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Need feedback on a Veteran Dungeon Tutorial I made

EarthenPillar
EarthenPillar
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Hey guys,
I figured I'd try making videos that'll help out newbies approaching Vet Dungeons. It'd be helpful though, if I could have people grant me some criticism as well.

In the future, perhaps with some buddies and people willing to help in the future, I can make videos that show role-specific interaction with mechanics and boss fights. Then maybe veteran difficulty Trials and their Hardmodes as well!

http://www.youtube.com/watch?v=BHtVao2TaTE
  • ElliottXO
    ElliottXO
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    I think the most important information to block or dodge her charge attack is missing. Staying within 10m with 4 people for the whole fight is not realistic.
  • DMuehlhausen
    DMuehlhausen
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    ElliottXO wrote: »
    I think the most important information to block or dodge her charge attack is missing. Staying within 10m with 4 people for the whole fight is not realistic.

    That's exactly how we did it last night. She charged a couple times, but nothing like she normally does. As a healer it's a near impossible fight if you try to "hope" people are able to dodge the charge.
  • EarthenPillar
    EarthenPillar
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    ElliottXO wrote: »
    I think the most important information to block or dodge her charge attack is missing. Staying within 10m with 4 people for the whole fight is not realistic.

    Her gap closer can't be blocked.

    While the dodge from roll dodging does negate the damage, attempting to roll with whirlwinds around is risky for a number of reasons:
    1. Could hit a whirlwind while roll dodging. Rolling requires at least 7 meters of space. Getting stumbled while rolling removes the dodge negation otherwise benefited from, and get hit.
    2. If her Lightning Strike's internal cooldown has expired, never know if the battlereeve may opt the move after her gap closer. Should a player succeed at roll dodging, they'd likely be at the ending frames of the roll dodge animation, so they'd be hit by Lightning Strike instead. This isn't something i would advise gambling on.
    3. Stamina is still needed to block or dps.

    My guildies and buddies have always been successful at achieving survivor/no death by managing where our spacing is relative to the boss.
  • DMuehlhausen
    DMuehlhausen
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    ElliottXO wrote: »
    I think the most important information to block or dodge her charge attack is missing. Staying within 10m with 4 people for the whole fight is not realistic.

    Her gap closer can't be blocked.

    While the dodge from roll dodging does negate the damage, attempting to roll with whirlwinds around is risky for a number of reasons:
    1. Could hit a whirlwind while roll dodging. Rolling requires at least 7 meters of space. Getting stumbled while rolling removes the dodge negation otherwise benefited from, and get hit.
    2. If her Lightning Strike's internal cooldown has expired, never know if the battlereeve may opt the move after her gap closer. Should a player succeed at roll dodging, they'd likely be at the ending frames of the roll dodge animation, so they'd be hit by Lightning Strike instead. This isn't something i would advise gambling on.
    3. Stamina is still needed to block or dps.

    My guildies and buddies have always been successful at achieving survivor/no death by managing where our spacing is relative to the boss.

    I've been able to block the charge she does and I've taken essentially 0 damage.
  • SickDuck
    SickDuck
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    ElliottXO wrote: »
    I think the most important information to block or dodge her charge attack is missing. Staying within 10m with 4 people for the whole fight is not realistic.

    Her gap closer can't be blocked.

    While the dodge from roll dodging does negate the damage, attempting to roll with whirlwinds around is risky for a number of reasons:
    1. Could hit a whirlwind while roll dodging. Rolling requires at least 7 meters of space. Getting stumbled while rolling removes the dodge negation otherwise benefited from, and get hit.
    2. If her Lightning Strike's internal cooldown has expired, never know if the battlereeve may opt the move after her gap closer. Should a player succeed at roll dodging, they'd likely be at the ending frames of the roll dodge animation, so they'd be hit by Lightning Strike instead. This isn't something i would advise gambling on.
    3. Stamina is still needed to block or dps.

    My guildies and buddies have always been successful at achieving survivor/no death by managing where our spacing is relative to the boss.

    I've been able to block the charge she does and I've taken essentially 0 damage.

    Block works but staying close as a group makes healing or area related buffs easier. Just roll out when she does her aoe and walk back immediately. If you position yourself well you can even walk away from the aoe don't need to roll.
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