Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

about player housing and the decline of ESO

Daran_Cousland
Daran_Cousland
✭✭✭
I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.
Edited by Daran_Cousland on January 25, 2017 4:44PM
  • Rouven
    Rouven
    ✭✭✭✭✭
    Might be the reasoning behind the 24 player cap.

    I don't think the sky will be falling because of this.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Doubtful. I am yet to see an mmo be destroyed by the addition of housing. Why would the vast majority of players who play eso for pvp/pve, suddenly give that up to play Sims Light 24/7?
  • FleetwoodSmack
    FleetwoodSmack
    ✭✭✭✭✭
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in he open world. It's going to get harder to find people to take on anchors and world bosses.

    I don't know, currently there's always two to three large zergs going from boss to boss and dolmen to dolmen in most of the zones. It takes out the challenge of them when there's 10+ people dumping their ultimates, so I for one welcome it.
    Tell me lies, tell me sweet little lies!
  • Jim_Pipp
    Jim_Pipp
    ✭✭✭✭✭
    I think you may be worrying a little bit prematurely. Shall we let it get released before the decline of ESO is declared?

    I think housing will be a gimmick a lot of people try, but once people have had a play in their lifeless homes they will decide to play the actual game instead.
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • Lyserus
    Lyserus
    ✭✭✭✭✭
    ✭✭
    You can't get the materials u need for furnitures by meditating in the house u know…
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    Lyserus wrote: »
    You can't get the materials u need for furnitures by meditating in the house u know…

    Boom!
  • MythicEmperor
    MythicEmperor
    ✭✭✭✭✭
    Currently there is no true incentive for staying in your house (besides DPS testing), and it won't even affect RPers that much because of the low player count. Many RP guilds, including mine, will continue to inhabit their chosen town, which has no restrictions on player count.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • Darkestnght
    Darkestnght
    ✭✭✭✭
    I think this is highly unlikely to happen.
    Xbox NA - CP1300+
    Xbox EU - CP400+

  • FleetwoodSmack
    FleetwoodSmack
    ✭✭✭✭✭
    Rouven wrote: »
    Might be the reasoning behind the 24 player cap.

    I don't think the sky will be falling because of this.

    The cap according to Gina was due to performance issues, and that they're always looking to find ways to up the limit.
    Tell me lies, tell me sweet little lies!
  • Bouldercleave
    Bouldercleave
    ✭✭✭✭✭
    ✭✭✭
    Another "Decline of ESO" thread?

    Housing is the LEAST of our worries. They didn't make anything tied to housing appealing enough to keep people interested for more than an afternoon of diversion and a bit of almost non existent RP.

    There is virtually no reason to decorate or stay in your home at all.

    There are 1,001 reasons that ESO can fail, but Housing isn't one of them.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Doubtful. I am yet to see an mmo be destroyed by the addition of housing. Why would the vast majority of players who play eso for pvp/pve, suddenly give that up to play Sims Light 24/7?
    Less lag, exploits, smack talk and zone chat? :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • menedhyn
    menedhyn
    ✭✭✭✭✭
    I guess time will tell, but i'm not sure housing will be as bad as you think. Plenty of people won't buy houses, plenty of people will still play the game as before and plenty of people will do a bit of both, as and when it suits them. I'm looking forward to housing, but i'm not going to rush to buy or fill with items. I see my housing ideas as a long term project.
    Edited by menedhyn on January 25, 2017 6:49PM
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Remember, nothing is stopping them from expanding down the road.

    Guild halls come to mind if they can manage the higher player numbers.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    Turelus wrote: »
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Doubtful. I am yet to see an mmo be destroyed by the addition of housing. Why would the vast majority of players who play eso for pvp/pve, suddenly give that up to play Sims Light 24/7?
    Less lag, exploits, smack talk and zone chat? :tongue:

    Ha! Touché.
  • Dr_Resilient
    Dr_Resilient
    ✭✭✭
    Guild halls with their own guild trader and a duel battleground seems good to me.
  • Balamoor
    Balamoor
    ✭✭✭✭✭
    It's really hard to take the op seriously when they include such hyperbolic statements as the decline of ESO.

    It' seems that there are those here who believe if they chant that nonsense enough it will happen.....it's really silly.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Housing is not that compelling. Sure, people will do the quest and get the free apartment. A few will buy a second house with gold or Crowns. A few of those will really go to town and decorate it. There will be people who latch onto them and love them, and the numbers might start off high, but I think they will dwindle.

    Overall, I think that housing is a bust. By June, unless ZOS scrambles to change things, I wonder if people will be paying much attention to houses. For a lot of people, I fear they will be like the Thieves Guild repeatable quests: play them, done with them.

    They are not the game selling point that I was hoping they would be. It could take years, if they have years, to make housing into something like that.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • beldarr
    beldarr
    Soul Shriven
    The decline of ESO has everything to do with the fact that there isn't much to do after I have ran the same dungeons hundreds of times, and need some new content. Lack of New Content and New stuff to do is always the cut that bleeds any game.
  • Rouven
    Rouven
    ✭✭✭✭✭
    Rouven wrote: »
    Might be the reasoning behind the 24 player cap.

    I don't think the sky will be falling because of this.

    The cap according to Gina was due to performance issues, and that they're always looking to find ways to up the limit.

    Yes, I am aware that was said. Potentially because of the mix with the 200 custom items that will have to be loaded ...
    but seeing (without counting) at least 50 people at the bank in Rawl'kha makes me wonder why that is not crashing.

    Perhaps I'm spoiled because I did get a better computer and I don't have an issue with loading anymore.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • ShadowHvo
    ShadowHvo
    ✭✭✭✭✭
    Destroy? I've seen far more people being excited to RETURN to ESO.

    If anything, Housing will simply increase the player population. Many people really -really- underestimate the pull and the drive Housing actually has on people.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • Kwivur
    Kwivur
    ✭✭✭✭
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Why would you need others for Dark Anchors and world bosses?
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think you're over-estimating how much you can do in a house. Even in a fully decorated house all you can do is craft, record DPS against the target skeleton and read lore books. And to craft you need to gather materials, to be worth recording your DPS you need a new build and potentially new gear.

    But just to get to that point you need gold (or crowns) to buy a house, gold or materials for furniture, gear to test and lore books collected. None of which can be obtained inside a house.

    All of which means even if people wanted to they cannot spend all their time inside their own little private instance. Unless they want to just stand there not doing anything.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • RealLifeRedguard
    RealLifeRedguard
    ✭✭✭
    This has always been the argument against housing and it's always been unfounded.

    The only time anything like this has ever happened in a major mmo was WoW's Warlords of Draenor with the garrison system, and that's because they tied the garrisons not only to secondary tasks like most mmos do with housing (professions, mini-games/distractions, repeatable quests, resource building etc) but also the core progression of the game.

    And even that didn't kill WoW at all. They learned their lessons and created what many consider to be their best expansion in years.

    I have yet to see a single decent mmo killed by player housing. If anything, I wish there was a little MORE incentive to own a house in this game.
    Edited by RealLifeRedguard on January 25, 2017 5:08PM
    #MakeSummersetGreatAgain! http://bit.ly/1sphMz7
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭
    Another "Decline of ESO" thread?

    Housing is the LEAST of our worries. They didn't make anything tied to housing appealing enough to keep people interested for more than an afternoon of diversion and a bit of almost non existent RP.

    There is virtually no reason to decorate or stay in your home at all.

    There are 1,001 reasons that ESO can fail, but Housing isn't one of them.

    Dude, I found 2 ERPs having *** in an inn just 2 days ago.
    I see RPs every day.
    Aldmeri Dominion Loyalist. For the Queen!
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Kwivur wrote: »
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Why would you need others for Dark Anchors and world bosses?

    That is actually a good point.

    I was soloing a public dungeon group event yesterday doing the Mages Guild daily. If any of you pay attention to what I have said, and I don't expect you do, I am the guy who feels that 10-15k DPS is all anyone really needs for normal play. Now you know why.

    The most incredible thing about soloing that group event was not that I did it solo, but that no one else was around when I did. Given the traffic in these dungeons, one has to be very lucky to solo anything. I am thinking they are a good place for a guild trader.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • FortheloveofKrist
    FortheloveofKrist
    ✭✭✭✭✭
    Turelus wrote: »
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    Doubtful. I am yet to see an mmo be destroyed by the addition of housing. Why would the vast majority of players who play eso for pvp/pve, suddenly give that up to play Sims Light 24/7?
    Less lag, exploits, smack talk and zone chat? :tongue:

    Speaking of zone chat, what "zone" will we see in zone chat when we are in our respective houses? Will we finally have place of peace, free from the spouted bigotry of self-righteous mouth-breathers? Or will I have to read that *** while decorating my courtyard? @ZOS_GinaBruno ?


  • FleetwoodSmack
    FleetwoodSmack
    ✭✭✭✭✭
    Rouven wrote: »
    Rouven wrote: »
    Might be the reasoning behind the 24 player cap.

    I don't think the sky will be falling because of this.

    The cap according to Gina was due to performance issues, and that they're always looking to find ways to up the limit.

    Yes, I am aware that was said. Potentially because of the mix with the 200 custom items that will have to be loaded ...
    but seeing (without counting) at least 50 people at the bank in Rawl'kha makes me wonder why that is not crashing.

    Perhaps I'm spoiled because I did get a better computer and I don't have an issue with loading anymore.

    One has to remember though, that banks and player housing are two completely separate monsters. In the bank you're still registered in that specific instance of that specific zone. Those zones are made to 'handle' that kind of traffic. I put handle in quotes because it's still not handling very well.

    When you have a system that isn't tied with zones off on it's own, along with a pretty powerful furnishing editor? There's bound to be performance issues with that and that's Homestead's biggest pitch. Ruin the performance of that and it's pretty much a failed update. It's not the load on us, it's the load on them (watering it down because I'm not gonna defend it).

    That's for another topic though.
    Edited by FleetwoodSmack on January 25, 2017 5:18PM
    Tell me lies, tell me sweet little lies!
  • Reignskream
    Reignskream
    ✭✭✭✭
    I think it sounds like a fun idea and when it comes out I'll probably have fun playing around with it, but I really think it's going to destroy this game. Everyone is going to be playing house in their own private spaces instead of interacting in the open world. It's going to get harder to find people to take on anchors and world bosses.

    I'll probably get into the house thing, but if I want to play house I'll go play sims.
  • Rouven
    Rouven
    ✭✭✭✭✭
    Rouven wrote: »
    Rouven wrote: »
    Might be the reasoning behind the 24 player cap.

    I don't think the sky will be falling because of this.

    The cap according to Gina was due to performance issues, and that they're always looking to find ways to up the limit.

    Yes, I am aware that was said. Potentially because of the mix with the 200 custom items that will have to be loaded ...
    but seeing (without counting) at least 50 people at the bank in Rawl'kha makes me wonder why that is not crashing.

    Perhaps I'm spoiled because I did get a better computer and I don't have an issue with loading anymore.

    One has to remember though, that banks and player housing are two completely separate monsters. In the bank you're still registered in that specific instance of that specific zone. Those zones are made to 'handle' that kind of traffic. I put handle in quotes because it's still not handling very well.

    When you have a system that isn't tied with zones off on it's own, along with a pretty powerful furnishing editor? There's bound to be performance issues with that and that's Homestead's biggest pitch. Ruin the performance of that and it's pretty much a failed update. It's not the load on us, it's the load on them (watering it down because I'm not gonna defend it).

    That's for another topic though.

    Mhh, good point!

    No editing inception style while having visitors!
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    People will get bored of housing within hours and realize that there is no real reason to play for months.
    Edited by WalksonGraves on January 25, 2017 5:22PM
Sign In or Register to comment.