I'm a newish player, and I'm struggling to understand attribute point allocation and it's role in combat. My problem is that every combat encounter just feels like I'm slowly chipping away at a tank, regardless of how I spend my points. This is on both a Templar, and a Nightblade.
I was under the impression that Stamina improves the damage of stamina-based attacks, and Magicka improves magicka-based attacks. However, it seems like this damage boost is anemic, and doesn't match up with guides I have read.
I have a Templar/Sword & Shield character at level 34. I get that 1h is not designed around being a strong damage dealer, but for now let's just talk about the Templar part. I did a little bit of experimentation with point allocation and observed the following:
With 42 points into Magicka, it takes 6 Puncturing Sweeps to take down a normal enemy. I reset my points, and split them evenly between Stamina and Magicka, expecting to see a decrease in damage. The guides I have read all indicate that splitting points this way should result in poor damage. However with only 21 points into Magicka, it still takes 6 Puncturing Sweeps to take down the same enemy. So I'm left wondering what the point is, other than the size of the resource pools?
My Dual wield/NB is level 30, and her damage also feels similarly weak, though I haven't compared her damage output in this way.
The pace of combat I'm experiencing just feels weirdly slow, and is the one thing that is really preventing me from enjoying this game. Are my expectations just way off?
Is it like this at higher levels?
Edited by Wednesdaywoe on January 31, 2017 11:47PM