willlienellson wrote: »Are you serious?
LOL, how many people do you exactly expect them to invite?
I wasn't aware that in-person physical presence was required to give feedback.
If only there was a mechanism in the game itself to give feedback. If only there was a virtual lobby of sorts where players could post their ideas and issues and sometimes even reach consensus. In ancient Rome they had these outdoor public squares for discussion called "forums". We could name the virtual square after them.
If only this company had created ways to communicate with them without having to physically go to Maryland.
IF ONLY!
Willie you need to calm down...
willlienellson wrote: »Well, i don't really know who you would like to "represent" us players or how they should go about selecting them?.Wait guys wait, i know this one... The best players to represent our player base.....
Why do you feel inadequate to represent yourselves? Just curious.
The only thing i´m concerned about is no dedicated magica sorc being part of the club.
leepalmer95 wrote: »willlienellson wrote: »Oh darn. That completely refutes everything I said. Totes.leepalmer95 wrote: »Hey man at least these streamers can spell ZeniMax right.
I didn't even bold the corporate name, or capitalize it in the middle. I'm so ashamed of myself.
Most popular streamers tend to play all classes, they tend to have a lot of play time in the game. They play the game at a very high level and know what they are talking about.
So why shouldn't zos bring in high end players for testing? Is that such a bad thing.
I can tell you an interesting story from one MMORPG.
Once upon a time, developers decided to make a closed test of a huge patch with completely changed classes. It wasn't a PTS, they invited only 100 top-players from the biggest and the most famous guilds to that test. That players are top-donators of course and top-PvPers and they supposed to be very interested in balance and other aspects of the game. A lot of complaints and whining was on the forums after that news. People said "what are you doing? Why not PTS for all?". Developers answer was "We're believe that feedback from a few of top-players will be more accurate and correct".
Well, after that was a PTS for other players. And there was unseen disbalance. Warriors killed every one with only one button with AoE debuff. Druid DoTs didn't work properly and their DPS in DD-build was lower than other classes in Support-build. Every support-class was a killing machine with their own buffs, debuffs and self-healing. Healers died in 5-6 secs because support-classes was able to control them immediately, imagine that healer just stands and can do nothing untill he die.
That is an example practice. If developers gonna listen to a couple of top-players instead of forum community, then do not expect anything good.
I find it interesting and frankly perplexing how the majority of people on the forum keep saying the majority of people on the forums have no clue.thankyourat wrote: »95℅ of the playerbase has no clue on what's going on with the game or how the classes are suppose to be played. Majority of ideas I see on the forums would completely break the game.
leepalmer95 wrote: »willlienellson wrote: »Oh darn. That completely refutes everything I said. Totes.leepalmer95 wrote: »Hey man at least these streamers can spell ZeniMax right.
I didn't even bold the corporate name, or capitalize it in the middle. I'm so ashamed of myself.
Most popular streamers tend to play all classes, they tend to have a lot of play time in the game. They play the game at a very high level and know what they are talking about.
So why shouldn't zos bring in high end players for testing? Is that such a bad thing.
Also i capitalised ZeniMax in the middle because that is how it is.
Whom to call then? Local Joe that claimed he's seen his friend telling him he watched someone play the game over his shoulder?
Some people are so negative and frustrated, it's absurd. Always pure blackness, half empty glasses and conspiracy theories.
In reality this is a great step in the right direction.
That is an example practice. If developers gonna listen to a couple of top-players instead of forum community, then do not expect anything good.
They could have involved more players for far less cost using teleconferencing, but that wouldn't serve the real purpose of this exercise. Unfortunately too long with ZOS is making me very cynical.
willlienellson wrote: »I've played this game since the day it launched and I've seen great unknown players leave this game because player feedback was ignored for...months and years...while inexplicable decisions were made.
As much as I like watching Deltia, I actually have to agree with some of the OPs points.
Deltias content is catered to the Top 1% in organized, achievementdriven guilds and for people with much time and a lot of ressources. The 99% rest of us doesnt really get anything out of his videos except entertainment.
As much as I like watching Deltia, I actually have to agree with some of the OPs points.
Deltias content is catered to the Top 1% in organized, achievementdriven guilds and for people with much time and a lot of ressources. The 99% rest of us doesnt really get anything out of his videos except entertainment.
roigseguib16_ESO wrote: »It's impossible to determine who is representative of the playerbase.
To be fair, the big chunk of ESO players are not hardcore PvPers nor dedicated raiders; they don't care wether viper procs for 5k or for 3k, nor if the duration of this skill or that DoT is 8 or 9 seconds. The majority of players of this game are casuals who care much more about the look of a map, the immersion of a dungeon or the accent of NPCs.
It's time we accept that this game doesn't live thanks to that 5-10% of really dedicated players but thanks to casuals.
roigseguib16_ESO wrote: »It's impossible to determine who is representative of the playerbase.
To be fair, the big chunk of ESO players are not hardcore PvPers nor dedicated raiders; they don't care wether viper procs for 5k or for 3k, nor if the duration of this skill or that DoT is 8 or 9 seconds. The majority of players of this game are casuals who care much more about the look of a map, the immersion of a dungeon or the accent of NPCs.
It's time we accept that this game doesn't live thanks to that 5-10% of really dedicated players but thanks to casuals.
ZOS balances around the top 1%? Then tell me why they have nerfed solo play every patch from 1.7 (IC)? This game is getting more casual friendly which does not represent the top 1%.