It happens when you try to heavy attack right after you cast it...
Try to just solo cast it and it will work, the problem is the animation is canceled and the damage is not registered in that time but if you cast it again it will be count. Of course this should NOT happen but well you know why...
EDIT: This also happens with the Templar ability Dark Flare.
Maulkin the noob hardcasting Cfrag
with love,
Marc
Edit : did you "cancel " the frag ? I mean, even if hardcasting, you can right click like 0,5 s after the start of the animation to reduce a little bit the cast time, might be that ?
mike.gaziotisb16_ESO wrote: »So the server actually thinks you have landed the frag, even FTC and CLS think you did, but the HP is not lowered on the target. If it was simply cancelled as an action because you pressed another button, none of these things should happen.
i would say, its not a bug, you tryed to Animation cancell the last part of the Animation.
Also crushing shock can give cc immunity, zombis use a cast which can be interupted with shock and give immunity.
The Server doesnt think you did a cfrag, the Server is 100% sure you didnt, just the crap addons think you did
mike.gaziotisb16_ESO wrote: »
You're incorrect. Two reasons for that.
1) I'm paying the magicka cost for the frag. Look at my magicka bar, I have 35,448 magicka. When the animation for the frag ends, my magicka drops to 33,315. The difference is 2133 which is exactly my frag cost. Then it drops again to 32,078 when the animation for the Crushing Shock starts, the difference of 1237 is exactly the cost of my crushing shock.
I have paid for the cost of the frag, but it's not registering as a hit.
2) It's clearly obvious the Zombie is not channeling anything and thus I'm not interrupting him with Crushing Shock. If that was the case the zombie would play the knocked back and stunned animation which is what happens when you interrupt someone with crushing shock and that is clearly not the case.
Finally, the zombie does actually get CC immunity, it's not a client-side display issue. Right at the end of the clip I'm hitting him with a frag proc, which does register the damage correctly but does not knock him down because he still has immunity from the bugged frag. So the server has granted the zombie immunity
@ZOS_GinaBruno Can you pass this on to the combat team. I've already filed a bug report in-game.
OFC you have paid, it would be total bs if you didnt.
You start casting, it cost magicka, you decied to cancell the cast for wathever reason, block/exploit/rolldoge.
if i interup you while casting, you have paid also for the cast.
same happen if you start channeling a beam like soulassault or wathever and you have to brake it down for block/exploit/rolldoge, the spell Charge the costs at the Initiation.
IF you look Close, right after you first crushing shock, after the ac from cfrag. the zombi is ~1Sec stunned from the interup of crushing, just the annimation from him is bugged out.
There is no isues in the game, you just relay to much on 3.party addons
mike.gaziotisb16_ESO wrote: »
You don't seem to understand and are making stuff up.
Firstly, I did not cancel my frag. I did not roll, block get interrupted nothing. There is also a very visible animation which shows you that something went wrong with the frag if you don't believe me, and that animation has nothing to do with add-ons.
Secondly, the stun from Crushing shock is not ~1sec... it's 3 secs and a very visible animation that is not there. The only time zombies are stunnable with crushing shock is when they do their highly telegraphed puke animation which puts a red cone in front of them.
The cone from the zombie, the knock-back from the interrupt, the 3" stun (zombies are hunched over when stunned)... none of these things are present. The zombie was not stunned by crushing shock
You seem to think that 3 different animations for the zombie bugged out (his channel, the knockback, the stun) when there is no indication of that, while you are happily ignoring the actually 100% visible bugged animation for frags which shows that something went wrong.
r.jan_emailb16_ESO wrote: »You're definitely wrong when trying to make an addon responsible for that. Addons don't make up damage numbers, it's an API event sent from the game server itself that is displayed. So the server is actually 100% sure, @BuggeX .
This happens EVERY time I hardcast CF and end the casting by using light atack with staff. It still happens, ive reported this like 15 times. Had my own thread about it also, but thats 1 year ago so cant find it again.
Whenever this happens health desyncs also happens, either on your target or on yourself. Please have a looksie @ZOS_GinaBruno
Waffennacht wrote: »
Arght. This happens to my Sorc way too often to my liking.
I'm still curious as to the behavior of this skill compared to, say, Wrecking Blow.
Using a medium weave with WB cancels the animation but the damage still applies, not with C.Frag (same for Dark Flare apparently).
Artemiisia wrote: »wow necro a thread thats from 2015 and with vr16 char in video