So, by your definition, ESO is a successful game, yes?willlienellson wrote: »This is what happens when you give the most powerful gear as a reward for the most challenging content. Players could ALREADY BEAT the hardest content before they got the best gear. Now with the best gear they clamor for harder content. It's a negative feedback loop. They demand harder content from Zos and demand better gear as a reward. Round and round we go.
And when Zos doesn't give them harder content, or until they do, they start demanding 10 minute runs. 8 minute runs. 5 minute runs!
Hurry Hurry Hurry Better Better Go Go Rahhh Rahhh!
Successful games reward top tier content with visual rewards or utility rewards, not better gear that just makes the elite demand a new tier of difficult content.
DschiPeunt wrote: »So, by your definition, ESO is a successful game, yes?willlienellson wrote: »This is what happens when you give the most powerful gear as a reward for the most challenging content. Players could ALREADY BEAT the hardest content before they got the best gear. Now with the best gear they clamor for harder content. It's a negative feedback loop. They demand harder content from Zos and demand better gear as a reward. Round and round we go.
And when Zos doesn't give them harder content, or until they do, they start demanding 10 minute runs. 8 minute runs. 5 minute runs!
Hurry Hurry Hurry Better Better Go Go Rahhh Rahhh!
Successful games reward top tier content with visual rewards or utility rewards, not better gear that just makes the elite demand a new tier of difficult content.
Miss_Morphine wrote: »Separating the people by skinned and not skinned is definitely messed up, but making people start with a progression team isn't.
Everyone who has completed has either been on countless progression/training runs, or they were carried(or they cheated).
Your skills outside of vMoL are important, sure, but they don't really determine how well you know the mechanics or how well you mesh with the team. All that really matters. I can tell you that all the "cores" I know who complete regularly have spent countless hours wiping and hearing how the progression went well - rinse and repeat.
Furthermore it's not just learning a rotation. You have to know the mechanics, you have to know what everyone on the team is doing and almost be able to anticipate their actions. It's a completely different skill set than one you'd need to solo or be self reliant.
If you don't like being put in progression in other guilds you can always just make your own. Your team however will also be progression for a good long chunk of time. It's not like you'll one shot it with people who are new to the mechanics. All of that is ok - don't lose hope if you do, and I honestly wish you the best of luck completing if that is the course you choose. It's a lot of fun and a lot of frustration and it's great.
TL;DR: I'm sure some of it is sadly elitism but some of it is not.
BlazingDynamo wrote: »Grand Council use to be my old guild back when my buddy was guild master. This was pre vMoL and the guild was well respected by the community. I had lots of fun running with the OG Council crew we became friends outside of the game.
The guild eventually got handed off to another friend of mine once the pervious guildmaster stopped playing than when he stopped playing it got handed to who currently holds it. Reason it wasn't given to me cause the guy who has it now was a tremendous ass kisser.
After we cleared vMoL less than a week before the other guild (shoulda been first but the "guildmaster" pulled all runs until he beat it with the other guys first) I dropped the guild and stopped playing.
About 3 weeks ago me and my buddy who ran the guild from the start picked ESO back up again. I started up my own guild and plan to run raids on weekends casually.
It all comes down to making friends in the game, people you just enjoy playing with and sticking to that. As great as we use to be I doubt we have time to get back to how we were before.
GC is a disgrace to what it use to be. We made that guild and it was destroyed by an ego driven maniac. It's sad. But it is what it is.
Don't actually know where any of that was going. Just wanted to express that I've been personally invested in the guild you speak of and the people in it.
Meh screw em eh?
@willlienellson wrote: »This is what happens when you give the most powerful gear as a reward for the most challenging content. Players could ALREADY BEAT the hardest content before they got the best gear. Now with the best gear they clamor for harder content. It's a negative feedback loop. They demand harder content from Zos and demand better gear as a reward. Round and round we go.
And when Zos doesn't give them harder content, or until they do, they start demanding 10 minute runs. 8 minute runs. 5 minute runs!
Hurry Hurry Hurry Better Better Go Go Rahhh Rahhh!
Successful games reward top tier content with visual rewards or utility rewards, not better gear that just makes the elite demand a new tier of difficult content.
It's not so bad on PC. I do hear some guilds are like that, and I guess they produce, but my guild has picked up a lot of great players lately who've been disgusted at this kind of behavior in their other guilds. We do vmol training runs every week where anyone can join, and usually at least half the group is core and lead by officers so we can develop new players and help them get better. As long as people aren't *** bags we're willing to work with it. We do dps tests not to determine rank, but to see where people are at and how we can help improve them. I know some other guilds are like this, just gotta keep an ear out for an invite.
IMO a truly elite player can do runs with 'non-elite' players and still come out ahead. That's what leadership is all about.
Oh, and selling 'carry runs'(or buying them) is a ***-baggy move. It shows how some people just have no class or sportsmanship.
KoshkaMurka wrote: »@willlienellson wrote: »This is what happens when you give the most powerful gear as a reward for the most challenging content. Players could ALREADY BEAT the hardest content before they got the best gear. Now with the best gear they clamor for harder content. It's a negative feedback loop. They demand harder content from Zos and demand better gear as a reward. Round and round we go.
And when Zos doesn't give them harder content, or until they do, they start demanding 10 minute runs. 8 minute runs. 5 minute runs!
Hurry Hurry Hurry Better Better Go Go Rahhh Rahhh!
Successful games reward top tier content with visual rewards or utility rewards, not better gear that just makes the elite demand a new tier of difficult content.
What exactly can you get from vMoL that isnt obtainable in nMoL?
Golden jewelry is not THAT much more powerful than blue/purple.
Drop rate isnt any better on vet... Ive beaten vMoL last June (or was it May?), was doing it quite often since then and still dont have sharpened Moondancer destro of any kind or any sword.
cpuScientist wrote: »KoshkaMurka wrote: »@willlienellson wrote: »This is what happens when you give the most powerful gear as a reward for the most challenging content. Players could ALREADY BEAT the hardest content before they got the best gear. Now with the best gear they clamor for harder content. It's a negative feedback loop. They demand harder content from Zos and demand better gear as a reward. Round and round we go.
And when Zos doesn't give them harder content, or until they do, they start demanding 10 minute runs. 8 minute runs. 5 minute runs!
Hurry Hurry Hurry Better Better Go Go Rahhh Rahhh!
Successful games reward top tier content with visual rewards or utility rewards, not better gear that just makes the elite demand a new tier of difficult content.
What exactly can you get from vMoL that isnt obtainable in nMoL?
Golden jewelry is not THAT much more powerful than blue/purple.
Drop rate isnt any better on vet... Ive beaten vMoL last June (or was it May?), was doing it quite often since then and still dont have sharpened Moondancer destro of any kind or any sword.
Skin & jewelry.
psychotic13 wrote: »You really need to get out more man, the amount of threads you make which are full of complete BS is beyond, stop taking everything so seriously bruh, might have more fun
psychotic13 wrote: »You really need to get out more man, the amount of threads you make which are full of complete BS is beyond, stop taking everything so seriously bruh, might have more fun
Full of complete BS...? What? What game are you playing? Because we clearly aren't playing the same games. Go out and wander about in hubs like: Rawlk'ha or Elden Root. Or just wander about populated zones in general. And you'll see exactly what I'm talking about. Or better yet, play long enough and join enough groups. And you'll see exactly what I mean.
I would say if you do want to do things with other people you should make some effort. Yes get gear, master your class and learn the mechanics. VMOL is not a trial anyone can get carried. There can be one player wiping the group for 2 hours on second boss. Must be fun for that guy but not for 11 others who do know mechanics and get bombarded by someone who is entitled to access every content because "reasons".DigitalShibby wrote: »Sounds like PS4 just became more like PC.
This is why people eventually stop doing anything in game that involves other people lol.
I would like to know how you plan to pulls dps on rakkhat if you can't do it on a stationary boss where you need to stand and do a perfect rotation. It's a mysteryBruh, I can definitely tell. But again, I try not to cast judgments. Even though I'm often cringing, and or laughing hard as a MF'er over the e-peen measuring I hear and see. The DPS time bragging is what gets me every time though. Because seeing how fast you can kill a stationary boss while it's being tanked, and you're being healed and buffed definitely is a clear indicator of your skill and knowledge of the game overall. And should definitely decide whether or not you're "worthy" to be brought along. Pffffft. Yeah okay. You learned a rotation. Nice. Cool beans, brah.
I would like to know how you plan to pulls dps on rakkhat if you can't do it on a stationary boss where you need to stand and do a perfect rotation. It's a mysteryBruh, I can definitely tell. But again, I try not to cast judgments. Even though I'm often cringing, and or laughing hard as a MF'er over the e-peen measuring I hear and see. The DPS time bragging is what gets me every time though. Because seeing how fast you can kill a stationary boss while it's being tanked, and you're being healed and buffed definitely is a clear indicator of your skill and knowledge of the game overall. And should definitely decide whether or not you're "worthy" to be brought along. Pffffft. Yeah okay. You learned a rotation. Nice. Cool beans, brah.
KoshkaMurka wrote: »What exactly can you get from vMoL that isnt obtainable in nMoL?
Golden jewelry is not THAT much more powerful than blue/purple.
Drop rate isnt any better on vet... Ive beaten vMoL last June (or was it May?), was doing it quite often since then and still dont have sharpened Moondancer destro of any kind or any sword.
I would like to know how you plan to pulls dps on rakkhat if you can't do it on a stationary boss where you need to stand and do a perfect rotation. It's a mysteryBruh, I can definitely tell. But again, I try not to cast judgments. Even though I'm often cringing, and or laughing hard as a MF'er over the e-peen measuring I hear and see. The DPS time bragging is what gets me every time though. Because seeing how fast you can kill a stationary boss while it's being tanked, and you're being healed and buffed definitely is a clear indicator of your skill and knowledge of the game overall. And should definitely decide whether or not you're "worthy" to be brought along. Pffffft. Yeah okay. You learned a rotation. Nice. Cool beans, brah.
As how I would like to know why it is so damn important to flaunt your skills of burning a boss that's being tanked, and you're being healed and buffed. To me personally, that isn't impressive. Not even in the slightest. Impressive to me is being able to do so solo, and be able to discuss and show your knowledge of mechanics at hand. That is what impresses me. Talking about who you know, and how fast you can DPS a boss means nada to me. And honestly, it makes me cringe.