I was wondering wouldnt be better if pricing slightly changes scross countries like other games do?
Indeed it does, but that can hardly be an argument as per target market approach. A good salesperson treats each customer individually, tends to his personal requirements and doesn't go around telling him "Ivan, Chen and José: pay me X much coz Joe already did"It costs them the same to design the game for a player in New York as a player in Madrid.
I was wondering wouldnt be better if pricing slightly changes scross countries like other games do?
In my experience most MMO subscription pricing doesn't change by country. ESO's does though.
Most MMO's set their subscription price in USD and in oz dollars that works out to about 20 a month. ESO's sub is set in oz dollars and at 15 a month.
Shhh... Don't make them look at the payment conversions. They haven't noticed Brexit happened yet and it's still a nice price in the UK.
Shhh... Don't make them look at the payment conversions. They haven't noticed Brexit happened yet and it's still a nice price in the UK.
@Turelus dont act selfish yea its good price for uk but its high price for bulgaria ukraine turkey russia greece + all asian countries do i really need to give name of the countries?
Shhh... Don't make them look at the payment conversions. They haven't noticed Brexit happened yet and it's still a nice price in the UK.
@Turelus dont act selfish yea its good price for uk but its high price for bulgaria ukraine turkey russia greece + all asian countries do i really need to give name of the countries?
Yeah well some Russian players specifically changed region to UK through Support, they pay twice less for sub than in RUR thanks to that.Shhh... Don't make them look at the payment conversions. They haven't noticed Brexit happened yet and it's still a nice price in the UK.
i dont know which games you played but most of games change their plan accordingly. especially if you login to steam and ask your friends in the other countries you will see (i guees *every* game) has different pricing over all countries.
Ohhh, but it does. You don't have to invest into additional production lines, nor do you handcraft the regional priced crown pack or sub. Essentially, the extra costs to introducing it are negligible. Innit? SoooI'm not saying ESO pricing shouldn't be considered or adjusted, but there's some issues with your posts:
2. It doesn't make a huge difference whether they're offering a physical product or not.
is a load of poppycock. Either you have 6/10 people ready to pay 500RUR/month, or you mindlessly stick at 1/10 people with 900RUR/month, while the rest just go pay a company with a more ...err socialist approach. Everyone but Zeni has it right, can't even think of another company that's so much off the point.socialism.
It costs them the same to design the game for a player in New York as a player in Madrid. Everyone helps cover the same costs equally.
Why are you comparing two consumers in the same market with consumers in different markets? Of course software can have different prices in different countries. Happens all the time. That has nothing to do with socialism. It is the company trying to maximize profits. I just checked Office 365. It is like 33% cheaper in the Philippines than in the US.I'm not saying ESO pricing shouldn't be considered or adjusted, but there's some issues with your posts:
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3. It's an American corporate game, so don't be shocked they're not into socialism. The argument that someone in Bulgaria should get a cheaper price than someone in the U.S. because salaries there are low is a bit beyond the typical thinking a company puts in. And we might then take that further - if that scenario is unfair to Bulgarians, why is it fair for someone in the U.S. who makes $20,000 a year to pay the same as someone who makes $200,000?
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You guyr really believe that zos needs money tp run the server and pay the bills huh. Do you think in gta 5 or battlefield 4 or 1 has much more less employees than zos? I mean the compainies. I bought gta 5 with pre order and i didnt pay a single penny since than yet still new dlcs coming. I bought battlefield 4 premium and also 1 all pre order and didnt pay a single cent for any new content or dlc or anything. How do they run their server and keep throwing new content? Gta 5 released 3 years ago i guess today still new dlcs are coming for free.
Darkstorne wrote: »You guyr really believe that zos needs money tp run the server and pay the bills huh. Do you think in gta 5 or battlefield 4 or 1 has much more less employees than zos? I mean the compainies. I bought gta 5 with pre order and i didnt pay a single penny since than yet still new dlcs coming. I bought battlefield 4 premium and also 1 all pre order and didnt pay a single cent for any new content or dlc or anything. How do they run their server and keep throwing new content? Gta 5 released 3 years ago i guess today still new dlcs are coming for free.
Not even remotely comparable. GTAV's DLC is small scale, with a much smaller team. Most of Rockstar are working on new games, and the small team working on GTAV are presumably supported by the in-game currency sales or shark cards, or whatever those things are. As for Battlefield 4 and 1, you bought the Premium editions, so you DID pay for all that DLC but in advanceAgain, it's a smaller team working on the DLC while the bulk of DICE move onto other new games. Season passes (that you purchased in a bundle) and individual DLC sales support that team.
ZOS have either most or all of their team working exclusively on ESO. That's a lot more mouths to feed. DLC sales aren't enough to support most MMOs, hence subscription services or the new popular alternative: in-game stores, being essential to generate enough income to pay the staff and still turn a profit.