Considering Jewelery is in blue, because "CP 561 only" derpy derr stuff:
x2 Moondacer Rings
x1 Moondacer Necklace
x1 Moondancer Inferno Stave (Sharpened)
x1 Moondacer Shoulders
x1 Kena Helm
x5 Julianos
x2 Torugs Pact on beam bar.
Wondering if this is any good? Current CP in in 89 Elfborn, 29 Thaumaturge and like 39 Elemental Expert. 64%ish crit chance.
I really do not mind sacrificing 2x Monster helm piece.
Another set-up I am thinking of is:
x1 Molag Kena Helm
x1 Moondancer shouldes
x5 Soulshine armour
x2 Torug's Pact dual wild on beam bar
x3 Moondancer Jewelery
x1 Moondancer Inferno Stave (Sharpened)
If this is any good.
If any elitist Magplar who's done Vet trials can help me out with DPS, that'd be greatly appreciated.
Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.