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This has to change ZOS:Why am I getting the 15 mins penalty, when kicked from the LFG tool group????

altemriel
altemriel
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ZOS, this just does not make any sense, why am I getting the 15 mins penalty, when kicked from the LFG tool group?

I quee for dung, I have 400+ CPs, so no low level, group forms, I got kicked from the group for some weird reason and I received the 15 mins penalty, not able to quee again for 15 mins....WTH is this???



The penalty should apply ONLY for people who leave the group in the middle of the dungeon run!!!!



Why are we penalized for being kicked from the group????



@ZOS_GinaBruno @ZOS_RichLambert @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_MattFiror
  • DMuehlhausen
    DMuehlhausen
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    I don't agree with the timer.

    However you are getting it because people use to go into a pre made group then just keep requeing for dungeons until they got the one they wanted. So to combat that 15 min timer was put in place.

    However, this has now caused the abuse of elitist kicking people they feel can't do the dungeon before they even see if that is the case.

    At least the timer doesn't start when you are removed. If you get into the group and run a little bit and get kicked the "15 min timer" has already started so you might only have say 2 minutes. Yes though it sucks when it's. You've joined a group, hit F to travel.......You've been removed from the group.
  • austinwalter87ub17_ESO
    austinwalter87ub17_ESO
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    I don't agree with the timer.

    However you are getting it because people use to go into a pre made group then just keep requeing for dungeons until they got the one they wanted. So to combat that 15 min timer was put in place.

    However, this has now caused the abuse of elitist kicking people they feel can't do the dungeon before they even see if that is the case.

    At least the timer doesn't start when you are removed. If you get into the group and run a little bit and get kicked the "15 min timer" has already started so you might only have say 2 minutes. Yes though it sucks when it's. You've joined a group, hit F to travel.......You've been removed from the group.

    Obvious solution is to just allow people to do what dungeon they want. So what if they requeue until they get the dungeon they want?
    PC and PS4 (bring back character transfers please?)
    Templar Extraordinaire
  • IronCrystal
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    I don't agree with the timer.

    However you are getting it because people use to go into a pre made group then just keep requeing for dungeons until they got the one they wanted. So to combat that 15 min timer was put in place.

    However, this has now caused the abuse of elitist kicking people they feel can't do the dungeon before they even see if that is the case.

    At least the timer doesn't start when you are removed. If you get into the group and run a little bit and get kicked the "15 min timer" has already started so you might only have say 2 minutes. Yes though it sucks when it's. You've joined a group, hit F to travel.......You've been removed from the group.

    Obvious solution is to just allow people to do what dungeon they want. So what if they requeue until they get the dungeon they want?

    The point of a random dungeon is that its..um..random.
    Make PC NA raiding great again!

    Down with drama!


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  • lehran
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    LFG cannot distinguish WHY you are being kicked. Sure, it'd be nice if it could figure out if the intent behind the kick was due to your being bad or the rest of the group being bad, but it can't.

    1. There is a bug where sometimes the group automatically disbands immediately after forming, causing everyone to get the 15 minute timeout. This needs to be fixed.
    2. If you are being a troll or being abusive you should be kicked and suffer the timeout penalty. Not giving a penalty for these types of people means there is no negative consequence to them continually ruining groups. I consider fishing for a specific dungeon as your "random" one so you can knock out the pledge plus getting bonus xp as being abusive (towards the LFG system), so it would fall into this point as well.
    3. If the other people are being jerks or abusive towards you, you ideally should not be punished since nothing was your fault.
    4. 2 and 3 are irreconcilable, either one or the other can be true, but not both. It is literally impossible for the game to accurately determine the intent of a kick in all cases, no amount of development or research work will change this fact. ZOS seems to believe that the harm caused by falsely punishing people who got kicked through no fault of their own is less than the harm caused by failing to punish people abusing other people or the LFG system. I am inclined to agree with them.
    5. AFK players are another issue, but thankfully that is being addressed as well (I don't remember if it's coming in Update 13, but I've heard discussion of a "ready check" when the group forms so that should someone be AFK, you are put back into the queue at the very front instead of having to deal with an AFK person in your group).
  • Vipstaakki
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    That's karma these days i guess. People kicking each other based on CP's.
    I guess you had too high CP's and got branded as an elitist before you had a chance to speak.

    And that justified an instant kick from the group i guess.
    Edited by Vipstaakki on January 19, 2017 8:02PM
  • MEBengalsFan2001
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    Coming from other games here is how I view a timer que system and kick system.

    1) Player leaves a dungeon freely - 10 minute penalty
    2) Player A kicks Player B - Player A has a kick penalty for 30 minutes
    3) Any player kicked by another can instantly re-que as needed

    This is a fair system.

    Not sure why this cannot be implemented. I mean kicking someone should also have a penalty. One thing I learned is that the player you kicked maybe better than the player that comes in as a replacement.

  • VinyParsley2016
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    Many many times, the stupid game system disband the group immediately when I got a group. Then, I have to wait another 15 mins.
  • Sovaso
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    Blah. it is a necessity for balance. That's it.
  • Karius_Imalthar
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    I was pleasantly surprised the other night. I was put into a Direfrost group where the other members were relatively low CP and they did not know about the last fight mechanics. I thought for sure this was going to be a sh*t show but... I was wrong. We stuck it out and managed the last boss without too much drama. Good fight random strangers!
  • Glurin
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    Only 400+ cp? NOOB! Don't you know the standard now is that you're required to have at least 560cp, gold maelstrom weapons, six references, a letter of recommendation and the ability to pass a level 5 background check before you queue for normal dungeon PUGs? ;)
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • altemriel
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    I was pleasantly surprised the other night. I was put into a Direfrost group where the other members were relatively low CP and they did not know about the last fight mechanics. I thought for sure this was going to be a sh*t show but... I was wrong. We stuck it out and managed the last boss without too much drama. Good fight random strangers!



    I always run the pledges with pug groups and 99% of time we are just fine, even with low level players, usually we can do it relatively easy (I mean the regular dungs, not the DLC ones).
    Few times I met those stupid people, who like to shout at newbies or on low level players who do not have the latest meta builds and make drama around it, but ignore list is my friend for them.

    But this penalty really sucks
  • heaven13
    heaven13
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    Coming from other games here is how I view a timer que system and kick system.

    1) Player leaves a dungeon freely - 10 minute penalty
    2) Player A kicks Player B - Player A has a kick penalty for 30 minutes
    3) Any player kicked by another can instantly re-que as needed

    This is a fair system.

    Not sure why this cannot be implemented. I mean kicking someone should also have a penalty. One thing I learned is that the player you kicked maybe better than the player that comes in as a replacement.

    If something like this was put in place in conjunction with the above mention regarding a ready check (so there's no penalty for kicking an AFK player) I think it would be a fairly good system.

    Or instead of 2) we have a pre-determined amount of kicks a day. You wanna kick that cp130 player? Fine, but that's your last kick of the day. If you get a level 40 next time, you get to be the one that leaves and gets your own penalty for leaving freely.
    Edited by heaven13 on January 19, 2017 10:37PM
    PC/NA
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  • Squeezoid
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    they need to remove the option to see the lvls, we are all scaled to 160cp anyway.. i have several alts and last time i played with my main i was arround 450+cp, and yet some 170-200+cp have the right to kick me from a dungeon ive been waiting for 30minutes+ because im on a lvl 20 alt?.. dude i know this dungeon upside down, i can do it with my eyes closed, and if not you dont know if im a new player, and kicking new players i think is something so evil it totaly disgust me, be a nice player, play nice, help and stay after the dungeon is over for quests, dont be a ***. A timer on the kick can work too, the dungeon starts and for 5 minutes you cant kick anyone, or a timer on the kick at 8 the dungeon starts at 8:01 you are kicked from it, then you dont get the penalty, at 8:15 you do, you have pleny of time in the dungeon to be a *** or mess things up. (sorry my english sucks)
    The aliens are coming for me!! They're gonna use my butt for stuff! SQUEE!!!!!!!!! ~
  • SnubbS
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    They need to remove the penalty of leaving/being kicked -- and remove the ability to kick. Join a queue and see a bunch of level 20s for normal icp? Leave and try again.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • Ghostextechnica
    The immediate 'leader disbanded the group' bug really needs to be fixed! Happens to me extremely frequently on XB1 (like 5 times per week... sometimes twice in a row which is very frustrating).

    The penalty for being kicked really doesn't make sense either.
  • johu31
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    Many many times, the stupid game system disband the group immediately when I got a group. Then, I have to wait another 15 mins.

    Yes it's really bad on Xbox.
  • LadyNalcarya
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    altemriel wrote: »
    ZOS, this just does not make any sense, why am I getting the 15 mins penalty, when kicked from the LFG tool group?

    I quee for dung, I have 400+ CPs, so no low level, group forms, I got kicked from the group for some weird reason and I received the 15 mins penalty, not able to quee again for 15 mins....WTH is this???



    The penalty should apply ONLY for people who leave the group in the middle of the dungeon run!!!!



    Why are we penalized for being kicked from the group????



    @ZOS_GinaBruno @ZOS_RichLambert @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_MattFiror

    Agreed, except that it shouldnt apply to anyone.
    There's a lot of rude/weird people in group finder so no one should be punished really.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • James-Wayne
    James-Wayne
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    This issue is fixed in the next patch!
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

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  • Integral1900
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    The thing that makes me boil is when you get a group and then a split second later one player disbands it! I don't know if it's always a bug, a crummy sleezy little add on or just quick reflexes but by god there are times when I finally get a little group to finish that last one of a group of dungeons for a whole bag of undaunted points and then.... bonk.... the group leader disbands it after a few seconds.......

    I swear when that happens over and over again I just want to pull their lungs out through their nose!

    I just need wayrest sewers on two characters, why is this so god dam hard!
    Edited by Integral1900 on January 20, 2017 6:40AM
  • altemriel
    altemriel
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    The thing that makes me boil is when you get a group and then a split second later one player disbands it! I don't know if it's always a bug, a crummy sleezy little add on or just quick reflexes but by god there are times when I finally get a little group to finish that last one of a group of dungeons for a whole bag of undaunted points and then.... bonk.... the group leader disbands it after a few seconds.......

    I swear when that happens over and over again I just want to pull their lungs out through their nose!

    I just need wayrest sewers on two characters, why is this so god dam hard!



    well I am not sure, but it seems like a bug to me, as to me this happened lately:

    - I queed
    - group formed
    - in a split of a second group disbanded, I got the 15 minutes penalty
    - I was like *****, I checked internet for a minute, when I returned to the game, the group was formed and we were already ported into the dungeon (without me confirming to port there)
    despite the 15 minutes penalty that I got and saw in the LFG tool

    so it does not make any sense, so it must be a bug a pretty annoying one indeed

    /BUG!!!!!!!


    @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_RichLambert @ZOS_JessicaFolsom @ZOS_MattFiror
  • lehran
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    @altemriel You get the 15 minute cooldown the moment group finder pops, even if you aren't kicked. That isn't the bug. It means if you do get kicked 5 minutes in, then you need only wait for an additional 10 minutes. If you finish the dungeon before 15 minutes, the timer automatically expires and lets you queue again.
  • MEBengalsFan2001
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    heaven13 wrote: »
    Coming from other games here is how I view a timer que system and kick system.

    1) Player leaves a dungeon freely - 10 minute penalty
    2) Player A kicks Player B - Player A has a kick penalty for 30 minutes
    3) Any player kicked by another can instantly re-que as needed

    This is a fair system.

    Not sure why this cannot be implemented. I mean kicking someone should also have a penalty. One thing I learned is that the player you kicked maybe better than the player that comes in as a replacement.

    If something like this was put in place in conjunction with the above mention regarding a ready check (so there's no penalty for kicking an AFK player) I think it would be a fairly good system.

    Or instead of 2) we have a pre-determined amount of kicks a day. You wanna kick that cp130 player? Fine, but that's your last kick of the day. If you get a level 40 next time, you get to be the one that leaves and gets your own penalty for leaving freely.

    I come from a game where players were kicking devs and the devs put into the game a 3 hour kick penalty to all players who said yes on kicking a player. Talk about harshness and it is still in play. Pugging nightmare with that system.

    As for the timer, the dev took what was a 5 minute penalty to 1 minute. By the time you leave and reque another que was ready almost by the time you accept queing up, even for rage quitters.

    I thought 5 minutes for rage quitters was acceptable and zero time for those kicked was better but apparently the timer was tied to both so 1 minute it was. LOL...

  • altemriel
    altemriel
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    lehran wrote: »
    @altemriel You get the 15 minute cooldown the moment group finder pops, even if you aren't kicked. That isn't the bug. It means if you do get kicked 5 minutes in, then you need only wait for an additional 10 minutes. If you finish the dungeon before 15 minutes, the timer automatically expires and lets you queue again.

    aha, I did not know that
  • AlnilamE
    AlnilamE
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    The thing that makes me boil is when you get a group and then a split second later one player disbands it! I don't know if it's always a bug, a crummy sleezy little add on or just quick reflexes but by god there are times when I finally get a little group to finish that last one of a group of dungeons for a whole bag of undaunted points and then.... bonk.... the group leader disbands it after a few seconds.......

    I swear when that happens over and over again I just want to pull their lungs out through their nose!

    I just need wayrest sewers on two characters, why is this so god dam hard!

    It is a bug. No group member had the ability to disband the group if it was formed via LFG.
    altemriel wrote: »
    lehran wrote: »
    @altemriel You get the 15 minute cooldown the moment group finder pops, even if you aren't kicked. That isn't the bug. It means if you do get kicked 5 minutes in, then you need only wait for an additional 10 minutes. If you finish the dungeon before 15 minutes, the timer automatically expires and lets you queue again.

    aha, I did not know that

    Yeah. It's why I don't get why people immediately leave a group. They could try that group for 15 minutes and be pleasantly surprised. And if at the end of the 15 minutes things are not working out, leave and re-queue (though I would advise leaving a bit before the cooldown is done so you don't get put back in the same group again).

    Maybe there should be a penalty where anyone who votes to kick someone from a group while the group finder is still in cooldown (ie, you have not been able to see if that player is good or not) should only get Prosperous drops for a week?
    The Moot Councillor
  • Ironside
    Ironside
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    I am crown-boycotting until this total and complete freaking BULL is fixed!

    Game to follow.
  • starkerealm
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    AlnilamE wrote: »
    Yeah. It's why I don't get why people immediately leave a group.

    The game will have a group of three players, add a two man team, and then one of those first three will get auto-kicked by the game.
  • Ghostextechnica
    Wondering if the new ready check when dungeons pop will fix this bug? Anyone seen this bug happen on the PTS?
  • raidentenshu_ESO
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    https://forums.elderscrollsonline.com/en/discussion/316252/zos-cuddles-elite-players-and-ignores-the-rest/p1



    ZOS was quick to fix the vMOL bug yet refuse or acknowledge
    altemriel wrote: »
    ZOS, this just does not make any sense, why am I getting the 15 mins penalty, when kicked from the LFG tool group?

    I quee for dung, I have 400+ CPs, so no low level, group forms, I got kicked from the group for some weird reason and I received the 15 mins penalty, not able to quee again for 15 mins....WTH is this???



    The penalty should apply ONLY for people who leave the group in the middle of the dungeon run!!!!



    Why are we penalized for being kicked from the group????



    @ZOS_GinaBruno @ZOS_RichLambert @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_MattFiror

    The only way that you can get ZOS attention is if you found another exploit on vMOL.

    ZOS refuse to acknowledge our plea to remove the 15 min penalty on the group finder.
  • Stovahkiin
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    I personally don't think the timer should be removed completely, but I do think it needs to be smaller than 15 minutes. I've been in groups, one in WGT most recently, in which we kept getting replacements who were only like level 15, sometimes even lower. I really, really hate kicking people since it just leaves a bad taste in my mouth, but I also don't want to waste what play time I have each day by spending an entire session trying to do one dungeon.

    It wasn't their fault that group finder was dumb and put low levels in WGT, but they still had to wait out the penalty when they got kicked.

    So tldr, the timer should probably just get reduced down to like a 5 minute penalty, but not taken away completely, since you would likely just have a cycle of people re-joining the group they just got kicked from.
    Edited by Stovahkiin on January 28, 2017 4:08AM
    Beware the battle cattle, but don't *fear* the battle cattle!
  • bareheiny
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    The timer has bitten me twice in a week.

    First time I queued for a four man dungeon, was grouped....but because there were already four others (o.O) I had to leave the group.

    Second time, finished running Banished Cells with a random queue group....the group lead queued for Wayrest (which didn't interest me), so I left the group - while we were still in BS..

    Two instances where the timer cannot possibly be working as intended.
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