills are equal, but some skills are more equal than others.”