Those suggestions could be imported in to the Cyrodiil / IC vendors or some future DLC zone.
Way of the Berserker
1: Maximum Health
2: Maximum Stamina
3: Maximum Magika
4: For each 5% of your Missing Health you gain 25 weapon and spell damage The effect can stack up to maximum of 10 times (when below 50% Health you receive 500 wpd and spd)
Poor`s Man Salvation
1: Spell crit / weapon crit
2: Maximum Stamina
3: Maximum Magika
4: When you spend more than 50% of your maximum Stamina or Magika in less than 6 seconds , you receive 500 recovery and 500 damage of the recourse group you have spend for 8 Seconds , this effect can proc once every 12 seconds
Bastion of the Holy Knight
1: Healing Taken
2: Maximum Health
3: weapon and spell crit
4: -adds 1000 physical and spell penetration
-and also The difference between your weapon and spell damage is converted in magika or stamina + 20%Recovery of the granted attribute kind ( if you have 4000 WPD and 2000 SPD you will receive 2000 magika and 400 magika recovery and vise versa...)
The Critical Tormentor
1: Maximum Stamina
2: Maximum Magika
3: Spell and Weapon Critical
4: Tormentor`s wrath : Whenever you deal direct critical damage you gain 100 damage of the opposite type for 15 seconds (stacking up to 5 times)
Speed of the Wind set
1: Maximum Stamina
2: Maximum Magika
3: Weapon and Spell damage
4: Fast as Wind : when Sprinting without interruption for 2 seconds you decrease your Sprint Cost by 50% , after 4 seconds of Sprinting you gain 25% increased movement Speed (10 second duration) , after 6 seconds of sprinting you gain 300 weapon and spell damage for 12 Seconds