DRXHarbinger wrote: »What does this actually achieve? If you refer to the bug of being stuck in the infinite chat timer loop then it's a simple fast travel to an instance and it sorts itself. I've never had any other bug with game chat in thousands of hours play.
There is apparantly another one, where you can't hear people etc, all you need to do on XB is create a party and them go game chat and it's fixed. Never had it myself but guildies have.
vonScuzzman wrote: »Already have my choice of chat channels on Xbox, why change it?
NewBlacksmurf wrote: »DRXHarbinger wrote: »What does this actually achieve? If you refer to the bug of being stuck in the infinite chat timer loop then it's a simple fast travel to an instance and it sorts itself. I've never had any other bug with game chat in thousands of hours play.
There is apparantly another one, where you can't hear people etc, all you need to do on XB is create a party and them go game chat and it's fixed. Never had it myself but guildies have.
@DRXHarbinger
My idea and hope is to achieve while playing ESO, For ZOS to consider or better utilize each consoles social offerings for communication.
I agree some of the bugs can be resolved with differing actions, however, as you wrote above....a lot of the work arounds tend to require leaving the area or even leaving and entering communication or the entire game itself.
What I've never heard, is that each consoles voice chat systems consistently not working compared to ESO's and more often than not, I'm invited or I initiate invites to the Xbox one party chat
So the thought was if the game could free up some of its resources to what is 100% available and considerably more stable, it's worth asking via a poll to gauge some thoughts and have deeper discussions around it.
DRXHarbinger wrote: »NewBlacksmurf wrote: »DRXHarbinger wrote: »What does this actually achieve? If you refer to the bug of being stuck in the infinite chat timer loop then it's a simple fast travel to an instance and it sorts itself. I've never had any other bug with game chat in thousands of hours play.
There is apparantly another one, where you can't hear people etc, all you need to do on XB is create a party and them go game chat and it's fixed. Never had it myself but guildies have.
@DRXHarbinger
My idea and hope is to achieve while playing ESO, For ZOS to consider or better utilize each consoles social offerings for communication.
I agree some of the bugs can be resolved with differing actions, however, as you wrote above....a lot of the work arounds tend to require leaving the area or even leaving and entering communication or the entire game itself.
What I've never heard, is that each consoles voice chat systems consistently not working compared to ESO's and more often than not, I'm invited or I initiate invites to the Xbox one party chat
So the thought was if the game could free up some of its resources to what is 100% available and considerably more stable, it's worth asking via a poll to gauge some thoughts and have deeper discussions around it.
Right I see. Fair enough. Ditch area chat etc. It's not used for anything other than trolling and people desperate to sell something immediately. Guild chat.....how many of us have ever seen more than 1 channel full?
Should be group..zone for instanced areas only and one guild chat. That's seriously all I've ever used.
Keep them as they are for Cyro, can't upset the pvp crowd can we. Watch that lot destroy warden within weeks.
kylewwefan wrote: »I'm not sure how to choose. The in game chat keeps messing up for me recently. I have used PlayStation chat, but it's a bit strange to use and then you don't see names with voice and there's no guild chat....if they could integrate the stability of system chat with features of game chat it would be better.