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SOLO Instances for PvE Grind

  • Tabbycat
    Tabbycat
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    No, I would not like to see solo grind instances in game
    Aren't there already players that solo the group dungeons and trials and whatnot?

    I could have sworn it wasn't that long ago someone posted a video about so and so soloing such and such.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • laksikus
    laksikus
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    ADarklore wrote: »
    Riejael wrote: »
    ADarklore wrote: »
    First off, some people are acting like the OP is pushing for FORCED solo instances, they are not... if you want to grind around others, then don't utilize the instanced solo option.

    If they make 5 dungeons with an update and 2 of them are solo. That means 2 are not for groups.

    So in a way, yes they are being forced since we're getting less content as a result. There is literally a hundred solo instanced dungeons in Skyrim (the game). We don't have that many group instanced dungeons in ESO.

    Already for the retail box of the game you get ALOT of solo content. The group game is rather weak and needs addressing, badly.

    Apparently you didn't read the article I posted? Clearly ESO is designed to be a pretty much solo game with 'play with others' tacked on. They have already removed the concept of 'group only' zones. They know who their majority of players are and will focus on that, but will add some group content here and there.

    Where exactly did he say that eso is designed as solo game?
    All i read was that all can be soloed.

    The majority of players certainly isnt solo. They only removed some forced group mechanics from crag cos they were stupid.
    Why do i want to Run through areas with a group were i blaze through alone, like in every other Zone?

    I assure you there are more people doing group pve and pvp than people that do the same solo quests more than once
  • Zanen
    Zanen
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    Entegre wrote: »
    World bosses, dungeons, cyrodil pvp , trials are the only multiplayer aspect of the game, everything else is even too easy for a solo player. I would like to have every kind of enemy is dangerous instead of leather scraps.

    I really miss the original PC launch difficulty of veteran content. Getting smacked by V1 mobs in starter zones for the first time and flattened by CC immune world bosses, even public dungeons were challenging back then.

    I enjoy soloing vet dungeons now, but it's also a little sad. I suppose it's inevitable and game knowledge plays a big role in the perception, but I really wish more of the game was tuned to present a challenge.

    There is difficult content, but it's just a few instances now.

  • Imryll
    Imryll
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    I'm not interested in grinding, but I really hope that there will be a point at which I can solo most normal dungeons. Maybe once I've done that, chatted up the quest givers, read whatever there is to read and figured out the layout and mechanics, I'll be more interested in running them with others. As it is, having read numerous posts by those ready to rage if anyone inconveniences them in any way, grouping doesn't appeal.
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