I've played the game since beta, have raised 10 characters to 50+ and completed the main story on most of them .. I say that in no way trying to brag but simply to indicate I saw all of the game (up to Craglorn at least) several times .. and I've also read ESO's info on "One Tamriel".
With that said, I'm confused how to approach the game now.
To state the obvious, before U12, you had to play one faction zone-by-zone in a traditional them-park fashion in order to unlock access to Coldharbour and eventually complete the main story. "One Tamriel" is described as basically "go anywhere, do anything" which is fine .. BUT .. the main story still seems to be on tramlines through a single faction, until of course they all converge on the Coldharbour quest chain, even though Coldharbour itself I read is accessible at any time.
I was one who actually liked the "Silver" and "Gold" mechanic of playing the other factions' stories, what benefit is there doing it the "new" way? Has the "Silver" and "Gold" mechanic gone?
Cross-faction grouping clearly was a great improvement, I always felt the factions had no place in the PCE game and were there simply to justify PVP and separating players into three isolated segments seriously affected the ability to make groups, etc. but I don't see what this "free for all" access to all zones has achieved when the core story still seems to be a linear progression though a prescribed seuqence of zones .. clearly you can't mix-and-match faction story lines on the way to the Coldharbour merger.
So, with all that in mind, can some tell me (or else link to a discussion) of how the game is played now? If I have to follow the original railroad tracks through the story of a single faction what point is there in my being able to go play somewhere else?
Cheers