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https://forums.elderscrollsonline.com/en/discussion/668861

What am I doing wrong?

Wednesdaywoe
Wednesdaywoe
Soul Shriven
I'm a newish player, and I'm struggling to understand attribute point allocation and it's role in combat. My problem is that every combat encounter just feels like I'm slowly chipping away at a tank, regardless of how I spend my points. This is on both a Templar, and a Nightblade.

I was under the impression that Stamina improves the damage of stamina-based attacks, and Magicka improves magicka-based attacks. However, it seems like this damage boost is anemic, and doesn't match up with guides I have read.

I have a Templar/Sword & Shield character at level 34. I get that 1h is not designed around being a strong damage dealer, but for now let's just talk about the Templar part. I did a little bit of experimentation with point allocation and observed the following:

With 42 points into Magicka, it takes 6 Puncturing Sweeps to take down a normal enemy. I reset my points, and split them evenly between Stamina and Magicka, expecting to see a decrease in damage. The guides I have read all indicate that splitting points this way should result in poor damage. However with only 21 points into Magicka, it still takes 6 Puncturing Sweeps to take down the same enemy. So I'm left wondering what the point is, other than the size of the resource pools?

My Dual wield/NB is level 30, and her damage also feels similarly weak, though I haven't compared her damage output in this way.

The pace of combat I'm experiencing just feels weirdly slow, and is the one thing that is really preventing me from enjoying this game. Are my expectations just way off? :confused:

Is it like this at higher levels?
Edited by Wednesdaywoe on January 31, 2017 11:47PM
  • davey1107
    davey1107
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    Hmm...let's think about what could be at issue.

    So first off, One Tamriel introduces some odd combat effects that I don't think have been fully analyzed yet, and these might be partly to blame. What I mean is that the system now tries to "hold" a character steady in terms of dps and taken damage while they level. A wasp that hits you for 1/5th your health at level 15 should also hit you for 1/5th at level 45. I've noticed this can make leveling and dps seem like it underperforms. It also prevents you from going to a zone that's two levels lower to plow through enemies...d'oh. In One Tam, I've found that:

    1. It is far more important to keep your armor close to your level. Before OT, it didn't really matter if you were wearing level 30 armor at player level 45. Now under OT that will make you WAY squishy.
    2. Likewise, it's important to keep your weapons up to date and close to your level. Their dps output drops massively as you outlevel them.

    But let's assume you're wearing armor and weapons that are within five levels of your character level. If this is the case, then some of the following might be to blame for the low damage:

    1. Yes, total stamina makes your stamina abilities hit harder, and total magic makes magic abilities not harder. Don't worry about attributes though...they're worth 115 points in their associated resource. Just pile them ALL into your attack resource for that toon and never think about attributes again.

    2. Is your gear enchanted? That's a massive pool of resources. Your gear should be enchanted with mostly attack resource (magic or stam) and if you're dying a lot, a few with health.

    3. Is your gear the right weight? Light armor helps power magic attacks, medium for stamina. A magplar should probably be wearing 5 light and 2 heavy. A stamblade 5 medium and 2 heavy.

    4. Are you unlocking passives? These add up to massive power. You should spend every point in your class lines, weapons lines you use and armor lines you use, as well as class skills. If you are short points, get shards and spend here as a first solution.

    5. Are you wearing sets? 5 piece armor sets are MASSIVELY powerful. A lot of this game is about equipping your toon. You have twelve slots on your magplar. He can be wearing two five piece sets and a monster helm set...eventually...not really now since you wouldn't really go get some of that at low level. But at your level you could wear 5 pieces of julianos and 4 seducer, plus a jewelry set you grind from dolmens in a specific zone. If you aren't wearing armor sets, get someone to make you some or do some quick research so you can craft 3-4 trait sets. Then gear up and your dps should boom.

    6. What's your jewelry enchanted with? It almost always comes with recovery enchantments. Templars often need to overwrote 2-3 pieces with spell damage enchants...it really helps.

    7. Are you using appropriate skills and buffs? ESO is often about incrementally increasing your power via abilities. On a magplar, I have to run entropy (mage guild) on the back bar. This gives you 22 seconds of major sorcery for +20% spell power. On a stam character, you need an ability to buff you with major brutality - rally or shrouded daggers or another skill. Your magplar could also toss out a reflective light attack. In addition to being a good hit, it grants major prophecy, which spikes your crit rating, which gives about 1 hit in 8 50% more power.

    8. Are you using the skills as intended? There's a big learning curve in figuring out how to rate your skills to max your performance. If you're just piercing jabbing mobs then it's probably a little slow. On my Templar, I open w entropy for that major sorc buff. Then I toss a few reflective lights, which give me major prophecy and get some DOTs running on the enemies. Then maybe some jabs. When they start getting down to 30% health, I Radient Oppress them to burn then to cinders. That's one rotation for magplars that speed things up.

    So...those are some things to consider. But to answer your final question - the 30's is indeed a point in the game where everything feels sluggish. Your characters are tough enough to have complete skills bars, but they have a long way to go. And yes, the moment you hit vet they feel twice as powerful. Then when you have 100 champion points they're twice as powerful as that. Then at 160 with c160 gear, three times as powerful as that. (And don't worry.. it doesn't take THAT long to get to c160. Playing an hour a day, maybe a little over a month.)

    If you have specific questions on any of this, feel free to reply here using @davey1107 in the thread so that I get a notification you have questions. Happy to help.
  • Tiff_ar15
    Tiff_ar15
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    I'm a newish as well (only been playing a few months, currently at 170 cp) but I do have a stamplar and a nb so maybe I can offer a little advice.

    I started out allocating my points in all three (health, stam and magick). I realized a few weeks in that my characters sucked. So I researched and joined a few guilds. Basically, pick one and put all points into it. In both characters, I have most points in stam (I did put a few points in health, I may change that at some point but I seem okay now).

    Davey also made a good point that in the 30's level, it feels rough. My main toon (my stamplar) has come such a long way. I remember being that level and wondering if I made the right choice. Now that I've got some decent gear/skills/weapons and all that stuff, I'm seeing really decent damage. Also for my character, I'm equipped with medium armor and a few pieces of heavy (Hundings Rage until I can get better armor).

    I've read so many bad things about stamplars early on with my toon that I really thought I made a bad choice. Any way, just level up and you'll see a huge difference soon. :smile:

  • PhxOldGamer68
    PhxOldGamer68
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    My first character is a Templar and I too thought I chose the wrong class.

    And then I discovered those skills that weaken the enemy prior to hand to hand combat. From a distance, I use Sun Fire -> Backlash (as they start running towards me) -> Puncturing Strikes for the take down.

    In addition to the suggestions above, you'll start doing 2-3 shot kills. Used to be 1 shot kills before One Tamriel leveled up enemies to your current level.
    Edited by PhxOldGamer68 on February 1, 2017 8:21PM
    PSN NA/EU: DesertDweller99
    PC NA: KaktusKing
  • Wednesdaywoe
    Wednesdaywoe
    Soul Shriven
    Thank you all for the helpful responses. I've changed my armor enchantments, and started eating food--made a significant difference. I guess I just didn't realize how much of a role those things play. I spent so much gold on respec'ing my points that I can't really do much about my armor, other than change a few pieces to light armor. But overall combat is better so far. At least it's enough of a difference that I think I can keep going. :smile:
  • Saturnana
    Saturnana
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    @Wednesdaywoe
    I ran into the exact same things with my DK around that level. Nearly level 50 now, and as cheesy as it may sound, I can honestly say things will get better. ^^ I'm on PC / EU and crafting away in Clothing / Woodworking, if you need new gear to help your progress, feel free to whisper me! May not be able to help you out with everything (trait-wise, mostly, though it's a work in progress) but I can certainly try. :)
    @Saturnna | PC / EU

    Nâmae Rin : Dragonknight | Dr Milodas Ra'Himo : Templar | Mira Motierre : Sorceress
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