The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
MythicEmperor wrote: »The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
Many fantasy settings are stale and generic. It is only the settings with depth and darker tones, like your example, that are well-known, and with good reason.
I wish the games wouldn't be so toned down. Morrowind was so unique and original, and I feel that Skyrim, while it is an amazing game, lacks that uniqueness. Kirkbride really brought a lot to the table, and I wish that TES devs would try to come up with similar themes and styles im their writing and lore. Sometimes, they do, and it really adds a lot to the game.
Oakmontowls_ESO wrote: »MythicEmperor wrote: »The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
Many fantasy settings are stale and generic. It is only the settings with depth and darker tones, like your example, that are well-known, and with good reason.
I wish the games wouldn't be so toned down. Morrowind was so unique and original, and I feel that Skyrim, while it is an amazing game, lacks that uniqueness. Kirkbride really brought a lot to the table, and I wish that TES devs would try to come up with similar themes and styles im their writing and lore. Sometimes, they do, and it really adds a lot to the game.
Not to turn this into your last two threads but they are toning down the more controversial aspects of the series in order to appeal to more people so they can make money so they can continue to make more games.
MythicEmperor wrote: »The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
Many fantasy settings are stale and generic. It is only the settings with depth and darker tones, like your example, that are well-known, and with good reason.
I wish the games wouldn't be so toned down. Morrowind was so unique and original, and I feel that Skyrim, while it is an amazing game, lacks that uniqueness. Kirkbride really brought a lot to the table, and I wish that TES devs would try to come up with similar themes and styles im their writing and lore. Sometimes, they do, and it really adds a lot to the game.
Rohamad_Ali wrote: »Spear measuring ? Biting and the ground became wet ? Da hells going on around here ..
MythicEmperor wrote: »Rohamad_Ali wrote: »Spear measuring ? Biting and the ground became wet ? Da hells going on around here ..
This is the lore that was being referred to in my closed thread(s). My suggestions were very tame in comparison.
#TESLoreOakmontowls_ESO wrote: »Wait a guy had sex with a hill and it grew into a mountain?"And the spirit fled from them, and they split among hills and forests to find her, all grieving that they had become a villainous people. Hrol and his shieldthane were the only ones to find her, and the king spoke to her, saying, I love you sweet Aless, sweet wife of Shor and of Auri-el and the Sacred Bull, and would render this land alive again, not through pain but through a return to the dragon-fires of covenant, to join east and west and throw off all ruin. And the shieldthane bore witness to the spirit opening naked to his king, carving on a nearby rock the words AND HROL DID LOVE UNTO A HILLOCK before dying in the sight of their union.
When the fifteen other knights found King Hrol, they saw him dead after his labors against a mound of mud. And they parted each in their way, and some went mad, and the two that returned to their homeland beyond Twil would say nothing of Hrol, and acted ashamed for him."
...then the poor hillock grew into a mountain and gave birth to Reman who was, in his own words, "CYRODIIL COME".
Speaking of consent... Sermon Nine:MythicEmperor wrote: »"And the spirit fled from them, and they split among hills and forests to find her, all grieving that they had become a villainous people. Hrol and his shieldthane were the only ones to find her, and the king spoke to her, saying, I love you sweet Aless, sweet wife of Shor and of Auri-el and the Sacred Bull, and would render this land alive again, not through pain but through a return to the dragon-fires of covenant, to join east and west and throw off all ruin. And the shieldthane bore witness to the spirit opening naked to his king, carving on a nearby rock the words AND HROL DID LOVE UNTO A HILLOCK before dying in the sight of their union.
When the fifteen other knights found King Hrol, they saw him dead after his labors against a mound of mud. And they parted each in their way, and some went mad, and the two that returned to their homeland beyond Twil would say nothing of Hrol, and acted ashamed for him."
...then the poor hillock grew into a mountain and gave birth to Reman who was, in his own words, "CYRODIIL COME".
This triggers me; I don't see the hill consenting. #hillocklivesmatter
The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
MythicEmperor wrote: »The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
Many fantasy settings are stale and generic. It is only the settings with depth and darker tones, like your example, that are well-known, and with good reason.
I wish the games wouldn't be so toned down. Morrowind was so unique and original, and I feel that Skyrim, while it is an amazing game, lacks that uniqueness. Kirkbride really brought a lot to the table, and I wish that TES devs would try to come up with similar themes and styles im their writing and lore. Sometimes, they do, and it really adds a lot to the game.
psychotrip wrote: »MythicEmperor wrote: »The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
Many fantasy settings are stale and generic. It is only the settings with depth and darker tones, like your example, that are well-known, and with good reason.
I wish the games wouldn't be so toned down. Morrowind was so unique and original, and I feel that Skyrim, while it is an amazing game, lacks that uniqueness. Kirkbride really brought a lot to the table, and I wish that TES devs would try to come up with similar themes and styles im their writing and lore. Sometimes, they do, and it really adds a lot to the game.
I mean I love dark gritty worlds as much as the next guy. I love bright, colorful, lighthearted ones too. I don't think you need to have a dark tone to be deep or memorable. I definitely agree with the rest of what you're saying though. They've really taken the "weird" out of this universe, and I've lost a lot of my love for it as a result, hence why I barely come here anymore.
#TESLoreOakmontowls_ESO wrote: »Wait a guy had sex with a hill and it grew into a mountain?"And the spirit fled from them, and they split among hills and forests to find her, all grieving that they had become a villainous people. Hrol and his shieldthane were the only ones to find her, and the king spoke to her, saying, I love you sweet Aless, sweet wife of Shor and of Auri-el and the Sacred Bull, and would render this land alive again, not through pain but through a return to the dragon-fires of covenant, to join east and west and throw off all ruin. And the shieldthane bore witness to the spirit opening naked to his king, carving on a nearby rock the words AND HROL DID LOVE UNTO A HILLOCK before dying in the sight of their union.
When the fifteen other knights found King Hrol, they saw him dead after his labors against a mound of mud. And they parted each in their way, and some went mad, and the two that returned to their homeland beyond Twil would say nothing of Hrol, and acted ashamed for him."
...then the poor hillock grew into a mountain and gave birth to Reman who was, in his own words, "CYRODIIL COME".
Read Palla. The ending is worth it.Speaking of consent... Sermon Nine:MythicEmperor wrote: »"And the spirit fled from them, and they split among hills and forests to find her, all grieving that they had become a villainous people. Hrol and his shieldthane were the only ones to find her, and the king spoke to her, saying, I love you sweet Aless, sweet wife of Shor and of Auri-el and the Sacred Bull, and would render this land alive again, not through pain but through a return to the dragon-fires of covenant, to join east and west and throw off all ruin. And the shieldthane bore witness to the spirit opening naked to his king, carving on a nearby rock the words AND HROL DID LOVE UNTO A HILLOCK before dying in the sight of their union.
When the fifteen other knights found King Hrol, they saw him dead after his labors against a mound of mud. And they parted each in their way, and some went mad, and the two that returned to their homeland beyond Twil would say nothing of Hrol, and acted ashamed for him."
...then the poor hillock grew into a mountain and gave birth to Reman who was, in his own words, "CYRODIIL COME".
This triggers me; I don't see the hill consenting. #hillocklivesmatter
"BARFOK, Maid of Planes, who appeared as a winged human with lick-encrusted spear, had the powers of Event Denouement. Battles fought against her would always end in victory for Barfok, because she could shape outcomes by singing. Four Chimeri villages and two more Dwemeri strongholds were destroyed by her decision enforcement. Vivec had to stuff her mouth with his milk finger to keep her from singing Veloth into ruin."
No wonder the Sermons don't appear in ESO.
MythicEmperor wrote: »psychotrip wrote: »MythicEmperor wrote: »The thing is, as the games have moved on they have toned down and refined the lore. But that does not mean there aren't bits of really nasty things in the lore of ESO if you go looking for it.
Tamriel is just as vicious, politically conspiring, death filled and horrific as Westros or any other fantasy world. It just has a lot more existential elements than your average fantasy world too, thanks to the Aedra and Dedra.
Many fantasy settings are stale and generic. It is only the settings with depth and darker tones, like your example, that are well-known, and with good reason.
I wish the games wouldn't be so toned down. Morrowind was so unique and original, and I feel that Skyrim, while it is an amazing game, lacks that uniqueness. Kirkbride really brought a lot to the table, and I wish that TES devs would try to come up with similar themes and styles im their writing and lore. Sometimes, they do, and it really adds a lot to the game.
I mean I love dark gritty worlds as much as the next guy. I love bright, colorful, lighthearted ones too. I don't think you need to have a dark tone to be deep or memorable. I definitely agree with the rest of what you're saying though. They've really taken the "weird" out of this universe, and I've lost a lot of my love for it as a result, hence why I barely come here anymore.
Ah, I definitely didn't mean for that post to come across as me saying I always want dark and gritty, but I think having that undertone helps, even in colorful settings.