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Your group finding tool is not viable.

Kneighbors
Kneighbors
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I wonder who came up with the idea of such a frustrating ready checks. It was actually faster to kick afk players (which was necessary really rare), like before.

I wonder who came up with the idea to make all group info invisible untill group ports to dungeon. So the guy who looked forward in passing dungeon within 20 minutes will see that he was ported to vICP with 3 players of avg cp50 and he will tell himself "well I'm already here, lets do it! 2 hours of pure fun!"

I wonder, do you test these things before they go public?

I wonder is it the way it is going to be now? I'm actually waiting with my cp500 tank over 10 minutes now to form viable group during the evening hours for NORMAL dungeon. Before it was taking 2 to 10 seconds, please correct me anyone if I'm wrong.

You take co-op fun away and bring house building instead. Are you for real? Do I have to stop playing dungeons now and focus on furniture placing in my house (which i didn't even bother to purchase yet)? Well I understand you are looking forward to sacrificing part of you players base towards new players who will look for totally different gaming experiense..
  • Att1Tude
    Att1Tude
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    Since the first time i ran ESO on my comp i've been thinking exactly same thing do they test the things at ALL that goes into live.
    PC-EU
    How-Much-Is-The-Fish Stamsorc
    A Friend Of Nature Magwarden
  • raglau
    raglau
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    Out of the many cockups that ZOS make on a weekly basis, this is one of the most off-putting. I have also found that the LFG tool will not replace members who leave, DC, or get kicked, even though you tell it to 'find replacement'. The tool was not perfect before, but generally it worked, now it's just an unusable mess. I cannot think who signed this off for production release, they must have been drunk, high, or dead.

    I logged a ticket but the likelihood of anyone at ZOS bothering to answer the query of a subscribing player is infitessimally small.

    I genuinely cannot imagine a development team that could make a worse job of such a prestigious IP than the guys at ZOS.


    Edited by raglau on February 7, 2017 10:16PM
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